Ignitehawk
Terrarian
Mirsario delivers with the most massive of updates, and I'm already loving what I'm seeing in the changelog.
You, my friend, are a hero.
You, my friend, are a hero.
Mirsario delivers with the most massive of updates, and I'm already loving what I'm seeing in the changelog.
You, my friend, are a hero.
Yeah, I didn't think I was the only one. And it's a shame, too. I want to use this mod in a world I play in with a friend, but unfortunately, I already have a majority of the Town NPCs in the world. So I can't use it til this bug is fixed.NPCs don't spawn. Enemies, townies, nothing.
I have the same problem.
NPCs don't spawn. Enemies, townies, nothing.
I have the same problem.
To fix the spawning update TML to 0.10.1.1 https://github.com/blushiemagic/tModLoader/releases/tag/v0.10.1.1I've found 2 bugs.
1: NPCs don't spawn. Enemies, townies, nothing.
2: Grapple hook physics don't work.
EDIT: Okay, grapple hook physics DO work, I was using the slime hook tho. Not sure why that isn't supported in hook physics, but it's probably cuz it has multiple hooks out at the same time. However, the NPCs not spawning is still a HUGE problem. I only have three mods enabled: Cheat sheet, HERO's mod, and Terraria Overhaul.
KRPG currently tries to have overhaul compatibility but fails and makes it worse, wait for Kalci to return.Getting this error when i highlight a weapon from the KRPG mod. The framerate it the game also drops to like 2
check my previous replies and i don't believe the first bug you mentioned is overhaul's fault, as i don't touch generation at all.made a new char and a new world to test 2.0 got a weird interaction between this mod and Antiaris. not sure what causes tho, but it may be related to structure generation. when i spawned i went to the Guide's house and got huge amounts of tables, doors, wood and other materials. its not gamebreaking but its pretty weird.
also i too got the NPCs not spawning bug. Guide should be unconscious here at spawn.
Wat. Sanity is from calamity's revengeance mode.So how do we handle sanity? I skimmed through the changelog and everything but i couldnt see anything on it. this overhaul is too massive lol It's going up way more than it goes down, and i dont even want to know what happens when it hits 10k.
Check the main post, you need .net framework 4.6I tried to use this mod with my friend but whenever i try to enable it is says this.
Exception has been thrown by the target of an invocation.
at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, Boolean noCheck, Boolean& canBeCached, RuntimeMethodHandleInternal& ctor, Boolean& bNeedSecurityCheck)
at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache, StackCrawlMark& stackMark)
at System.RuntimeType.CreateInstanceDefaultCtor(Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache, StackCrawlMark& stackMark)
at System.Activator.CreateInstance(Type type, Boolean nonPublic)
at System.Activator.CreateInstance(Type type)
at Terraria.ModLoader.Mod.AutoloadGlobalNPC(Type type)
at Terraria.ModLoader.Mod.Autoload()
at Terraria.ModLoader.ModLoader.do_Load(Object threadContext)
Inner Exception:
The type initializer for 'TerrariaOverhaul.OverhaulNPC' threw an exception.
at TerrariaOverhaul.OverhaulNPC..ctor()
Inner Exception:
Method not found: '!!0[] System.Array.Empty()'.
at TerrariaOverhaul.OverhaulNPC..cctor()
Mods: Calamity
Yetanotherbosshealthbar
Imksushi
bosschecklist
PS. it might also be cuz i am playing on windows 7 32 bit..