Timey-Whimy
Eye of Cthulhu
What if slime gun was a mage weapon that did a small amount of damage, then we would have a full set of slime weapons
This sounds like a really cool idea, it would be nice and easy to obtain at the start of the game and pretty balanced!Id love to see slime armour, it wouldn't be strong, but, it's bonus could be "halves fall dmg" or "coats enemies in slime on impact"
So it could be like a semi decent starting lucky horseshoe for new and old players, helping with large falls at the start, or, if paired it coats enemies in slime, it could be like the weapons, but, bouncy? I dunno, i think it would be cool though, like a starting set other than wood
Thanks
Yes, yes, yes. We've been hearing this for two years now, starting in 2023.we don't want to ever cut corners, and we want to be very sure of any date/timing we give whenever it is ready for prime time...
Is there a specific reason, like the devs stating at some point they didn't like the boss?Yeah, I highly doubt Turkor the Ungrateful will return.
I've defeated Skeletron using the Space Gun without problem, I think it's a bit of exaggeration to say it's the only option.Fair enough.
Sucks that it is the only good mage option against Skeletron though, makes repeat playthroughs rather boring.
They removed it in 1.3 to make all Terraria versions the same.Is there a specific reason, like the devs stating at some point they didn't like the boss?
It's not clear they could bring the removed console/mobile content back even if they wanted to. It's content that came from Engine/Codeglue/505, not from Re-Logic. They've entirely stopped working with these studios now. Does the intellectual property of Ocram, Turkor, Lepus, etc. belong to Re-Logic because they were part of Terraria; or to their original developers and publishers, who were not Re-Logic? It's even more complicated when you look at some of the old mobile content that involved other third parties. For example on Google Play you could get a pet Android mascot; on Amazon it was planned to be a parcel delivery drone (but it got removed with no explanation), and there was a whole Worms 3 crossover with a pet Worm and an Old Lady.Is there a specific reason, like the devs stating at some point they didn't like the boss?
If memory serves Red has stated in a few places that he thinks the old mobile and console content was bad for the most part and didn't really fit in with the game's vision, and I tend to agree.Is there a specific reason, like the devs stating at some point they didn't like the boss?
The devs showed content this time, not just a "we're still working on it." Although the guy who writes the State of the Game will have to satisfy the hype surrounding this update in the next State of the Game, at least the Steam one, because if I were a dev, I wouldn't want to read the responses I get there. It's great that at least they have people here who support them unconditionally. I suggest (as always) adding more transparency regarding the situation they're in. Honesty is really necessary now to calm the situation.
They don't interact at all other than posting announcements which is bare minimum as far as "interactions with the community" go.
ReLogic prefer the "toxic positivity" of these forum's community instead.
Over there, you have 1/3 of the comments complaining about why they don't drop the update NOW! Instead of selling more merchandise.
This is not going to stop people from complaining the same old complaints but thank you for addressing the issues they bring up.So, I don't normally address this stuff - because in all honesty, nothing anyone says short of "OMG HERE IS THE UPDATE!!!" is going to make anyone that is currently up in arms about how long the update has taken happy - but since some folks have taken care to cast some specific questions, I will make an exception this time.
We show content pretty much every month? There have been the occasional "recaps", but I would say at least 9/10 SOTG posts have at least one if not multiple content spoilers. Some are overt, some are more subtle or even hidden.
"Satisfy the hype" - everyone's going to have their own expectations around what this update contains and how excited they are about any or all aspects of that. All we can do is be as open as we can - we will never spoil everything. What you make of that when it is out, we will see. Not sure what else anyone can do to "satisfy the hype".
As for reading responses, I know at least I read a lot of them everywhere. Lack of response =/= lack of reading. As I said above, there is no response that I could give anyone that would do anything materially to impact that outside of a release date.
"Adding more transparency" - what, precisely, do you feel that you are missing? What bits of information do you feel would materially and sufficiently address your concern? Serious question. Beyond that, as we have said, the team is working away on what remains to get done. That takes however long it takes, unfortunately.
I post it to both locations each month... and read the comments. Again, unless I/we have something material to say, what good would it do to "debate" the situation? It won't make the update come any faster. It won't really satisfy anyone's anger (for those that are angry). I would say we are WELL aware of the discontent around the timing of the update, so I don't think we are unaware of any negativity. The longer any update takes, the more it costs us as well, as it goes in game dev where time is money.
I'll address the last point here, since it wasn't already addressed. Things like merch are wholly and completely disconnected from the development of the game. Precisely zero dev team time is taken up by merchandise. Not in the design, not in the production, not in the delivery or logistics. We work with external partners that do all of that for us - our sole role in that process is approvals and then sharing whatever comes out with the community. Mostly, that is my time that is taken up, not anyone else's. Whether merchandise exists or not has literally no impact on the timing or content of any update. If you don't like the merch stuff, then just ignore it and move on by.
I sort of get the logical point being made - "if you guys have time for merch, you should have time to get the update out" - but that is really a red herring. If we stopped all merch immediately tomorrow, the update will come out at precisely the same time as it would have anyway. The same would have been true if we had stopped a year ago. It's a red herring, ultimately, as such.
Perhaps the one exception is the Graphic Novel, where I do spend some of my time producing the story outlines and then reviewing the scripts and art in detail. Then again, I don't do any art or code... so again, no impact on the development of the game.
Our focus remains to try and make as much cool stuff as we can for everyone. We remain a small indie team (smaller than before due to some unfortunate events in the past) and that's probably what we will always be. We have no desire to be a 300 person studio.
I won't dive into the whole "14 years of free content updates" dynamic nor the "why can't you guys make the 19th(?) free content update as fast as the 17th(?). Whilst this may be true, it doesn't really capture the symbiotic dynamic that has been Terraria all of this time and as such shouldn't be used as some get out of jail free card. Rest assured that the simple fact is that we want this done soon, but also done right. We are doing all that we can each and every day to make that a reality. No one looks forward more to the day where we can say "here is the release date" than me, trust me.
Again, happy to answer anything that I can - but I don't think it is going to materially impact your happiness until that date arrives.
The Steam State of the game post made a mistake by posting the same Zoologist fan art twice.Again, happy to answer anything that I can - but I don't think it is going to materially impact your happiness until that date arrives.
Shouild be fixed now, thanksThe Steam State of the game post made a mistake by posting the same Zoologist fan art twice.
Can you fix the one drawn by Drawnbykrishna?
I post it to both locations each month... and read the comments. Again, unless I/we have something material to say, what good would it do to "debate" the situation? It won't make the update come any faster. It won't really satisfy anyone's anger (for those that are angry). I would say we are WELL aware of the discontent around the timing of the update, so I don't think we are unaware of any negativity. The longer any update takes, the more it costs us as well, as it goes in game dev where time is money.
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I'll address the last point here, since it wasn't already addressed. Things like merch are wholly and completely disconnected from the development of the game. Precisely zero dev team time is taken up by merchandise. Not in the design, not in the production, not in the delivery or logistics. We work with external partners that do all of that for us - our sole role in that process is approvals and then sharing whatever comes out with the community. Mostly, that is my time that is taken up, not anyone else's. Whether merchandise exists or not has literally no impact on the timing or content of any update. If you don't like the merch stuff, then just ignore it and move on by.
I sort of get the logical point being made - "if you guys have time for merch, you should have time to get the update out" - but that is really a red herring. If we stopped all merch immediately tomorrow, the update will come out at precisely the same time as it would have anyway. The same would have been true if we had stopped a year ago. It's a red herring, ultimately, as such.
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Our focus remains to try and make as much cool stuff as we can for everyone. We remain a small indie team (smaller than before due to some unfortunate events in the past) and that's probably what we will always be. We have no desire to be a 300 person studio.
I won't dive into the whole "14 years of free content updates" dynamic nor the "why can't you guys make the 19th(?) free content update as fast as the 17th(?). Whilst this may be true, it doesn't really capture the symbiotic dynamic that has been Terraria all of this time and as such shouldn't be used as some get out of jail free card. Rest assured that the simple fact is that we want this done soon, but also done right. We are doing all that we can each and every day to make that a reality. No one looks forward more to the day where we can say "here is the release date" than me, trust me.
They're looking for an update to be delivered as promised, not another update claimed to be ready by 'X' date and 'Z' time
To your point about merch, I can't speak to other folks' opinions regarding the Merch info, but I can elaborate on my opinion and how I feel you misinterpret peoples' feelings on the matter. I know that when I look for an update, I'm looking for an update- not an advertisement. I don't want to learn about all the plushies I'll never buy, the kitchy things that I don't need in my house, making more clutter
I want to know the progress and estimated time of release.
I only care that you folks don't release anything on time like you keep saying you will.
I kind of hate having the complex emotions one can experience about a situation being reduced to "You're just an angry [Insert Various Passive Insults Here]"
Want fewer angry people? Get over your principals and release the Dead Cells content, separate from the rest of your update. Grow the gumption to get update 1.4.6 out later, and get the 2023-promised 1.4.5 update released before being halfway through 2025
My impression is that something more complicated is happening behind the scenes.
The developer just decided to pick one or two things that have already been implemented to put in the spoiler.
Not because they came up with the idea and added only the Slime Spear and the Slime Whip for the entirety of May.
I do think it may have been a bit of a mistake to have talked about how close the update was to completion when the project got extended to make time for music to be made for instance.