please add rune essence to npcs drop table or make it so 1 fallen star makes more than 5 pure essence.
What exactly is on the rare drop table? Is it worth it to craft/use the RoW? I'm doing barrows and working up to plantera, so I wonder if the drops will even help
I did mention this earlier but I hope so I wanna see a way to do fight caves and have tokkul aswell I would go into full detail of what I want to see but that is a long wall of textAny plans on adding more bosses like abyssal sire, callisto, venenatic etc?
Any plans on adding more bosses like abyssal sire, callisto, venenatic etc?
I did mention this earlier but I hope so I wanna see a way to do fight caves and have tokkul aswell I would go into full detail of what I want to see but that is a long wall of text
I will say why not add something to the cleantaminator that allows you to turn an ocean biome into a swamp and it spawns lizardmen and you can craft a zul-andra teleport that summons zulrah in the swamp biome would be pretty cool
beginner and apprentice wands should be buffed a bit for more dmg i think because the time it takes to actually get those is way longer than something you would get from a drop. lesser demon spawn afgereye of cthulhu and drop demon scythe, what does a lot more damage than apprentice wand. it doesnt need a big buff but just a small dps boost so it worth using over some other same tier weapons.
I'm always getting the same loot from every boss monster,
for example:
Chaos elemental always drops d-spear
Elvarg always drops mystic components
why is that? help
You need to have a mythril or orichalchum anvilHello, I can't craft any blast tier spells (the ones that use death runes) in multiplayer, i thought i needed to go to hardmode first to craft them but even after i killed wall of flesh it still wont let me craft them anywhere. I got over 100 death runes and loads of air/water/earth/fire, more than needed. According to the guide i have all the materials to make them, but i cant make them.
niceAs a former Runescape player I have some requests:
1. Add P++ version of the Dragon Dagger since that's what everyone used.
2. Party Hats. Vanity items sold by a merchant for a ridiculous amount and can't be gotten from any other means.
3. A cannon summon.
4. Mithril and Adamantite armour. To go the extra mile, trimmed versions of Mith, Addy and Runeite.
5. An npc who reminds you your fishing level is nice.
Thank you for the feedback, I really appreciate it. I'll keep your suggestions in mind when developing new updates. If you feel like respriting any of the existing content, feel free to do so and also ask me for the original files if you need them. If any of your sprites make it into the mod you will be properly credited.
this doesn't sound like a good decision tbh as there are few biomes for this to actually work the current system is fine the first altar makes sense but i think the second altar needs a little rework on materials instead of 3 hellstone and 3 demonite/crimtane why not 50 pure essense 5 hellstone 5 demonite/crimtane and 5 fallen stars as it is fairly easy to make the final altar requiring all sould is fine though but maybe add it so it requires 20 dark essense aswell
- Mechanics
- Retool Runecrafting altars
- Spawn in biomes according to their type
- Handful of each spawn per map like demon altars
- Can be broken and picked up after Hardmode
- Can be crafted using hardmode materials