Terraria: State of the Game (11/8/18)

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News about all versions of the game in one post, with more to be posted regularly?
Devs, you spoil us. :)
 
Greetings, Terrarians!


We hope that you’re enjoying the latest patch for Xbox One & PlayStation 4. As promised, we want to provide you with a quick monthly status update on all platforms.


PS4 & Xbox One
View attachment 212778

As alluded to in the previous state of the game post there’s some technical housekeeping that Pipeworks are in the process of completing. This includes a Unity Engine update and some platform-specific PlayStation/Xbox Development Kit software updates. These perhaps aren’t as interesting as prior updates, but they do provide much-needed under-the-hood work that will remove development bottlenecks to keep things running smoothly moving forward.

Along with that, we’ve been monitoring bugs and issues coming in from the wild. Those have been collected and we’re in the process of prioritizing them with our partners at 505 Games. Once we have additional information on which issues will be addressed we’ll let you know. Just know that your reports and feedback is being reviewed. We want you to know that loud and clear! Keep it coming.



As you saw from @Cenx's twitter picture just a week or so ago (https://twitter.com/Cennxx/status/1054807176869527554), Switch is real and Redigit has had it in his hands! It’s been a really great month production wise – and we’ve had great fun reviewing the milestone with touch functionality integrated.

The next production milestone is going to be focused on Re-Logic feedback on the UI and the implementation of features we have requested.

We think the build looks and feels great. Terraria really feels at home on Switch and we are starting to see the benefits emerge from having a unified codebase. There’s still a lot of work left to do, but the team is happy where things are at right now – still looking good for that 2019 launch.


Just as with Switch, seeing is believing on this, so that’s what we are working towards. More news on this soon.



As you all know 1.3.6 is heavily in development for PC. We have added many new features and mechanics, hired several part time programmers from the mod community, and significantly added to the soundtrack of the game!We are very excited to announce the most recent edition to Terraria; Blood Moon Fishing! During Blood Moons you will now be able to fish up disgusting new monsters for a chance at new loot related to the Blood Moon! Below you will see a new work-in-progress enemy you can expect to see.


Thanks for the update! The new enemy looks amazing.
 
Greetings, Terrarians!


We hope that you’re enjoying the latest patch for Xbox One & PlayStation 4. As promised, we want to provide you with a quick monthly status update on all platforms.


PS4 & Xbox One
View attachment 212778

As alluded to in the previous state of the game post there’s some technical housekeeping that Pipeworks are in the process of completing. This includes a Unity Engine update and some platform-specific PlayStation/Xbox Development Kit software updates. These perhaps aren’t as interesting as prior updates, but they do provide much-needed under-the-hood work that will remove development bottlenecks to keep things running smoothly moving forward.

Along with that, we’ve been monitoring bugs and issues coming in from the wild. Those have been collected and we’re in the process of prioritizing them with our partners at 505 Games. Once we have additional information on which issues will be addressed we’ll let you know. Just know that your reports and feedback is being reviewed. We want you to know that loud and clear! Keep it coming.



As you saw from @Cenx's twitter picture just a week or so ago (https://twitter.com/Cennxx/status/1054807176869527554), Switch is real and Redigit has had it in his hands! It’s been a really great month production wise – and we’ve had great fun reviewing the milestone with touch functionality integrated.

The next production milestone is going to be focused on Re-Logic feedback on the UI and the implementation of features we have requested.

We think the build looks and feels great. Terraria really feels at home on Switch and we are starting to see the benefits emerge from having a unified codebase. There’s still a lot of work left to do, but the team is happy where things are at right now – still looking good for that 2019 launch.


Just as with Switch, seeing is believing on this, so that’s what we are working towards. More news on this soon.



As you all know 1.3.6 is heavily in development for PC. We have added many new features and mechanics, hired several part time programmers from the mod community, and significantly added to the soundtrack of the game!We are very excited to announce the most recent edition to Terraria; Blood Moon Fishing! During Blood Moons you will now be able to fish up disgusting new monsters for a chance at new loot related to the Blood Moon! Below you will see a new work-in-progress enemy you can expect to see.


Noice!!! i cant wait!!! will be waiting for the updates.....
 
I really look forward to having more reasons to jump back into vanilla Terraria. Even if it's been a long time at this point, all of these odds and ends coming out around this update keep making me more and more curious about it.
 
Ooh, I can't wait for the blood moon update. I also might get Terraria on the Switch, but probably not until I get my own (I use my brothers :/), it seems to be doing great though! Is there as official release date for 1.3.6? I've heard it might come out later this year, in 2018, but I've also heard that it will come out in 2019.
 
The one thing I can think of right now is: "But but but, what if it interrupts mah precious crate fishing?"

Which, of course, is dismissed by: "Wait a moment, new loot? Heck yeah!"

So many things to look forward to! I'm so excited for 1.3.6's release! :D
 
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Aquarian Horde confirmed!
 
I always thought fishing on blood moons was kind of insane. You should have some good loot on blood moons...
Perhaps nix some loot on normal fishing as it is OVERPOWERED
 
Ooh, I can't wait for the blood moon update. I also might get Terraria on the Switch, but probably not until I get my own (I use my brothers :/), it seems to be doing great though! Is there as official release date for 1.3.6? I've heard it might come out later this year, in 2018, but I've also heard that it will come out in 2019.

As far as I know, for a long time the goal was to have 1.3.6 released at the end of the year. Though I believe last month Cenx implied it would probably not be finished this year. When precisely, we don't really know. Until we get confirmation to the contrary, though, I'm just hoping it is able to be finished some time around when Shovel Knight: King of Cards comes out in April next year.
 
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