Blazmatic
Steampunker
NPC
Town NPC//Solar Cultist - Spawns after you have done the celestiel towers
Enemy NPC//Plauged Zombie - spawns in hardmode caverns usually on the outskirts of jungle biomes
Neutral NPC//Monkey - spawns in jungle if you see one and attack it a monkey gang will attack, they drop bananas
Foods/Potions
Food//Banana - gives the well fed buff for 5 mins
Potion//Death's Brew - gives you ironskin, regeneration, swiftness, +25% attack and has a 50% chance when consumed you lose 50hp
Weapons
Ranged//Star Melter - flamthrower that causes the cursed flames debuff crafted using lumanite bars, solar fragment and vortex fragment
Ranged//Twins Fury - auto shoot, sometimes bullets become cursed flame fireballs that have an AoE and has a 25% chance to inflict cursed flames debuff crafted using souls of sight hallowed bars and pheonix blaster
Magic//The Hunger - shoots semi homing missles that latch onto enemies, dropped from the hungry
Accessories
Flaming Shield - 15% damage is reflected at the enemies crafted from cobalt shield, living flame in a Jar and hellstone bar
Flaming Scarf - 20% damage reduction, enemies that attack you have a chance to catch fire, crafted with the worm scarf and flaming shield
Slime in a Jar - Allows the user to take 15% less fall damage crafted from 100 gel and 1 glass bottle
Bosses
Pre-Hardmode//Wondering Mage - spawns the night after any npc has been killed, attacks you with ice spells
Pre-Hardmode//Lava Zombie - uses summoning item charred hand in the underworld, summons zombies and throws lava at you
Hardmode//Rotting Eye - uses summoning item rotting retina, has a 50% chance to spawn the night after fighting the twins
Summoning Items
Charred Hand - Crafted using 1 lava bucket and a zombie hand
Rotting Retina - Crafted using 1 suspicious looking eye, 50 gel and rotted flesh
Items
Rotted Flesh - 5% drop from hardmode zombies
Living Flame in a Jar - 15 living flame blocks and 1 jar
Town NPC//Solar Cultist - Spawns after you have done the celestiel towers
Enemy NPC//Plauged Zombie - spawns in hardmode caverns usually on the outskirts of jungle biomes
Neutral NPC//Monkey - spawns in jungle if you see one and attack it a monkey gang will attack, they drop bananas
Foods/Potions
Food//Banana - gives the well fed buff for 5 mins
Potion//Death's Brew - gives you ironskin, regeneration, swiftness, +25% attack and has a 50% chance when consumed you lose 50hp
Weapons
Ranged//Star Melter - flamthrower that causes the cursed flames debuff crafted using lumanite bars, solar fragment and vortex fragment
Ranged//Twins Fury - auto shoot, sometimes bullets become cursed flame fireballs that have an AoE and has a 25% chance to inflict cursed flames debuff crafted using souls of sight hallowed bars and pheonix blaster
Magic//The Hunger - shoots semi homing missles that latch onto enemies, dropped from the hungry
Accessories
Flaming Shield - 15% damage is reflected at the enemies crafted from cobalt shield, living flame in a Jar and hellstone bar
Flaming Scarf - 20% damage reduction, enemies that attack you have a chance to catch fire, crafted with the worm scarf and flaming shield
Slime in a Jar - Allows the user to take 15% less fall damage crafted from 100 gel and 1 glass bottle
Bosses
Pre-Hardmode//Wondering Mage - spawns the night after any npc has been killed, attacks you with ice spells
Pre-Hardmode//Lava Zombie - uses summoning item charred hand in the underworld, summons zombies and throws lava at you
Hardmode//Rotting Eye - uses summoning item rotting retina, has a 50% chance to spawn the night after fighting the twins
Summoning Items
Charred Hand - Crafted using 1 lava bucket and a zombie hand
Rotting Retina - Crafted using 1 suspicious looking eye, 50 gel and rotted flesh
Items
Rotted Flesh - 5% drop from hardmode zombies
Living Flame in a Jar - 15 living flame blocks and 1 jar