Terraria is broken

Udlmaster

Terrarian
Tried converting to 1.3 tModloader and it only gives me a blackscreen, I've edited config, I've deleted it, I've reinstalled it, I've verified files. I've done literally everything.

I've returned to 1.4 and now I'm getting another error:

[Main Thread/ERROR] [Terraria]: System.NullReferenceException: Object reference not set to an instance of an object.
at Terraria.Graphics.Shaders.MiscShaderData.Apply(Nullable`1 drawData) in tModLoader\Terraria\Graphics\Shaders\MiscShaderData.cs:line 30
at Terraria.GameContent.Shaders.WaterShaderData.DrawWaves() in tModLoader\Terraria\GameContent\Shaders\WaterShaderData.cs:line 150
at Terraria.GameContent.Shaders.WaterShaderData.StepLiquids() in tModLoader\Terraria\GameContent\Shaders\WaterShaderData.cs:line 104
at Terraria.GameContent.Shaders.WaterShaderData.PreDraw(GameTime gameTime) in tModLoader\Terraria\GameContent\Shaders\WaterShaderData.cs:line 282
at DMD<Terraria.Main::DoDraw>(Main this, GameTime gameTime)
at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 48460
[12:00:16] [Main Thread/FATAL] [Terraria]: Main engine crash
System.NullReferenceException: Object reference not set to an instance of an object.
at Terraria.Graphics.Shaders.MiscShaderData.Apply(Nullable`1 drawData) in tModLoader\Terraria\Graphics\Shaders\MiscShaderData.cs:line 30
at Terraria.GameContent.Shaders.WaterShaderData.DrawWaves() in tModLoader\Terraria\GameContent\Shaders\WaterShaderData.cs:line 150
at Terraria.GameContent.Shaders.WaterShaderData.StepLiquids() in tModLoader\Terraria\GameContent\Shaders\WaterShaderData.cs:line 104
at Terraria.GameContent.Shaders.WaterShaderData.PreDraw(GameTime gameTime) in tModLoader\Terraria\GameContent\Shaders\WaterShaderData.cs:line 282
at DMD<Terraria.Main::DoDraw>(Main this, GameTime gameTime)
at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 48460
at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 559
at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 886
at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 415
at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 229
[12:00:16] [Main Thread/DEBUG] [TerrariaSteamClient]: Send: shutdown

I tried deleting config again and it did nothing. No idea what to do, Terraria is on the ropes and it looks like I won't be picking it up again if I can't play.
 
Does It Work If Not Launched On TModLoader?
Try Launching The Original Terraria
If That Doesn't Work Would You Mind Telling Me Your PC Specs
 
Does It Work If Not Launched On TModLoader?
Try Launching The Original Terraria
If That Doesn't Work Would You Mind Telling Me Your PC Specs
I've figured it out.

Basically, the SSD holding the game was completely full, and so it couldn't save or write new data and bugged out.

As for the Black screen issue, that was because Razor Cortex.
 
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