sirkiwi123
Terrarian
Can anyone confirm if they have it?
Anyone got the update yet? It's been 10 mins.
IT'S LIVE!!!!
Anyone got the update yet? It's been 10 mins.
IT'S LIVE!!!!
It's been sent out to iOS and Android. How it rolls out from there is now up to Apple and Google. Please be patient, it will show up soon. While you are waiting you can start reading more details here: Mobile Terrarians Assemble! Mobile 1.3 Launches Today!Can anyone confirm if they have it?
Anyone got the update yet? It's been 10 mins.
IT'S LIVE!!!!
I'm pretty sure this happens in 1.3 (and beyond) on every platform (at least, it also happens on PC) whenever you flood the underworld with a whole lot of water all at once.I have a question about mobile 1.3. Does anyone know what this bug is in the picture below, or is this just a 1.3 thing?
I'm pretty sure this happens in 1.3 (and beyond) on every platform (at least, it also happens on PC) whenever you flood the underworld with a whole lot of water all at once.
Loki there is a bug that involves hoiking not allowing you to use a hoik loop in succession on mobile terraria. Is it just me or does DR Studio have plans to fix that bug so, that mobile terrarians can use a hoik loop in succession?
A melee player, aren't we? Welp, you're in luck, they've spoiled that they're adding an item that makes all melee weapons autoswing!@Loki. please tell me you are gonna make every weapon a auto attack weapon in 1.4. At least all the weapons that it would work. Cause i would use spears if it wasn't for the fact that they are all click for each attack. Yeah!, Carpal Tunnel Syndrome Spears. click click click click........
A Item. one that uses one of your slots? if so "lame"A melee player, aren't we? Welp, you're in luck, they've spoiled that they're adding an item that makes all melee weapons autoswing!
Oh come on, every class has pros and cons, why should melee be different? Also autoswing is a part of balance, hence the Venus Magnum not being god tier...A Item. one that uses one of your slots? if so "lame"
A Item. one that uses one of your slots? if so "lame"
It is a class issue, in summoner the lack of autoswing is actually a good thing, and in ranger and mage weapons that don't have autoswing are incredibly rare compared to melee.It's not a class issue though. Some melee items are auto attack.
I dislike the idea of an item that changes this. I'll just continue to not use the clicking weapons if that's the case.
It's not a class issue though. Some melee items are auto attack.
I dislike the idea of an item that changes this. I'll just continue to not use the clicking weapons if that's the case.
haauuuuhhhh? auto-swing is not a good thing for a summoner weapons, well, a duh. Use your brain. i would assume they would add auto to only the weapons that make sense for them to have auto and would not add auto-attack to everything. Just to add it to everything that makes sense. "balance issues" ? like just the thing with the summoner items? or you mean spears? cause spears are pretty bad when compared to their sword counter parts no matter how you slice it (pun). Adding auto-swing to the spears or some of the other swords or the rest of the magic staffs or the basic wooden bows is not a big stat changer. They already changed some of the ranger weapons to auto-attack a few patches ago (like the Tsunami and others). It didn't change the ranger weapons/items what so ever when it comes to stats or dps. its annoying to click none stop and it causes RL pain in people's hands and fingers. so stop trying to defend "not having auto-swing" by saying its a balance thing. its not.. do you have any REAL reasons why auto-swing cant be added to most of the other weapons (that makes sense to have auto) in the game? and if you really think its a balance thing? please give a GOOD reason why it is.It is a class issue, in summoner the lack of autoswing is actually a good thing, and in ranger and mage weapons that don't have autoswing are incredibly rare compared to melee.
Lmao saying swords always outclass spears. Swords without projectiles invariably have range so awful that if you use only them during expert you WILL die, spears have the advantage of much better range and hitting more than once per click. There is no universe where the breaker blade outclasses the dark lance for this reason as well as others.haauuuuhhhh? auto-swing is not a good thing for a summoner weapons, well, a duh. Use your brain. i would assume they would add auto to only the weapons that make sense for them to have auto and would not add auto-attack to everything. Just to add it to everything that makes sense. "balance issues" ? like just the thing with the summoner items? or you mean spears? cause spears are pretty bad when compared to their sword counter parts no matter how you slice it (pun). Adding auto-swing to the spears or some of the other swords or the rest of the magic staffs or the basic wooden bows is not a big stat changer. They already changed some of the ranger weapons to auto-attack a few patches ago (like the Tsunami and others). It didn't change the ranger weapons/items what so ever when it comes to stats or dps. its annoying to click none stop and it causes RL pain in people's hands and fingers. so stop trying to defend "not having auto-swing" by saying its a balance thing. its not.. do you have any REAL reasons why auto-swing cant be added to most of the other weapons (that makes sense to have auto) in the game? and if you really think its a balance thing? please give a GOOD reason why it is.
Where are you getting this data? from some other game?Lmao saying swords always outclass spears. Swords without projectiles invariably have range so awful that if you use only them during expert you WILL die, spears have the advantage of much better range and hitting more than once per click. There is no universe where the breaker blade outclasses the dark lance for this reason as well as others.
"Ranger weapons have no dps buffs from autoswing". Excuse me? Do you think for one second that literally ANY human can frame perfectly time every single shot? Pause buffering doesn't count as that's clearly not the intended way of using them. If prehardmode bows had autoswing then they'd be ridiculous. Their damage is already ridiculously easy to get above everything else at their tier and they also can consistently inflict debuffs at little to no cost.
Summons would not benefit from autoswing. If you think that then you don't play summoner. Using a mix of summons would become incredibly annoying to perform if you kept accidentally summoning too many of the same minion. And sentries consume so much mana that using them too many times during combat would be fatal.