Terraria State of the Game - January 2022

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Loki

Consigliere
Staff member
Re-Logic
Administrator
2022-01-Jan-stateofthegame.png
Greetings Terrarians!

We missed you over the holiday break - between all of the usual family and friends, running around, and with more or less all of the pertinent news items being covered off at the end of November, we decided to push off the State of the Game and just move on into the new year. So here we are, 2022 has kicked off with a bang. Week one saw Terraria winning the 2022 Labor of Love Steam Award as well as the launch of Journey's End on Nintendo Switch. Week two saw the re-imagined China Mobile version of Terraria winning TapTap's 2021 Game of the Year. Behind the scenes, things have been equally busy, with each development team hard at work on what is to come later this year. What all does that entail, you say? Let's get into the details!

Happy New Year!




index.php

STATE OF THE GAME - TABLE OF CONTENTS

PC NEWS - RE-LOGIC

TMODLOADER NEWS - TML TEAM


CONSOLE NEWS - DR STUDIOS

MOBILE NEWS - DR STUDIOS

COMMUNITY NEWS



index.php


index.php


TERRARIA - LABOR OF LOVE & TAPTAP GAME OF THE YEAR


1643043031486.png


You like us, you really, really like us! At long last, the loyalty and strength of the Terraria Community won out, delivering the 2021 Labor of Love Steam Award to Terraria! As in years' past, we were up against some pretty tough competitors, so this is no small feat. We cannot say what all this means to us, other than "a whole lot" - I think a couple of team members might have even teared up a little. Suffice to say, we cannot thank you all enough for your amazing support this year, in the past, and in what is going to be a bright future. You all are what this is all about. Bravo!



TapTap GOTY.jpg
Click the banner above to read the 2021 TapTap Awards reveal

Hot on the heels of the Labor of Love Award, we found out that the China Mobile version of Terraria won TapTap's 2021 Game of the Year. Yeah, we know this isn't technically PC news, but we are excited nonetheless, and felt it fit right in next to the Steam Award. This is a fully revamped and reimagined version of Mobile in China - much more aligned to the version that the rest of the world enjoys. It is beyond exciting to see such a strong level of support and enthusiasm for this release of our beloved game, and we look forward to seeing what other milestones it can achieve! Big thanks to the team at DR Studios and XDN for their hard work in making China Mobile awesome again!

index.php

STEAM WORKSHOP NEWS

The level of quality and quantity on the Terraria Steam Workshop just continues to climb - over 46,000 packs and worlds so far, which is just insane! If you have not checked out the Workshop yet, what are you waiting for?


Click the banner above to check out the Terraria Workshop!

index.php


TERRARIA WORKSHOP DEVELOPER'S CHOICE SELECTIONS
Over the break and beyond, the team has had a chance to catch up on some of the latest Packs and Worlds on the Steam Workshop. So, here you have it - our latest suite of Developer's Choice sections!

Spirits of Halloween.jpg
The Spirits of Halloween
The best party is a Costume Party, am I right?

-----


airarreT.jpg
airarreT
What could possibly go wrong when you combine every seed together and toss it into For the Worthy Mastermode?

-----

DST Spiders.jpg

Don't Starve Together Spiders
Kinda wish we had done this one ourselves...

-----

Castlevania.jpg
Castlevania Map
What a horrible night to have a curse... on this simply amazing map.

index.php


WHAT ELSE IS GOING ON?

Funny you should ask! Steam Deck optimizations are nearly complete - in fact, we are likely looking to push those live soon to be ready well in advance of Steam Deck launch in late February. Unless you are playing on Steam Deck, you will not see much difference in this build, outside of a handful of bug fixes, etc. Our team is beyond excited for this new platform, and we have had a ton of fun messing around to try and get things feeling and running "just right" in time for launch. As for what else we have going on - a lot of experimentation continues around the future. After all, we need to be sure that our labors are worthy of your love moving forward, right?


JE Event Header.png
Oh and Terraria is currently 50% off during the Steam Lunar New Year Sale - celebrate the Year of the Tiger by picking up a copy of Terraria for yourself or a friend! Click the banner above to head to our store page now!

index.php


As always, keep your bug reports coming via the handy bug report button below!



index.php


Thanks again, Terrarians - we are as always blown away by your support!


Back to Table of Contents
index.php



index.php




Hello everyone!

We're making slow, but steady progress towards a jump from Alpha to Beta! Before everything else, we would like to announce to the forums the late news that we have a new API developer. Everyone give a warm welcome to Solxan - a long time contributor to 1.4 TML - whose help has been so immeasurable towards the progression of project, that he now has been given write permissions for the tModLoader repository.

We appreciate everyone's feedback and input during the Alpha phase thus far, and we hope that you have enjoyed a glimpse into what the future will hold for tModLoader. More to come on the Beta and how all of that will work as we get closer, but we do not want to get too far ahead of ourselves. For now, here is a bit more detail into what we are working on right now...

Our main development focus is currently on the following:

Almost done
  • Entity spawn hooks & contextual sources (1.4_onspawn)
  • Data-oriented rework of tiles (1.4_data_oriented_tiles)
Work in Progress
  • A final redesign of audio systems (1.4_soundfix)
  • Designing & setting up the environment for beta release cycles
  • Topological sorting-based redesign of interface layers and world generation passes
  • Post-merge improvements for the asset system redesign;

Of course, the TML 1.4 Alpha remains available for you to check out. Again, please keep in mind that this Alpha is primarily intended for developers as an audience - so play around with it at your own risk!


As always, you can keep track the current progress and such more in real time at tModLoader/tModLoader (But note that the completion percentage doesn't mean anything, because issues and PRs don't have weights.)


Developers who are willing to contribute may do so by doing PRs to the tModLoader/tModLoader branch. (See tModLoader/tModLoader)

index.php


TMODLOADER ISSUES/BUGS

The Re-Logic team does not directly develop TML, so bugs with TML are best reported via the links below.

tModLoader - Play Terraria with Mods!

https://tmodloader.net/discord


Back to Table of Contents
index.php


index.php


XBOX & PLAYSTATION

Greetings, Terrarians! The team has mostly been focused on Switch Development and hotfixes... but we already have a keen eye on the future! What will that entail? Read on!

CONSOLE/SWITCH/MOBILE CONTENT PARITY IS ON DECK

What's up next now that we have Switch Journey's End out of the door (pending a few more fixes, of course)? Why its the long-mentioned Content Parity Update! For years, non-PC players have followed behind on content, but these days will be coming to a close in 2022, as the DR team will be bringing content parity for everyone to fruition. Obviously, each platform will have its differences in features (touch for Mobile/Switch, etc), but as for the core content of the game itself, everyone will be on the same page. The timeline is still a bit TBD, but as soon as we have a better idea, we will share it. The plan is for this to come to all platforms at once... or as close as possible.

That means that we are aiming to bring 1.4.1, 1.4.2, and 1.4.3 to you all at once.

Now, to be clear, that does not include things like tModLoader or Steam Workshop-style pack support at this time. Those remain interesting ideas that the team will explore - but first things first, getting everyone to the same version of the core Terraria experience. We hope that you are just as excited as we are!

What's that, you want a quick teaser... well, alright then. To be clear, we have a lot of work ahead still, but without further ado we give you

Deerclops on Console and Mobile - an Early Sneak Peek

We are, of course, aware of some of the larger remaining bits (further KB+M work, Online+Splitscreen MP, etc) - and we still plan to get to these! Thanks so much for your feedback and reporting during the launch and since - with your help, we are able to fine tune and sort out issues to create a better Terraria experience for everyone!


index.php

The team is feeling pretty good about console at this point, but we know a handful of bugs and issues are still wandering out there in the wild. We have most of these documented (again, the best way to make sure your issue is seen is to file a Bug Report in the TCF Bug Section by pressing the button below!)


index.php


NINTENDO SWITCH

1643044915926.png


Switch Terrarians have been enjoying Journey's End for a few weeks now - and we thank each and every one of you for your invaluable feedback since. With your help, we were able to hotfix the few launch issues last week, and we still have at least one more fix patch coming your way in the next week or two. Stand by for that, and keep your thoughts and reports coming!


We are also planning to address the spaces that were not quite ready for launch day (things like Online+Split MP, Local MP, etc) - so don't think that we have forgotten you there. It is all just down to a question of what happens when. In case you missed it above in the Console section, the next content-based update for Nintendo Switch will be aiming to bring Parity to all Terrarians: 1.4.1, 1.4.2, and 1.4.3 all at the same time. Timing still a bit TBD, but our goal is to get everyone this update all at the same time. Wish us luck!


Back to Table of Contents
index.php




index.php

Hello everyone!

Mobile news is much the same as the news for consoles... parity this way comes!

CONSOLE/SWITCH/MOBILE CONTENT PARITY IS ON DECK

What's up next after we get Switch Journey's End out of the door alongside any needed hotfixes? Why its the long-mentioned Content Parity Update! For years, non-PC players have followed behind on content, but these days will be coming to a close in 2022, as the DR team will be bringing content parity for everyone to fruition. Obviously, each platform will have its differences in features (touch for Mobile/Switch, etc), but as for the core content of the game itself, everyone will be on the same page. The timeline is still a bit TBD, but as soon as we have a better idea, we will share it. The plan is for this to come to all platforms at once... or as close as possible.

That means that we are aiming to bring 1.4.1, 1.4.2, and 1.4.3 to you all at once.

Now, to be clear, that does not include things like tModLoader or Steam Workshop-style pack support at this time. Those remain interesting ideas that the team will explore - but first things first, getting everyone to the same version of the core Terraria experience.

What's that, you want a quick teaser... well, alright then. To be clear, we have a lot of work ahead still, but without further ado we give you

Deerclops on Console and Mobile - an Early Sneak Peek


TERRARIA: JOURNEY'S END MOBILE BUG REPORTS


Thanks as always for the honor and trust you give us each month to work on Terraria - it is not a responsibility that we take lightly, and we look forward to bringing more amazing things to you all as we move forward.

Greetings Terrarians!

Here's the latest and greatest happenings on the Community side of things. Thanks as always for being the most engaged and awesome gaming Community ever!

TERRARIA MERCHANDISE STORE HUB

The merchandise hub is where you can find all of the latest and greatest Terraria merchandise - and we are kicking off the new year with a handful of new offerings, including brand new plush! Check out the latest merch drops as well as some classics and pick up that epic Terraria gift for a friend (or yourself!)


Click the banner above to head to Terraria.org/store now!

index.php

TERRARIA MERCHANDISE UPDATES


Brand New Terraria Plush


Plush is back, Terrarians! After a long, long hiatus, our partners at Vidglo are launching the first three brand new Terraria plush - available right now! Kicking off this new wave of Terraria plush are a re-imagined Bunny and Eye of Cthulhu alongside a never-before-available Eater of Souls. Check out each of these below - and click each image to head over to Terraria.shop to pick yours up today!

Plush and Cultist.jpg

Terraria x Jaiden Animations Cultist Hoodie is Restocked & Available Once Again

Perhaps our hottest clothing item of all time, the Cultist Hoodie sold out twice over the holidays... but as of today, it is once again available in case you missed out earlier!

index.php


Silver Armor Keyart Shadowbox and Desktop Art Out Now!

Silver Keyart Shadowbox hub.png Silver Armor Desktop Hub.png

Our good friends at Artovision have released a second design in their Terraria Shadowbox/Desktop Art series - this time based on the Silver Armor Terraria Keyart. Click the images above to check these out!

index.php


Sanshee Snow Biome Pin Out Now!


Sanshee_Email_Terraria-Snow-Biome.jpg

The latest in the Terraria Biome Pin Series, Snow, is out now over at Sanshee's site. There are a few more of these Biome Pins planned, so you won't want to miss your chance to have the whole set!


index.php


OTHER COMMUNITY NEWS

JOIN THE UNITED SERVERS OF DISCORD ALLIANCE

The Terraria community is partnering with awesome Discord gaming communities for fun collaboration events! This is an open invitation for the servers for other games, content creators, game hubs, and gaming associated servers. The collaboration discussion can begin by having an admin or moderator server representative message the 505 Games Terraria Community Manager at MrGameTheory#8778 on Discord.

1643298570638.png


Terraria has teamed up with many other incredible communities to form the largest Discord alliance ever! Alliance members include the largest Discord servers for Roblox, League of Legends, Star Wars, Dying Light 2, Warframe, Animal Crossing, and many more. We are currently accepting new server members to join our Alliance!

1643298586260.png


The Alliance is run by the communities for the communities. We have many Alliance events every day! If your Discord community meets these requirements then have an authorized server staff representative read the Alliance presentation and apply to join the Alliance.



United Servers of Discord Alliance


index.php


Until next time, Terrarians - we hope you have an amazing month, and we look forward to bringing you the latest and greatest next time!

Back to Table of Contents

 
Last edited:
Did you skip the December one because there wasn't enough content?

Combination of "we had already given out all of the relevant news" (Switch was launching 1/4, PC was working on Steam Deck, Mobile/XB/PS were on pause because of Switch, all new merch and community stuff was already out, etc) plus the timing of the various holidays.
 
Greetings Terrarians!

We missed you over the holiday break - between all of the usual family and friends, running around, and with more or less all of the pertinent news items being covered off at the end of November, we decided to push off the State of the Game and just move on into the new year. So here we are, 2022 has kicked off with a bang. Week one saw Terraria winning the 2022 Labor of Love Steam Award as well as the launch of Journey's End on Nintendo Switch. Week two saw the re-imagined China Mobile version of Terraria winning TapTap's 2021 Game of the Year. Behind the scenes, things have been equally busy, with each development team hard at work on what is to come later this year. What all does that entail, you say? Let's get into the details!

Happy New Year!




index.php

STATE OF THE GAME - TABLE OF CONTENTS

PC NEWS - RE-LOGIC

TMODLOADER NEWS - TML TEAM


CONSOLE NEWS - DR STUDIOS

MOBILE NEWS - DR STUDIOS

COMMUNITY NEWS



index.php


index.php


TERRARIA - LABOR OF LOVE & TAPTAP GAME OF THE YEAR


View attachment 354482

You like us, you really, really like us! At long last, the loyalty and strength of the Terraria Community won out, delivering the 2021 Labor of Love Steam Award to Terraria! As in years' past, we were up against some pretty tough competitors, so this is no small feat. We cannot say what all this means to us, other than "a whole lot" - I think a couple of team members might have even teared up a little. Suffice to say, we cannot thank you all enough for your amazing support this year, in the past, and in what is going to be a bright future. You all are what this is all about. Bravo!



View attachment 354486
Click the banner above to read the 2021 TapTap Awards reveal

Hot on the heels of the Labor of Love Award, we found out that the China Mobile version of Terraria won TapTap's 2021 Game of the Year. Yeah, we know this isn't technically PC news, but we are excited nonetheless, and felt it fit right in next to the Steam Award. This is a fully revamped and reimagined version of Mobile in China - much more aligned to the version that the rest of the world enjoys. It is beyond exciting to see such a strong level of support and enthusiasm for this release of our beloved game, and we look forward to seeing what other milestones it can achieve! Big thanks to the team at DR Studios and XDN for their hard work in making China Mobile awesome again!

index.php

STEAM WORKSHOP NEWS

The level of quality and quantity on the Terraria Steam Workshop just continues to climb - over 46,000 packs and worlds so far, which is just insane! If you have not checked out the Workshop yet, what are you waiting for?


Click the banner above to check out the Terraria Workshop!

index.php


TERRARIA WORKSHOP DEVELOPER'S CHOICE SELECTIONS
Over the break and beyond, the team has had a chance to catch up on some of the latest Packs and Worlds on the Steam Workshop. So, here you have it - our latest suite of Developer's Choice sections!

View attachment 354792
The Spirits of Halloween
The best party is a Costume Party, am I right?

-----


View attachment 354793
airarreT
What could possibly go wrong when you combine every seed together and toss it into For the Worthy Mastermode?

-----

View attachment 354794

Don't Starve Together Spiders
Kinda wish we had done this one ourselves...

-----

View attachment 354795
Castlevania Map
What a horrible night to have a curse... on this simply amazing map.

index.php


WHAT ELSE IS GOING ON?

Funny you should ask! Steam Deck optimizations are nearly complete - in fact, we are likely looking to push those live soon to be ready well in advance of Steam Deck launch in late February. Unless you are playing on Steam Deck, you will not see much difference in this build, outside of a handful of bug fixes, etc. Our team is beyond excited for this new platform, and we have had a ton of fun messing around to try and get things feeling and running "just right" in time for launch. As for what else we have going on - a lot of experimentation continues around the future. After all, we need to be sure that our labors are worthy of your love moving forward, right?


View attachment 354796
Oh and Terraria is currently 50% off during the Steam Lunar New Year Sale - celebrate the Year of the Tiger by picking up a copy of Terraria for yourself or a friend! Click the banner above to head to our store page now!

index.php


As always, keep your bug reports coming via the handy bug report button below!



index.php


Thanks again, Terrarians - we are as always blown away by your support!


Back to Table of Contents
index.php



index.php




Hello everyone!

We're making slow, but steady progress towards a jump from Alpha to Beta! Before everything else, we would like to announce to the forums the late news that we have a new API developer. Everyone give a warm welcome to Solxan - a long time contributor to 1.4 TML - whose help has been so immeasurable towards the progression of project, that he now has been given write permissions for the tModLoader repository.

We appreciate everyone's feedback and input during the Alpha phase thus far, and we hope that you have enjoyed a glimpse into what the future will hold for tModLoader. More to come on the Beta and how all of that will work as we get closer, but we do not want to get too far ahead of ourselves. For now, here is a bit more detail into what we are working on right now...

Our main development focus is currently on the following:

Almost done
  • Entity spawn hooks & contextual sources (1.4_onspawn)
  • Data-oriented rework of tiles (1.4_data_oriented_tiles)
Work in Progress
  • A final redesign of audio systems (1.4_soundfix)
  • Designing & setting up the environment for beta release cycles
  • Topological sorting-based redesign of interface layers and world generation passes
  • Post-merge improvements for the asset system redesign;

Of course, the TML 1.4 Alpha remains available for you to check out. Again, please keep in mind that this Alpha is primarily intended for developers as an audience - so play around with it at your own risk!


As always, you can keep track the current progress and such more in real time at tModLoader/tModLoader (But note that the completion percentage doesn't mean anything, because issues and PRs don't have weights.)


Developers who are willing to contribute may do so by doing PRs to the tModLoader/tModLoader branch. (See tModLoader/tModLoader)

index.php


TMODLOADER ISSUES/BUGS

The Re-Logic team does not directly develop TML, so bugs with TML are best reported via the links below.

tModLoader - Play Terraria with Mods!

https://tmodloader.net/discord


Back to Table of Contents
index.php


index.php


XBOX & PLAYSTATION

Greetings, Terrarians! The team has mostly been focused on Switch Development and hotfixes... but we already have a keen eye on the future! What will that entail? Read on!

CONSOLE/SWITCH/MOBILE CONTENT PARITY IS ON DECK

What's up next now that we have Switch Journey's End out of the door (pending a few more fixes, of course)? Why its the long-mentioned Content Parity Update! For years, non-PC players have followed behind on content, but these days will be coming to a close in 2022, as the DR team will be bringing content parity for everyone to fruition. Obviously, each platform will have its differences in features (touch for Mobile/Switch, etc), but as for the core content of the game itself, everyone will be on the same page. The timeline is still a bit TBD, but as soon as we have a better idea, we will share it. The plan is for this to come to all platforms at once... or as close as possible.

That means that we are aiming to bring 1.4.1, 1.4.2, and 1.4.3 to you all at once.

Now, to be clear, that does not include things like tModLoader or Steam Workshop-style pack support at this time. Those remain interesting ideas that the team will explore - but first things first, getting everyone to the same version of the core Terraria experience. We hope that you are just as excited as we are!

What's that, you want a quick teaser... well, alright then. To be clear, we have a lot of work ahead still, but without further ado we give you

Deerclops on Console and Mobile - an Early Sneak Peek

We are, of course, aware of some of the larger remaining bits (further KB+M work, Online+Splitscreen MP, etc) - and we still plan to get to these! Thanks so much for your feedback and reporting during the launch and since - with your help, we are able to fine tune and sort out issues to create a better Terraria experience for everyone!


index.php

The team is feeling pretty good about console at this point, but we know a handful of bugs and issues are still wandering out there in the wild. We have most of these documented (again, the best way to make sure your issue is seen is to file a Bug Report in the TCF Bug Section by pressing the button below!)


index.php


NINTENDO SWITCH

View attachment 354488

Switch Terrarians have been enjoying Journey's End for a few weeks now - and we thank each and every one of you for your invaluable feedback since. With your help, we were able to hotfix the few launch issues last week, and we still have at least one more fix patch coming your way in the next week or two. Stand by for that, and keep your thoughts and reports coming!


We are also planning to address the spaces that were not quite ready for launch day (things like Online+Split MP, Local MP, etc) - so don't think that we have forgotten you there. It is all just down to a question of what happens when. In case you missed it above in the Console section, the next content-based update for Nintendo Switch will be aiming to bring Parity to all Terrarians: 1.4.1, 1.4.2, and 1.4.3 all at the same time. Timing still a bit TBD, but our goal is to get everyone this update all at the same time. Wish us luck!


Back to Table of Contents
index.php




index.php

Hello everyone!

Mobile news is much the same as the news for consoles... parity this way comes!

CONSOLE/SWITCH/MOBILE CONTENT PARITY IS ON DECK

What's up next after we get Switch Journey's End out of the door alongside any needed hotfixes? Why its the long-mentioned Content Parity Update! For years, non-PC players have followed behind on content, but these days will be coming to a close in 2022, as the DR team will be bringing content parity for everyone to fruition. Obviously, each platform will have its differences in features (touch for Mobile/Switch, etc), but as for the core content of the game itself, everyone will be on the same page. The timeline is still a bit TBD, but as soon as we have a better idea, we will share it. The plan is for this to come to all platforms at once... or as close as possible.

That means that we are aiming to bring 1.4.1, 1.4.2, and 1.4.3 to you all at once.

Now, to be clear, that does not include things like tModLoader or Steam Workshop-style pack support at this time. Those remain interesting ideas that the team will explore - but first things first, getting everyone to the same version of the core Terraria experience.

What's that, you want a quick teaser... well, alright then. To be clear, we have a lot of work ahead still, but without further ado we give you

Deerclops on Console and Mobile - an Early Sneak Peek


TERRARIA: JOURNEY'S END MOBILE BUG REPORTS


Thanks as always for the honor and trust you give us each month to work on Terraria - it is not a responsibility that we take lightly, and we look forward to bringing more amazing things to you all as we move forward.

Greetings Terrarians!

Here's the latest and greatest happenings on the Community side of things. Thanks as always for being the most engaged and awesome gaming Community ever!

TERRARIA MERCHANDISE STORE HUB

The merchandise hub is where you can find all of the latest and greatest Terraria merchandise - and we are kicking off the new year with a handful of new offerings, including brand new plush! Check out the latest merch drops as well as some classics and pick up that epic Terraria gift for a friend (or yourself!)


Click the banner above to head to Terraria.org/store now!

index.php

TERRARIA MERCHANDISE UPDATES


Brand New Terraria Plush


Plush is back, Terrarians! After a long, long hiatus, our partners at Vidglo are launching the first three brand new Terraria plush - available right now! Kicking off this new wave of Terraria plush are a re-imagined Bunny and Eye of Cthulhu alongside a never-before-available Eater of Souls. Check out each of these below - and click each image to head over to Terraria.shop to pick yours up today!

View attachment 354734

Terraria x Jaiden Animations Cultist Hoodie is Restocked & Available Once Again

Perhaps our hottest clothing item of all time, the Cultist Hoodie sold out twice over the holidays... but as of today, it is once again available in case you missed out earlier!

index.php


Silver Armor Keyart Shadowbox and Desktop Art Out Now!

View attachment 354582 View attachment 354581

Our good friends at Artovision have released a second design in their Terraria Shadowbox/Desktop Art series - this time based on the Silver Armor Terraria Keyart. Click the images above to check these out!

index.php


Sanshee Snow Biome Pin Out Now!


View attachment 354584

The latest in the Terraria Biome Pin Series, Snow, is out now over at Sanshee's site. There are a few more of these Biome Pins planned, so you won't want to miss your chance to have the whole set!


index.php


OTHER COMMUNITY NEWS

JOIN THE UNITED SERVERS OF DISCORD ALLIANCE

The Terraria community is partnering with awesome Discord gaming communities for fun collaboration events! This is an open invitation for the servers for other games, content creators, game hubs, and gaming associated servers. The collaboration discussion can begin by having an admin or moderator server representative message the 505 Games Terraria Community Manager at MrGameTheory#8778 on Discord.

View attachment 354787

Terraria has teamed up with many other incredible communities to form the largest Discord alliance ever! Alliance members include the largest Discord servers for Roblox, League of Legends, Star Wars, Dying Light 2, Warframe, Animal Crossing, and many more. We are currently accepting new server members to join our Alliance!

View attachment 354788

The Alliance is run by the communities for the communities. We have many Alliance events every day! If your Discord community meets these requirements then have an authorized server staff representative read the Alliance presentation and apply to join the Alliance.



United Servers of Discord Alliance


index.php


Until next time, Terrarians - we hope you have an amazing month, and we look forward to bringing you the latest and greatest next time!

Back to Table of Contents

It’s now just on sale?
Oh my goodness I could’ve saved like $5 when gifting my friend terraria(she got a really good gaming laptop for her birthday)
And 1.4.3 being worked on console and mobile! Nice!!
 
I am really hoping that console, mobile and switch version all get the 1.4.1/1.4.2/1.4.3 versions around the same time,
I seriously don't want to rely on PC just to have the princess npc around, fight deerclops and wear a tv or goat skull on my head on switch
while ps4 and xbox one players get all that.
 
i wonder the terraria devs can re add the orbs of light and put them in desert and it summons a new boss
 
ooooOOOOO those plushies do be lookin fine, can't wait for 1.4.3 on switch and mobile so i can grind for hours at a time for tv head <3 great work
 
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