Yuji Sakai
Terrarian
I would think something about it, but later - sorry. I am enjoying Christmas with family. Later I would fix some things in TES
Ah I see now, still I think there's gotta be a better way to do this, instead of using a mod that adds data for EVERY TILE, why not just make a list and add data to that and save it to track where the player has been? (you could get away with using a special ID for each tile, something like a tile's X+(Main.maxTilesX*Y) That'll still be far faster than the current system as it'll only need to know where the player has been... IF, that's how your system works. This is just how I'd do it.it's required mod resource worldtilesflags demanding the saving/loading world time
the WTF saves info on the world about every tile
TES uses WTF for some code about adventurer class
it persist even AFTER it's unloaded because the modloader doesn't want the world to lose this information (which is ok)
the music glitch is an UI bug I think
Idea of general level-up is nice and it would be just as easy as adding all levels the player have.
I may think about adding enemy scalling but it would be probably another mod (with dependency on TES)