Mirsario
Spazmatism
install .NET Framework 4.6 and start talking in english dmmitПомогите пожалуйста! Что делать? У меня не работает мод TerrariaOverhaul. При загрузке мода выводит ошибку: View attachment 183907
install .NET Framework 4.6 and start talking in english dmmitПомогите пожалуйста! Что делать? У меня не работает мод TerrariaOverhaul. При загрузке мода выводит ошибку: View attachment 183907
Those swords do have their projectiles still though, it's just from the power swing and not every swing, and it's mentioned in the main post that they all have raycast swings, which if you didn't understand simply means you have to be aiming at something to hit it, rather than swinging wildly in a ~180 degree arc above and in front of you. I personally like the idea of the melee and thrown weapon charged attack system, I just don't agree with it being on projectile weapons either, and a toggle is something I've seen several people in this thread wanting, myself included.@Mirsario Awwh dang.... Well then... My difficulties right? you know them swords, am I right? okay how bout keeping the projectile shooting swords' feature ( e.g. Terrablade, Meowmere, etc.) that was a really hard thing to get used to... HitBox, Does the vanilla based swords have different ranges and hit boxes now? cause it seems to me that it is, its greatly making me frustrated, that slimes will kill me even when i'm on pre-WoF... why was the charging system even implemented? well for a gamer, its unnecessary for me to complain because gamers just play the game, but on the other hand, its completely changing the games mechanics, but still no harm here, i get it, this is part of the mod's concept... but how bout making it a chance to be toggleable like the fire system... No harm meant here
Those swords do have their projectiles still though, it's just from the power swing and not every swing, and it's mentioned in the main post that they all have raycast swings, which if you didn't understand simply means you have to be aiming at something to hit it, rather than swinging wildly in a ~180 degree arc above and in front of you. I personally like the idea of the melee and thrown weapon charged attack system, I just don't agree with it being on projectile weapons either, and a toggle is something I've seen several people in this thread wanting, myself included.
go into settings and controls and set a button for rolling.How do I roll?
go into settings and controls and set a button for rolling.
It'd be nearly impossible and not worth it. Dual wielding always ruins balance, not even talking about yorai's mod here.It's not compatible with Dual Wielding mod. Can you fix it?
i use my side mouse buttons but if you wanted to you could use f which isnt bound to any thing last i rememberedThanks for your work on this mod it has some serious potential. More so than any others as it breathes new life into this game. I'd love to see this continue to grow, general bugs & visual bugs squashed, and supported in the future so I became a patron. Maybe you already know about these bugs but I just wanted to throw what I noticed out there. Magic daggers are not consuming mana, many armors are not showing their sprites on the arms (looks like I'm sleeveless etc), and while wearing the mermaid vanity set wings clip through the torso while flying. Just a personal opinion, I feel as though the fall speed is a bit too much. Thanks again, I'll try to make a habit of bringing up any issues I notice while playing. Also, what keys do you think are best for reload and roll without changing the default keys for Terraria?