Terraria State of the Game - January 2025

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Man I already love Splingleton Bingleton who ate the Moon Lord and has 150000000 health + the Zenith+ 3 & Knuckles. Gonna be the best boss in terraria history by miles from what we’ve seen of him.
bro missed the point 😭🙏
What does Sonic 3K has to do with this 😭
ngl thats a fire title for Sonic 3 & Knuckles
 
I think it's important to realize a few things with Terraria as a whole, and I'll preface what I'm about to say with that I'm no game development expert.

The game runs on Microsoft XNA. Re-logic has many talented developers, but writing on a code base that had it's support dropped 11 years ago or so likely isn't a fun or quick process. There aren't tools to help develop anything new, so everything has to be made from scratch.

There is a massive amount of nuance in the game ranging from mechanics to items and how they interact with each other. You may not think it now but imagine getting an update you've been waiting for for years and it turns out to be buggy and has missing features, so you end up being disappointed and drop it with no interest. That's how I felt about the 1.2 update on Xbox years ago, and I'm sure Re-logic would like to avoid that and deliver the best product they can.

The update is coming.
I think you have a point

And overall my impatience has basically demotivated me for the most part

So this is basically my fault
This game is quite fun and has a lot of stuff and has a lot to desire while we wait
 
add an achievement for killing the angler
 
The game runs on Microsoft XNA. Re-logic has many talented developers, but writing on a code base that had it's support dropped 11 years ago or so likely isn't a fun or quick process. There aren't tools to help develop anything new, so everything has to be made from scratch.
Real talk?

>_>

<_<

I've been ready for the team to move on to Terraria 2 for years. I won't deny they've been working miracles with the code, but all that can really be added at this point is filler – and I'm saying this even as I have suggested dozens of tweaks and additions to this game.

I'm along for the ride (and it's a fun one), but I would absolutely love something new.
 
but all that can really be added at this point is filler
Strongly disagree. The game desperately lacks mapmaking tools and automation and many of the bosses aren’t very good design wise and could use an update.
 
Strongly disagree. The game desperately lacks mapmaking tools and automation and many of the bosses aren’t very good design wise and could use an update.
Fair point regarding the map-making tools.

As for automation, I believe we have item hopper behavior coming to chests soon (wired pulse causes them to suck up nearby items, not sure of the radius). Anything beyond that you'd like to see?

And which bosses in particular do you think need an overhaul?
 
And which bosses in particular do you think need an overhaul?
It probably won't happen, but Expert+ Deerclops. Those random Shadow Hands and Slow debuff really hurt the fight, where you are supposed to be up close, and go under her legs to dodge her ice spikes. Honestly, if they removed those two things and added Winter's Feast laser in Expert+, that would be a simple change and make the boss fight feel more fun. I feel like the other bosses are perfectly fine.
 
Real talk?

>_>

<_<

I've been ready for the team to move on to Terraria 2 for years. I won't deny they've been working miracles with the code, but all that can really be added at this point is filler – and I'm saying this even as I have suggested dozens of tweaks and additions to this game.

I'm along for the ride (and it's a fun one), but I would absolutely love something new.
Does the game have a limit to item IDs?

personally.... terraria could use more bosses and events to extend the playthroughs

that's why mods with post moonlord content are so popular

mechanics-wise I agree with the other guy, game could use more tools for mapmaking

not in like tedit kind of way but stuffs that can make adventure maps a bit more fun

like maybe chests that refills items whenever u load in the map could go a long way for adventure maps

or the ability to make custom npcs in the vanilla game or a mannequin that u can customize like the player character

it'll make the world feel more populated and maybe it can have some dialogue boxes similar to signs
 
After seeing what went on a few pages back, all I can say is...

Try to focus on other things (or modded terraria) if you are bored with Terraria and come back once the update comes, being impatient and complaining just kills development morale.
 
And which bosses in particular do you think need an overhaul
Would take too long to go in depth here but the 5 bosses which need it the most are Moon Lord, Destroyer, Plantera, Deerclops, and Queen Slime in my opinion.
 
Moon Lord gets already an animated sprite.
 
Moon Lord gets already an animated sprite.
That sprite is going to make the design issues even worse as it’s even brighter than the old one which makes it even harder to see his projectiles while they’re overlapping him (which is already a problem with the current sprite). Not to mention the fact that every single attack he has is absolutely catastrophic design-wise even disregarding that.
 
this update is gonna be so good also just a thing i would like is if people on console could access servers on pc so we could play with other people and in servers that are poplar on pc i think this was revealed already but idk
 
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That sprite is going to make the design issues even worse as it’s even brighter than the old one which makes it even harder to see his projectiles while they’re overlapping him (which is already a problem with the current sprite). Not to mention the fact that every single attack he has is absolutely catastrophic design-wise even disregarding that.
just dodge bro🤧
 
just dodge bro🤧
I do. I dodge by moving in one direction because the top eye can be killed at the start of the fight and then he has no counterplay to being kited once that's down. :guidesmile:

Bad design doesn't necessarily mean "cannot be dodged period" or that I'm bad at the fight. It's more nuanced than that.
 
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"You're telling me you aren't too blinded by the yearning for the culinary unknown to recklessly endanger mythical creatures to see if they're palatable? HAH! peasant. "
 
am I the only one that understood the Ark reference for the goldfish dossier.

also, people are saying that how relogic codes is hard, I code using notepad on a 15 year old MacBook air
 
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HOLD IT. Where do I find that VFX+ mod? How many people do I have to nag to make it vanilla? CAN WE EXTEND IT TO MORE WEAPONS AND CLASSES?
 
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