Good afternoon, I have very poor English, so Google translates.
I have a similar problem, micro hangs occur. Usually they begin after the wall of flesh, when, for example, you move quickly, or more than a certain number of units appear.
I am sure that this is not a hardware problem, because other games are more demanding.
So far, the only solution that I have found is to suddenly use CPU control and forcely distribute the process to all cores at once, because for some reason, terraria only loads one core to a greater extent.
Is there any kind of infographic about how the processor should be loaded during the game? Because when I turn on processing by all the cores at once, the processor load goes under almost 90% and the PC starts to get very hot.
Idk how the game will behave with the new patch, but I have a suspicion that here it is a matter of what individual problems of processor support (well, maybe it may be the truth in the optimization curve), because my friends do not have any freezes, and judging by According to them, the game really meets the requirements specified in the incentive.
I’m not sure, but as it seems to me without modding or official optimization upgrades you can’t do here