tModLoader Terraria: Kryuger Collision - Terrarian Girls' Frontline Mod - Help Wanted

Which weapons from the game do you want to see in the mod?


  • Total voters
    28
The long-awaited next version of the mod is here, meet version 0.3, now on the Mod Browser and soon to be uploaded to the mod's Google Drive mirror!

We also have a wiki section in Gamepedia's Terraria Mods wiki and it definitely has seen better days. Get contributions in!
 
V0.3.2 minor update is up with a few new weapons to play with. There could be a bunch of other tweaks that I don't know of at the moment, though. Get it via the Mod Browser or the Google Drive link pinned in the front page.
 
The long-awaited tModLoader 1.4 update for Kryuger Collision, v0.4.0, is here! (we beat Thorium and Spirit to the punch, btw) If you preferred playing on Journey's End instead of trying to get adjusted to antiquated 1.3 content, this new update might do the trick! Available on Mod Browser, the Steam Workshop, and via Google Drive mirror.
 
v0.4.1 is out for tModLoader 1.4, with newly implemented support for multilingual text! There's also a few bugs and issues fixed as well, so head toward the in-game Mod Browser or the other download links to try it out!
 
v0.4.1.1 hotfix up to hopefully fix an issue brought up in the mod's Steam Workshop page. Now with the item drop code in the proper format, hopefully the mod's item drops work again in multiplayer, since that was the main idea of it.
 
v0.5.0 is finally here, with a bunch of new stuff! Enemies, furniture, and more! Be warned though, 1.4-stable won't support this mod until tModLoader version v2022.11.7.0 jump to 1.4-stable in the near future, so adjust your tML builds accordingly. Now on Steam Workshop, Mod Browser, and Google Drive.
 
The minor update v0.5.0.1 has arrived, with the change in v0.5 that required the mod to be loaded on the 1.4-preview branch because of the required tML version being v2022.11.7.0 or higher reverted, not because the change was unpopular, but because the 1.4-preview branch has updated so much that the mod broke on that branch, so we're back to 1.4-stable for now. Also includes some bug fixes and sneaky furniture additions. Check it out on the Mod Browser, Steam Workshop, or the Google Drive link seen in the first post.
 
KryugerCollisionPreview3.png

Figures to give you guys what's in store for the future. You guys are probably dying to see what's next.

Anyways, on that note, we are currently looking for coders willing to work on various NPCs, bosses, minions, and/or sentries for the mod. The boss that I painstakingly coded the AI of that's in this image (we hope you know who it is) took me like three days to get right so any backup coding for me would be greatly appreciated.
 
v0.6 unexpectedly drops! Remember the promise once made on the front page about a "An invasion event of wave after wave of Girls' Frontline foes"? Welp, we basically have that now. Legendary Class Cores are now locked behind event participation so we hope you survive and don't die too much. Now available on its Steam Workshop page, or can be downloaded via the Mod Browser in-game or via the Google Drive mirror in the first post.
 
v0.6.1 now out for tML v2022.9.47.17 Stable! Contains some bug fixes, other miscellaneous tweaks, a fully finished Simplified Chinese localisation, and some little stuff for Thorium players! There's also a new enemy, but you'll have to wait until post-Moon Lord to find it.
 
v0.6.2 now out for tML v2022.9.47.30 Stable, including content about fixed bugs and Fixed Point. A noteworthy issue of the Butterfly Skirmish being unable to be summoned in multiplayer is (hopefully) resolved, so finally multiplayer users can finally use the Box of Havoc as it was intended! Hope it's worth the wait for this update!

Check it out on the Mod Browser, the mod's own Steam Workshop page, or via the Google Drive mirror linked in the front post.

Now time to enter development hell for a few months...
 
v0.6.3 now out for tML v2022.9.47.46 Stable, with some new weapons and actually getting the Butterfly Skirmish working on multiplayer server environments, which was much harder than expected. Apologies for the false assurance from the v0.6.2 announcement — and hopefully the mod's events now work with your friends' worlds!

Check it out on the Mod Browser, the mod's own Steam Workshop page, or check out the Google Drive mirror linked in the first post of this thread.

If you want to know how the process of the multiplayer shenanigans went, I might post some stuff in the mod's Discord server.
 
v0.7.0 has landed for tML v2022.9.47.49, which means this is the last version of the mod for Terraria v1.4.3.6 (not updated to v1.4.4 completely yet!). Major additions include two new Ringleader event bosses, Hunter and Intruder. Also includes some new melee and ranged weapon options, including a gun from the recent EN event Eclipses & Saros. Too bad the Simplified Chinese translation didn't make it in time for this version...

Check it out on the Mod Browser, the mod's own Steam Workshop page, or check out the Google Drive mirror linked in the first post of this thread.

Next up: Tier 2 Butterfly Skirmish and 1.4.4 porting!
 
v0.7.1 has arrived for tML v2022.9.47.82, which happens to be possibly the last version where it is mainly built for Terraria v1.4.3.6. I finally grabbed ouselves a Simplified Chinese translation for the modest amount of new content put into v0.7.0.

Check it out on the Mod Browser, the mod's own Steam Workshop page, or check out the Google Drive mirror linked in the first post of this thread.
 
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