- Steam or GOG
- GOG
- Single Player/Multiplayer
- Both
- Operating System
- Linux Other
- Terraria Version
- 1.4.1
- Controls Used
- Keyboard/Mouse
Some strange visual glitches appear when starting the game after updating to 1.4.1
It is completely unplayable, because it's just a bunch of squares floating around instead of image/textures (see screenshot)
It seems as if it doesn't load most of the assets for some reason
Is there anything I can do to fix this issue?
I'm running the game on Ubuntu 20.04 LTS, installed via GOG
Console output:
$ ./start.sh
Running Terraria
Error Logging Enabled.
EXT_swap_control_tear unsupported. Fall back to standard VSync.
FNA3D Driver: OpenGL
OpenGL Renderer: Mesa Intel(R) UHD Graphics 620 (KBL GT2)
OpenGL Driver: 4.6 (Compatibility Profile) Mesa 20.0.8
OpenGL Vendor: Intel
MojoShader Profile: glsl120
EXT_swap_control_tear unsupported. Fall back to standard VSync.
EXT_swap_control_tear unsupported. Fall back to standard VSync.
Resolution changed to: 800x600.
Razer Chroma not supported: System.DllNotFoundException: RzChromaSDK.dll assembly:<unknown assembly> type:<unknown type> membernull)
at (wrapper managed-to-native) ReLogic.Peripherals.RGB.Razer.NativeMethods.Init()
at ReLogic.Peripherals.RGB.Razer.RazerDeviceGroup.Initialize () [0x0000a] in <9933f737144e439f8b53d97f8a3010b9>:0
Corsair RGB not supported: System.DllNotFoundException: CUESDK_2015.dll assembly:<unknown assembly> type:<unknown type> membernull)
at (wrapper managed-to-native) ReLogic.Peripherals.RGB.Corsair.NativeMethods.CorsairPerformProtocolHandshake()
at ReLogic.Peripherals.RGB.Corsair.CorsairDeviceGroup.Initialize () [0x00014] in <9933f737144e439f8b53d97f8a3010b9>:0
Logitech RGB not supported: System.DllNotFoundException: LogitechLedEnginesWrapper assembly:<unknown assembly> type:<unknown type> membernull)
at (wrapper managed-to-native) ReLogic.Peripherals.RGB.Logitech.NativeMethods.LogiLedInit()
at ReLogic.Peripherals.RGB.Logitech.LogitechDeviceGroup.Initialize () [0x0000a] in <9933f737144e439f8b53d97f8a3010b9>:0
It is completely unplayable, because it's just a bunch of squares floating around instead of image/textures (see screenshot)
It seems as if it doesn't load most of the assets for some reason
Is there anything I can do to fix this issue?
I'm running the game on Ubuntu 20.04 LTS, installed via GOG
Console output:
$ ./start.sh
Running Terraria
Error Logging Enabled.
EXT_swap_control_tear unsupported. Fall back to standard VSync.
FNA3D Driver: OpenGL
OpenGL Renderer: Mesa Intel(R) UHD Graphics 620 (KBL GT2)
OpenGL Driver: 4.6 (Compatibility Profile) Mesa 20.0.8
OpenGL Vendor: Intel
MojoShader Profile: glsl120
EXT_swap_control_tear unsupported. Fall back to standard VSync.
EXT_swap_control_tear unsupported. Fall back to standard VSync.
Resolution changed to: 800x600.
Razer Chroma not supported: System.DllNotFoundException: RzChromaSDK.dll assembly:<unknown assembly> type:<unknown type> membernull)
at (wrapper managed-to-native) ReLogic.Peripherals.RGB.Razer.NativeMethods.Init()
at ReLogic.Peripherals.RGB.Razer.RazerDeviceGroup.Initialize () [0x0000a] in <9933f737144e439f8b53d97f8a3010b9>:0
Corsair RGB not supported: System.DllNotFoundException: CUESDK_2015.dll assembly:<unknown assembly> type:<unknown type> membernull)
at (wrapper managed-to-native) ReLogic.Peripherals.RGB.Corsair.NativeMethods.CorsairPerformProtocolHandshake()
at ReLogic.Peripherals.RGB.Corsair.CorsairDeviceGroup.Initialize () [0x00014] in <9933f737144e439f8b53d97f8a3010b9>:0
Logitech RGB not supported: System.DllNotFoundException: LogitechLedEnginesWrapper assembly:<unknown assembly> type:<unknown type> membernull)
at (wrapper managed-to-native) ReLogic.Peripherals.RGB.Logitech.NativeMethods.LogiLedInit()
at ReLogic.Peripherals.RGB.Logitech.LogitechDeviceGroup.Initialize () [0x0000a] in <9933f737144e439f8b53d97f8a3010b9>:0