StevieTheEevee
Terrarian
Look at the monkey! Look at the monkey!
If something changes the game so fundamentally that my creature comforts and usual playstyle are no longer even viable rather than just optional, it'll be more annoying than anything. If it's IN ADDITION to the current viable playstyles, I don't really see any harm in it... I'm intrigued, but apprehensive.
Changing core aspects of your game eight years into its lifespan is a very, very risky maneuver, and it has an extremely high chance of backfiring - especially when there's no real way of obtaining older versions of the game and running those if you preferred an older build.
I have faith in Re-Logic as a dev team to not screw this up, and I assume you all know the risks involved... But I can't help but want to share potential concern anyway. A lot of the appeal in Terraria for me is how utterly simple some of the underlying core mechanics are once you get past all the fluff, and I'm deathly afraid of games I enjoy leaving me behind from one or two mechanical changes totally changing things up.
Yeaaah I mean it feels way too out of left field to be quite honest, belongs more in a mod than in vanilla Terraria, also feels like a direct rip off those big ol' gates you find underground in Starbound like @Crysis pointed out.-snip-
Honestly the promise of changing "some core aspects of the game" feels empty and I'm thinking why not just put them in another game...oh wait.
Oh- BURN!
... In all honesty, I don't get a vindictive feeling of satisfaction from berating or belittling the devs. Despite my harsh criticisms, I actually have a lot of respect for all these folks. My issue has always come down to how they communicate, and how they plan. With Journey's End, they STILL didn't learn their lesson; making grand promises and then falling through on them. They did it with Otherworld, and then with Journey's End. Now I'm just waiting for the day where they do it again and say "Welp, looks like J.E's done for. I'm sure we'll learn a lot from this in the future... again. For, like, real this time!"
Maybe instead of making promises they won't commit to, why don't they just STFU and stick to keeping an active presence in the community? None of this Promise-then-Silence garbo they seem so keen on sticking to.
Leinfors you are a F-ing god.Dunno what to tell you, guy. We're literally working on J.E. every day. There's no reason we can foresee why we would cancel it, the content already in is great.
As for active, I'm not sure what else you want us to do! We do regular status updates, albeit brief. No, we don't want to spoil more info. You guys will just have to wait; if the solution is spoil more, then I'm sorry to disappoint you, but that isn't our game plan. We are keeping lines of communication open, but we're throttling the spoilers to save some actual excitement for release.
Hmmm I'd like to rephrase what I said here in a more positive and honest manner:Honestly the promise of changing "some core aspects of the game" feels empty and I'm thinking why not just put them in another game...oh wait.
LOL...far from it man...far from it. He's just a person. If there was a "god" on the dev team we wouldn't be waiting 8+ months for split screen on switch.Leinfors you are a F-ing god.
Dunno what to tell you, guy. We're literally working on J.E. every day. There's no reason we can foresee why we would cancel it, the content already in is great.
As for active, I'm not sure what else you want us to do! We do regular status updates, albeit brief. No, we don't want to spoil more info. You guys will just have to wait; if the solution is spoil more, then I'm sorry to disappoint you, but that isn't our game plan. We are keeping lines of communication open, but we're throttling the spoilers to save some actual excitement for release.
To be fair, leinfors isn't part of the team who works on switchLOL...far from it man...far from it. He's just a person. If there was a "god" on the dev team we wouldn't be waiting 8+ months for split screen on switch.
Yeah, it's 505 games(?) job, NOT Relogic.To be fair, leinfors isn't part of the team who works on switch
To be fair, still not a god. If a "God" then it wouldn't matter what team they're on...it would be done.To be fair, leinfors isn't part of the team who works on switch
To be fair, still not a god. If a "God" then it wouldn't matter what team they're on...it would be done.
I'm still mad at 505 because I believe they're partially responsible for eShop and other retailers advertising a feature that was NOT actually in the game.
505, PW, relogic. All of them have failed. There are no "gods" among them.
I can understand your viewpoint. I was less calling him a god and more defending the fact that he (and most others at re-logic, except probably red and cenx) don't really have any influence whatsoever on the ports, as they are different dev teams.To be fair, still not a god. If a "God" then it wouldn't matter what team they're on...it would be done.
I'm still mad at 505 because I believe they're partially responsible for eShop and other retailers advertising a feature that was NOT actually in the game.
505, PW, relogic. All of them have failed. There are no "gods" among them.
See, that's good, open-ended development. I respect that, I enjoy that. That's how I handle things. I understand it.No, we don't want to spoil more info. You guys will just have to wait; if the solution is spoil more, then I'm sorry to disappoint you, but that isn't our game plan. We are keeping lines of communication open, but we're throttling the spoilers to save some actual excitement for release.
I do not wonder about this for good reasons.We managed to sneak word out from the top secret Terraria labs that the team has been working on something mysterious - which, if the rumors are true, supposedly will change the way a lot of players approach some core aspects of the game.
I don't know, the whole thing sounds rather suspicious to me... what could this possibly be and what could it mean?