Quackinton
Spazmatism
Yes.I think what we all want here is the release date of the release date of the release date.
Yes.I think what we all want here is the release date of the release date of the release date.
Hey @Loki, just a question:
How will World Seed work on Console? I don't have config.json files on my xBox.
ThanksAnd when is the update?
Hey @Loki, just a question:
How will World Seed work on Console? I don't have config.json files on my xBox.
Makes sense. Maybe you guys could add a switch in the settings for it.World Seeds were only an experimental feature (along with Texture Packs) added in 1.3.4.
As "experimental" features, I really do not know how/if they will intersect with Mobile/Console until the time comes that we cross that bridge. Even still, again, these are experimental and not "core" game features (which is why you have to do the config.json stuff you mentioned... and that isn't really a thing on console)
So.... I'll just say "stay tuned for now, but cannot promise anything."
You would have to be at least 16 years old to get a full time job. In the meanwhile, try to get to know the forums, the game, and the community better to help realize what people would want. Good luck!Hey guys I don't have a job can I think about joining the terraria company?
If certain weapons can't be used because it's causing the game to lag beyond usable levels, then I wouldn't call that "working". Parts of it work, granted, but not all of it. Plus the new minor bugs like the cursor not snapping back really make gameplay less enjoyable.
Pretty sure ED is referring to the videos he posted where he abuses items that have particle effects to a ridiculous degree as part of a mob farm. The only thing @ClearConscious and Pipeworks could really do about his specific issue would be better particle effect culling, where they cap the amount of particles that the console will even try to display. Not sure how easy that is to do in the engine they've ported to, so no idea if it's a hard fix or simply implementing a variable.Which exact weapons - outside of giant multi-tier automated farm systems - are lagging the game to unplayable levels in normal use.
Serious question, so that this can be escalated to PW.
Pretty sure ED is referring to the videos he posted where he abuses items that have particle effects to a ridiculous degree as part of a mob farm.
Pretty sure ED is referring to the videos he posted where he abuses items that have particle effects to a ridiculous degree as part of a mob farm. The only thing @ClearConscious and Pipeworks could really do about his specific issue would be better particle effect culling, where they cap the amount of particles that the console will even try to display. Not sure how easy that is to do in the engine they've ported to, so no idea if it's a hard fix or simply implementing a variable.
ED did post a list a while back here though.
That is why I was saying "in normal use" = the way that 99% of folks would use them.
Edge cases like those are in a different category.
If that makes sense.
I still think it's an issue with the engine not culling effects, even if there's no particles to worry about. Your farms are built to build up power to a really high degree, which is probably hitting the limits of system memory. I don't think Pipeworks has accounted for an upper boundary on that, figuring that most players would never actually try to hit those numbers on purpose like you have.But the farm worked fine when 1.3 first came out; it was only after the bad patch was released that it started to happen, so it's nothing tp dp with system limitations. It's the same with Pum[kin Moon and the raven staff, which doesn't emit any light; it gets to a certain DPS and freezes.
Edge case or not, to solution to his problem would still benefit everyone. There's obviously no culling in effect to prevent people from building up such effects to a ridiculous degree. Having the engine put an upper bounds on such things would create better stability in all areas of the game.That is why I was saying "in normal use" = the way that 99% of folks would use them.
Edge cases like those are in a different category.
If that makes sense.
That is why I was saying "in normal use" = the way that 99% of folks would use them.
Edge cases like those are in a different category.
If that makes sense.
Yes if it's been updated past 4.3You guys think Asus Zenfone 5 (not 5z) can handle the mobile update?
I've Actually Gotten Severe Lag In The New Console Update Using Water Bolt. I Don't Have A Video Though.I have a video of me using an SDMG against the lunar events. The game lagged into a complete freeze and I thought it was about to crash before it finally unlagged