xArcri
Spazmatism

(Background for the Crystal Caverns, an Aerovelence biome)
Aerovelence is a mod that focuses on introducing new systems and features while expanding on the vanilla game.
This mod has been in development for 2 years now, with a lot of content to back it up.
You can find more information below!
This mod adds features from Pre-Hardmode all the way to Hardmode
and then expands into the postgame. There's a lot more progress, but
if we added it all to this post, it would get way too long.

Crystal Tumbler + fight:

Rimegeist

Lightning Moth

Cyvercry + fight:

The Fallen

The Sky Wraith

Cursed Machine

The Void Reaver
The Crystal Caverns
The Crystal Caverns are a huge, elaborate cave system with various structures. This biome also includes a water sub biome,
and an ancient city known as the Crystal Citadel. There's a lot planned for this biome, so stay tuned!
BOSSES
The Crystal Tumbler
An overgrown tumbler, a very rare species of tumbler.
Lightning Moth
The guardian of the caverns and commander of the Lightning Moth species.
ENEMIES
Crystal Slime
Tumblerock
Overgrown Tumbler
Crystal Worm
Luminous Defender
Overloaded Shocker
Crystal Serpent
Lumino Jelly
Shallow Fry
Jelly
Darksea Angler
ITEMS
Diamond Duster
Crystal Crescent
Cydia
Crystallized Blade
Waterspike
Crystallizer
Shining Shooter
Crystal Growing Kit
The Crystal Caverns are a huge, elaborate cave system with various structures. This biome also includes a water sub biome,
and an ancient city known as the Crystal Citadel. There's a lot planned for this biome, so stay tuned!

BOSSES
The Crystal Tumbler

An overgrown tumbler, a very rare species of tumbler.
Lightning Moth

The guardian of the caverns and commander of the Lightning Moth species.
ENEMIES
Crystal Slime

Tumblerock




Overgrown Tumbler

Crystal Worm

Luminous Defender

Overloaded Shocker

Crystal Serpent

Lumino Jelly

Shallow Fry

Jelly

Darksea Angler

ITEMS
Diamond Duster

Crystal Crescent

Cydia

Crystallized Blade

Waterspike

Crystallizer

Shining Shooter

Crystal Growing Kit



Crystal Caverns OST
Cracking Crystals OST
Snowflake OST
The Crystal caverns will experience a huge electrical charge, the result of disturbing the natural order.
Electric themed enemies will spawn with unique gimmicks.
A violent electrical storm floods the land...
Electric themed enemies will spawn with unique gimmicks.
A violent electrical storm floods the land...
THE SHIELD SYSTEM
The shield system adds a whole new type of accessories, called energy shields. Each shield is different,
and their abilities and stats depend on the model of shield. If you're familiar with
how the game "Borderlands" works, it's pretty similar to that. You can recharge your shields instantly by
standing on a recharging station, or waiting a certain amount of time for your
shield to recharge in combat.
Recharging Station
Used for various different items, but most importantly the shield. Will instantly recharge your
shield, but has a very high cooldown to prevent cheesing bosses.
Shield Capacity
The total hit points of the shield.
Recharge Rate
The rate in seconds which your shield recharges at.
Recharge Delay
The amount of time in which you have to wait in order for your shield to begin recharging.
Shield Ability
This varies by shield, but an ability can be something like deflecting projectiles or absorbing shot projectiles.
IMPACT SHIELDS
The standard shield model, excels in protection and recharge rate.
TURTLE SHIELDS
Loses out on a lot of abilities, but provides incredible defense.
Slow recharge rate.
BUBBLE SHIELDS
Lacks in defense, but recharges fast. Usually has the best abilities.
NOVA SHIELDS
The fastest shield to recharge, but lacks in defense. When the shield breaks,
it'll let out a very damaging explosion.
The shield system adds a whole new type of accessories, called energy shields. Each shield is different,
and their abilities and stats depend on the model of shield. If you're familiar with
how the game "Borderlands" works, it's pretty similar to that. You can recharge your shields instantly by
standing on a recharging station, or waiting a certain amount of time for your
shield to recharge in combat.
Recharging Station
Used for various different items, but most importantly the shield. Will instantly recharge your
shield, but has a very high cooldown to prevent cheesing bosses.
Shield Capacity
The total hit points of the shield.
Recharge Rate
The rate in seconds which your shield recharges at.
Recharge Delay
The amount of time in which you have to wait in order for your shield to begin recharging.
Shield Ability
This varies by shield, but an ability can be something like deflecting projectiles or absorbing shot projectiles.
IMPACT SHIELDS

The standard shield model, excels in protection and recharge rate.
TURTLE SHIELDS

Loses out on a lot of abilities, but provides incredible defense.
Slow recharge rate.
BUBBLE SHIELDS

Lacks in defense, but recharges fast. Usually has the best abilities.
NOVA SHIELDS

The fastest shield to recharge, but lacks in defense. When the shield breaks,
it'll let out a very damaging explosion.
FAQ
Aerovelence will eventually release, but there is no planned release date.
Beta testing is currently open, join our Discord to find out more!
https://discord.gg/QwqqZzc
YouTube
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TraoX
Maker of Scratchock Live
@YelloFace
@A44
@Wiigirl
@Eldrazi
@hamstar
@GabeHasWon
@Naka
@FullOfXP
@VortexOfRainbows
@RighteousRyan
@Graydee
@ExitiumTheCat
Blossom
HondaCivicMoment
Criitiical
tobias
RoyalRobbie
Lemmy Static Void
Dark Artist
Felipe350
Dominic Karma
Stryke
xinix
Grrenix
Orion
MasterCreepy
Just Req
Seraph
TraoX
Maker of Scratchock Live
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