Bongbong
Terrarian
This problem has started since the Journeys End update but I've only come around to posting about it now, my issue is that Terraria simply does not open, I've tried multiple things I've seen work in other posts but none did. I've found this error log after finding out about trying to create a server and copying the cmd:
Unhandled Exception: System.IO.FileLoadException: Could not load file or assembly 'ReLogic, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. Invalid pointer (Exception from HRESULT: 0x80004003 (E_POINTER)) ---> System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.at System.Reflection.RuntimeAssembly.nLoadImage(Byte[] rawAssembly, Byte[] rawSymbolStore, Evidence evidence, StackCrawlMark& stackMark, Boolean fIntrospection, Boolean fSkipIntegrityCheck, SecurityContextSource securityContextSource)at System.Reflection.Assembly.Load(Byte[] rawAssembly)at Terraria.WindowsLaunch.<>c.<Main>b__5_0(Object sender, ResolveEventArgs sargs)at System.AppDomain.OnAssemblyResolveEvent(RuntimeAssembly assembly, String assemblyFullName)--- End of inner exception stack trace ---at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs)at Terraria.WindowsLaunch.Main(String[] args)
And I've only recently found out I can play older Terraria versions, specifically: v1.2.4.1 / v1.1.2 and v1.0.6.1 plus I've noticed that I have no Terraria folder in my PCs 'My Games' folder.
Unhandled Exception: System.IO.FileLoadException: Could not load file or assembly 'ReLogic, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. Invalid pointer (Exception from HRESULT: 0x80004003 (E_POINTER)) ---> System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.at System.Reflection.RuntimeAssembly.nLoadImage(Byte[] rawAssembly, Byte[] rawSymbolStore, Evidence evidence, StackCrawlMark& stackMark, Boolean fIntrospection, Boolean fSkipIntegrityCheck, SecurityContextSource securityContextSource)at System.Reflection.Assembly.Load(Byte[] rawAssembly)at Terraria.WindowsLaunch.<>c.<Main>b__5_0(Object sender, ResolveEventArgs sargs)at System.AppDomain.OnAssemblyResolveEvent(RuntimeAssembly assembly, String assemblyFullName)--- End of inner exception stack trace ---at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs)at Terraria.WindowsLaunch.Main(String[] args)
And I've only recently found out I can play older Terraria versions, specifically: v1.2.4.1 / v1.1.2 and v1.0.6.1 plus I've noticed that I have no Terraria folder in my PCs 'My Games' folder.