The Storm
Golem
Ok then.Excuse by excuse, waffle by waffle... Bruh, I'm fed up. I'm leaving.
Ok then.Excuse by excuse, waffle by waffle... Bruh, I'm fed up. I'm leaving.
Console players can wait for their update, the superior PC version will always be aheadIm'a sick o' this excusings for ye' updates o' the Terraria's. Whe'ever you getta info'mation on'a the patch for the'a Console to'a pick'a up the paces to the P.C.'s stuffa. You be'er tell'a us whenna you getta one 'er those so we canna get'a time for the update to come. Im'a good'a excited for this'a 'ere update. Less'a go for Old'a One's Armies comin' to the Consoles playmen!
Sad nobuds care about ye olde-gen consoles and onlee thos' glaikit new-gen consoles get support'd.Im'a sick o' this excusings for ye' updates o' the Terraria's. Whe'ever you getta info'mation on'a the patch for the'a Console to'a pick'a up the paces to the P.C.'s stuffa. You be'er tell'a us whenna you getta one 'er those so we canna get'a time for the update to come. Im'a good'a excited for this'a 'ere update. Less'a go for Old'a One's Armies comin' to the Consoles playmen!
Disgrace? Haha. I think people keep forgetting that literally all they do is work. They give us progress updates every week and literally don’t slack off at all. I hate how people don’t realize that. Also, Pipeworks doesn’t even work on mobile. That’s DR Studios.Pipeworks' progress on mobile devices and consoles is a shame and a disgrace to players of those systems.
They learned a long time ago that giving estimates is not a good idea. Back when they thought console 1.3 was gonna come out during Q2 2017. They learned not to make that mistake again.I can understand not wanting to give us a clear release date, but you guys don't give so much as a rough estimate. Even just mentioning Q3 or Q4 of this year would be a whole lot more reassuring.
Unacceptable? I think you’re forgetting that the devs literally owe you nothing, and some stuff is gonna slip through.Every update that has released over the past two years has been riddled with bugs, glitches, and crashes - sometimes to the point where the game is borderline unplayable. This is absolutely unacceptable, especially for a game of such size and popularity.
Actually i play on xbox oneSad nobuds care about ye olde-gen consoles and onlee thos' glaikit new-gen consoles get support'd.
Don't let Terraria's retro aesthetics fool you into thinking it could run on a Nintendo Entertainment System, the game is really hungry for resources (mostly memory: a Terraria medium world has 11 520 000 blocks to keep track of; and there are thousands of obejct types, each with their own sprite sheets) and people playing modded Terraria on PC often run into out-of-memory errors unless they use TML FNA which made the game 64-bit, allowing it to use more memory.Sad nobuds care about ye olde-gen consoles and onlee thos' glaikit new-gen consoles get support'd.
I agree it's ridiculous how console already has 1.3.1 already but mobile doesn't even have 1.3 yet I feel bad for the developersPipeworks' progress on mobile devices and consoles is a shame and a disgrace to players of those systems. 1.3 released on PCs almost four years ago, and we're still getting the most superficial updates on controls for mobile devices. I'm glad that most consoles have received 1.3.1, but that's an update that released three years ago. I can understand the Switch situation somewhat, given the relative newness of the console, but still. I guess I can say I'm glad for the free updates and all that, but when so many of today's games offer years' worth of content updates, it's hard to be excited for getting stuff that's been around for almost half of the game's lifespan.
I can understand not wanting to give us a clear release date, but you guys don't give so much as a rough estimate. Even just mentioning Q3 or Q4 of this year would be a whole lot more reassuring. If you can't give us a basic timetable for when you think you'll be done, then why wouldn't I have doubts as to the organization of your studio? The fact that the studio doesn't even seem to know what's going on with 1.4 is telling enough of the lack of communication between Relogic and Pipeworks. 505 Games had a ton of faults, but at least they would deliver on a somewhat regular basis.
On top of all of this, you claim to take this extra time to sheen and polish these new features to the maximum - but your actual output tells a different story. Every update that has released over the past two years has been riddled with bugs, glitches, and crashes - sometimes to the point where the game is borderline unplayable. This is absolutely unacceptable, especially for a game of such size and popularity.
Whatever. I'm probably just shouting into the void. I can't wait to read this same post three months from now, perhaps with some words changed around here and there.
No worries about Mobile being left behind! Once the 1.3 content arrives, DR Studios will have succeeded in recoding the entire game, which means that future updates will roll out way faster than before! Remember that the one of the main reasons for the enormous wait time is because DR was recoding the entire game, and since their job is nearly complete for the Beta branch to start, I’m really sure that Mobile will make a daring comeback soon!I agree it's ridiculous how console already has 1.3.1 already but mobile doesn't even have 1.3 yet I feel bad for the developers
After a certain point it's hard to stay constructive, when you've reported the same issues for ages, and other people report the same issues, and they don't fix them.But this isn’t constructive at all.
"some" is fine, but this much is just ridiculous. I've never played such an untested game.and some stuff is gonna slip through.
That's all down to perspective; I've researched a lot about the PC version in order to plan my worlds, and they have got a LOT wrong.things are going along well
We don't doubt that they're working, but the work they do isn't getting the job done. They didn't even check if the new features worked properly.I think people keep forgetting that literally all they do is work.
everything on pc 1.3 will be on mobile 1.3, why do you think not? The only thing that isnt is keyboard support and keybinds, along with a frw other device-specific items.I can see your reasoning. I know everything from 1.3 on PC won’t be on mobile right away, (or not at all) but I was just wondering if that feature will come out on mobile when 1.3 launches or later after that.
3ds discontinued, also make sure to specify which update, 1.3 (mobile), 1.3.5 (console) or 1.4 (pc)Wow, this is amazing! Is this update going to be released for Nintendo 3DS?
freehow much will terraria 1.3 mobile cost?
Console isnt really getting a big update intill 1.4I wasn't expecting the next console update until way after summer, like October maybe lol, would rather that PWS take their time with the large update, grateful that we're getting one at all. Thanks guys.
Pipeworks doesnt work on mobile, dr studios works on it, and they started in like december 2018, im suprised they were able to get so far after restarting from scratch in only a few months.Pipeworks' progress on mobile devices and consoles is a shame and a disgrace to players of those systems. 1.3 released on PCs almost four years ago, and we're still getting the most superficial updates on controls for mobile devices. I'm glad that most consoles have received 1.3.1, but that's an update that released three years ago. I can understand the Switch situation somewhat, given the relative newness of the console, but still. I guess I can say I'm glad for the free updates and all that, but when so many of today's games offer years' worth of content updates, it's hard to be excited for getting stuff that's been around for almost half of the game's lifespan.
I can understand not wanting to give us a clear release date, but you guys don't give so much as a rough estimate. Even just mentioning Q3 or Q4 of this year would be a whole lot more reassuring. If you can't give us a basic timetable for when you think you'll be done, then why wouldn't I have doubts as to the organization of your studio? The fact that the studio doesn't even seem to know what's going on with 1.4 is telling enough of the lack of communication between Relogic and Pipeworks. 505 Games had a ton of faults, but at least they would deliver on a somewhat regular basis.
On top of all of this, you claim to take this extra time to sheen and polish these new features to the maximum - but your actual output tells a different story. Every update that has released over the past two years has been riddled with bugs, glitches, and crashes - sometimes to the point where the game is borderline unplayable. This is absolutely unacceptable, especially for a game of such size and popularity.
Whatever. I'm probably just shouting into the void. I can't wait to read this same post three months from now, perhaps with some words changed around here and there.
Console isnt really getting a big update intill 1.4