Casual_Bean
Slime Collector
I leave the fourms for like half a day and this happens.
Epic, and it seems you can get every TOWN SLIME LETS GOOO
It is like town dogs/cats/bunnies: there are 3 types of every.Nope just one at a time - as we said previously. It’s hard to show all of the slimes at once “naturally”, so those are debugged in.
That's depressing newsNope just one at a time - as we said previously. It’s hard to show all of the slimes at once “naturally”, so those are debugged in.
So is it fair to asume that there's now a hammer option for the DC unit?
You can still just turn it back to 1.3 thoughI'm not a fan of the 1.4 TModloader being made the default version, I'm that one guy who plays with a big content mod like Calamity or Thorium, and considering how most if not all content mods are yet to be made 1.4 compatible, 1.4 TModloader doesn't exist in my eyes yet, I can't really find satisfaction from playing TModloader with nothing but alot of Quality of Life mods as nothing new is added to the game, so in my opinion, the 1.4 version becoming the default version of TModloader just seems unnecessary in my opinion as I find the experience of playing with JUST Quality of Life mods too similar to vanilla Terraria due to no new bosses, enemies, items or biomes being added, besides, 1.4 TModloader technically isn't in its full release.
While that is true, the change in what is considered the default version is still a random change that affects nothing and only exists to shove 1.4 in people's faces.You can still just turn it back to 1.3 though
I think it might be a way to get the 1.4 thing at the more stable side and all, and also it might help with mods from 1.3 be 100% sure they are able to move to 1.4 without problems that the unstable ones have.While this news seems good, there's one part that makes me unhappy in my opinion (don't get angry at me for this)...
I'm not a fan of the 1.4 TModloader being made the default version, I'm that one guy who plays with a big content mod like Calamity or Thorium, and considering how most if not all content mods are yet to be made 1.4 compatible, 1.4 TModloader doesn't exist in my eyes yet, I can't really find satisfaction from playing TModloader with nothing but alot of Quality of Life mods as nothing new is added to the game, so in my opinion, the 1.4 version becoming the default version of TModloader just seems unnecessary in my opinion as I find the experience of playing with JUST Quality of Life mods too similar to vanilla Terraria due to no new bosses, enemies, items or biomes being added, besides, 1.4 TModloader technically isn't in its full release.
but this isn't just a rant, everything else was pretty good, mainly the Town Slimes and the ability to place down life crystals and mana crystals as I can see a few adventure maps where you have to collect a mana crystal by breaking it instead of taking one from a chest.