I have had the same thing with beenades, just save and quit to the main menu then re-enter then it should fix it. I don't know what causes it, it seems random and it's happened to me more then once I just re-enter the world and its fine for a while. Also he's aware of the problem, someone else has already reported it.Bug: One Sticky Bomb can be used infinite times, very OP in early game
Last I checked, the Wizard is basically an unhinged arsonist with this mod who will burn down everything around him the moment an enemy is near.
This was a few updates ago last I took note of this, but if not already fixed, hopefully his fireballs become harmless in the next update. Otherwise the mere existence of this npc is extremely dangerous, and pointless to have in any structures like a wooden house or anywhere near one.
What's your OS? if it's windows - make sure you have .net framework 4.6I cannot swing swords that swing overhead (none, not even a single click with the meowmere) and this is the console that i get when i log into the game.
Already installed, also it worked flawlessly before the update.What's your OS? if it's windows - make sure you have .net framework 4.6
I'm starting to have some serious frame rate issues and I have a feeling that it's because items wont despawn, It's starting to make the game unplayable, Is there any way to refresh the wold so that all the junk items despwan besides disabling the mod?
Yep, I've been mentioning this as well. I'm sure Mirsario will add it eventually, as not having a way to disable this via config file will really screw-up long playthroughs for many people.That's exactly why i asked this before.
There should be an option to disable this feature or make items despawn after 10m
Oh my bad, I didn't noticeit already lowers your debuff time by 3 seconds or more, haven't you noticed...