10th Anniversary Terraria is Turning 10 Years Old - Celebrate with Us!

Here’s to ten years!
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I've been playing Terraria for most of its lifespan, since around 2013. I started off by playing Mobile, as I didn't have a computer of my own at that point. I played PC later, on my brother's laptop, and then finally had one to myself around 2017. I've replayed the game countless times between then and now, and on multiple platforms. I now own it on my newest phone, the Switch, my laptop, and even the old 3DS version. It's honestly safe to say that Terraria has become my favorite game of all time, especially now in its completed state.

I have a lot of very small memories of this game throughout all those years, most of which are good ones. However, the absolute best memory I can think of, would have to be the Fireblossom server. Years ago, on this very forum, there was a public Terraria server known as Fireblossom, where people from our community would come around and build, make little towns with each other, try different vanity outfits and looks, and sometimes just sort of goof around and socialize. There are lots of Terraria servers to play in, however this one in particular had a special sense of community to it, and the whole thing was very laid back and relaxing. It was a fantastic experience, and while I miss the server being around, I'm at least glad I was able to play on it while it was up.
 
I still remember my first experience learning the controls and such in the mobile tutorial. Terraria just seemed so...different compared to other games I played at the time. I have been here since 1.2.4 and to see the progression up until now is just phenomenal. I may not have been here for the entire 10 years of its lifespan, but god damn did I have a good time the time I was!
 
y cuando ponen a cthulu
 
Terraria is officially 10 years old! Thank you so much Re-Logic for this masterpiece and incredible inspiration for my future to hold. I hope to work alongside you all someday. :)
 
Who do you think is the most defeated bosses in 10 years?
 
So yeah, right? Its 10th Birthday! So I did announce it yesterday it was 5/16/2021!
I hope my terraria memories will be.
 
Who do you think is the most defeated bosses in 10 years?
probably a tie between these bosses:
Skeletron
Eye of Cthulhu
King Slime
 
Who do you think is the most defeated bosses in 10 years?
Probably Moon Lord and Lunatic cultist, because you need to defeat them several times to get the drops you want or need for a recipe, I don't know.
 
Who do you think is the most defeated bosses in 10 years?
One of the three bosses that were the only bosses in 1.0
Skely boi
Eye of chuchu
Eater of worlds
 
Thanks for all the hard work you've put into making such a charming and beautifully crafted game, Re-Logic Team!

I have three very fond memories of Terraria:

The first one was beating the Wall of Flesh and getting into Hardmode, as I started at the time of 1.1. The moment I got to see the Hallow was incredible! Then I got charged by a Unicorn and died. I also didn't even pay attention to the other side of the map for a while, then I realized Corruption was creeping its way to a little town I made.

The second memory was when I discovered that TEdit was a thing, and I got right to work editing my maps and trying to make a sweet base! This also led me to contribute to TEdit for a very brief amount of time. Most notably, I added the ability to hold Shift and click to make line from one point to another with the brush tool, much like in Photoshop.

The third best memory was when I saw the trailer for 1.2, as I had read after buying Terraria that the devs were no longer going to update it. Hearing the Ocean biome music for the first time and seeing a bunch of new tiles and equipment had me giddier than a kid during Christmas! I couldn't wait for 1.2 to come out back then, and it did not disappoint when it did!


Here's an old picture of one of the first (and worst) things I made in TEdit when I was first playing around with it. To this day, I am still terrible when it comes to furnishing my houses

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At the A VERY TERRARIAN BIRTHDAY PARTY CONTEST section below it says prowess instead of progress, is that a mistake?
 
bought the game in 2016, played it for nice few hours, joined random multiplayer server bc I don't have friends to play with... get banned for no reason and stopped playing since.
until 2020, the "Last Update" Journey's End went viral, I started playing again after a long time, I fell in love with Terraria, and I just hit 1k hours few days ago

Happy Birthday Terraria 😘<3


if you are read this, stay hydrated
 
At the A VERY TERRARIAN BIRTHDAY PARTY CONTEST section below it says prowess instead of progress, is that a mistake?
I think not
 
Still can’t believe it

thanks terraria for the memories
 
The Best Moment For Me Was The First Time I Beat Moon Lord. It was My first play through, and it was very, very hard learning to correct timing, and movement patterns, but when I did I Got My Entire Family Together And We Just Had A Blast Celebrating Not only me Beating ML, It was also my Birthday. That Was The Not Only My Best Memory, Probably The Best Day Of my life.
 
10 years of Terraria... has the game been out that long, really? I mean, my first worlds were made in 1.0.5, when the file names were still 'world1.wld' through 'world5.wld'... and dates of 2013... oh gods, I've been playing this since the first few years, XD

As for memories... there's a lot of "I should do this" goals of noble asperations for my worlds -- slightly underground access tunnel horizontally across a world to make a straight shot from one side to the other, a screen-wide underground jungle (that went to underground glowing mushrooms) for ease of gathering items without dealing with "suddenly, hornets everywhere" and dropping blocks (remember that in 1.0.5, and removed in .0.6, that mud blocks had a chance of falling when hit -- my jungle on my "main" world was full of me throwing platforms against the 'roof' of areas in the jungle to prevent that); that screen wide jungle made it nice for hunting life fruits once that existed, and a decent arena for Plantera before getting too close to the surface induced enrage.

Another huge memory I have regarding Terraria, is getting mad at things being nerfed to heck and back because of... what I best can describe as "not being how Redgit / the devs wanted people to play". Not really the torch luck stuff that got undone (which was annoying and felt petty), but more specifically the Spectre Armor set, which was, until the Moon Lord's armor sets, the "End Game" armor for mages overall (not just because of the healing, but in 1.2 it was the end-tier mage armor, complimenting melee's Turtle Armor and ranged's Shroomite).
But the healing was apparently too good, because they implemented a healing cap (30hp/s now, with a 80/70/60? pool depending on difficulty) on the spectre armor and vampire knives' life drain effect (the weapon of the same name, added the next major patch, 1.3.0.1, does health regen instead), and then they made a DPS style form of the spectre set and made the healing version feel nigh-worthless by inducing a mana cost increase (that they removed the next patch) and a damage penalty (which exists still to this day) to go along with massively increasing the healing (to almost three times the amount then, twice the initial healing when the set launched) -- when the set launched, a theoretical magic weapon that listed 100 magic damage when naked, would have done 115 damage and healed for 11. Now, it'd do 75 damage and heal for 14 (Hallowed did about as much damage as pre-nerf Spectre, Chorophite did more, and the DPS spectre did about chorophite's damage without the set's orb, to compare)... And then, then came the moon lord, which made the healing version of the spectre armor straight up worthless (and the vampire knives as well), as the leech tethers make you immune to healing via the life drain effects (which, again, ironically makes the Life Drain weapon more useful)....
And, on the note I left the rant on, the buff to the moon lord's laser (which removed the ability to hide under solid blocks) also was another angry kick-in-the-teeth nerf that the rant was more full of.

Overall, though, I have a lot of fun memories with the game, but gestures up at the paragraph with the spoiler in the middle, regarding nerfs all of that put a cramp in my fun that I just didn't get back until 1.4's journey mode, which let me regain some power fantasy stuff the nerfs removed, on top of letting me finally and easily having a way to collect everything in the game... and that, I feel, is gonna be the better memory the game leaves me with, is the "I got everything, here's my proof" that I'll be able to get from my journey mode character, because of the freedom and goals it provides.
 
I feel really honored to have finally bought this on my PC, especially on it's tenth anniversary.

Great big happy birthday! :joy:
 
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