@Mirsario If I'm understanding correctly, the only thing other mods should have any significant issue with is player-rendering (aside from some current crashing with Spirit and other temporary bugs), correct? Therefore things like rotating arms, head, etc won't display correctly when wearing modded armor. So is it possible to either disable this feature in the config in order to get modded armors display properly?
Or even better yet, is it possible to make modded armors
still work using the new functionality, just with a simplified animation that doesn't need all new sprites? That would be
incredible if that could work.
Otherwise, I gather all modded weapons *
should* be fine, and will either use these new features or simply act as they would in vanilla. Just looking to verify that aside from some current fixable bugs, popular mods out there (especially large ones)
should play nice with this -- before testing things out.