OOC The Arena In Between Worlds


THE ARENA IN BETWEEN WORLDS
Link to the IC: IC - The Arena In Between Worlds

- Your character must be without any weapons (unless said weapon is part of their body and needed for it to survive)
- Your character cannot have any armor if able to remove their armor
- upon entry, you will be escorted by heavily armed guards, any hope of escape is impossible, follow with the guards or you will be stunned, and if stunning fails, detained.
- If your character is large (say a dragon, maybe?) you will already be stunned on entry
- I’d recommend listening to whoever tells you to do something, your life could depend on it
- talk only when told to or when alone, this is punishable
This RP features many roles, most are forced to be challengers
to start, but those who survive long enough may be asked by the Arena Lord.. (or forced) to work for him.
Roles:
Arena lord: wields the ring of control, can summon stone constructs at will, basically a dictator
Arch protector: The lord’s prized fighter, he deploys this one into battle when he feels his leadership may be challenged
Guardians: The group of the lord’s favorite gladiators. He may deploy these when he starts to get a bit worried
Gladiator: a warrior that the lord finds to be fit, used for whatever.
Arena keeper: a worker who maintains the arena or escorts and works with the challengers, usually those who the lord deems too unworthy to be a challenger
Challenger: those who come from other places, and fight before the lord, based on how far they get they may become a very powerful force, or even the next lord themselves.
The Arena Lord is the wearer of the Ring of Control.
The Ring of Control is a sacred ancient artifact that the first lord found within the Arena upon his arrival.
The ring allows the weilder to summon stone constructs at will, and to command them. It also allows weak mind control over those who have been touched by the weilder if the weilder so wishes. The weilder can also cause physical changes to the Arena. The ring can not be removed from the weilder unless killed once they have put it on. Attempting to damage or destroy the ring as the weilder will cause you damage and kill you long before you can break it. The ring changes size depending on the hand of the weilder..

It glows and shimmers enticingly
The Giant (dead cells) - Deceased
V2 (ULTRAKILL) - current
The Hand of The King (dead cells)- current
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REQUIRED———
HEX code:

Name:
Age:
Gender:
Size (small = less than half that of average human, medium = human, large = moderately larger than a human, feel free to be specific with terms, just include a S, M, or L first.):
Appearance:
Aggression level (1-10, what provokes them, how easily are they provoked, etc):
Abilities:
Strengths:
Weaknesses:
Innate weapons or armor:

NOT REQUIRED ———
Backstory:
Home world:
Aliases:
Acquaintances:
- If your character requires a lot of magic to fight or survive in general, this isn’t the best place for them, magic is very dampened in The Arena, (unless you wield the ring)
- You can make as many character submissions as you want, but I’ll only allow you to have 5 ACTIVE characters inside the arena. If one dies, you can replace them. Exceptions can be made.
- All weapons, gear, and armor that a character can live without will be removed from their person upon entry.
- flying characters be warned, the arena does in fact, have a ceiling, it’s just reaaaaaaaally high up there.
Heres a list of the characters active here, and if they’re living or not.
The arena is a split in the cosmic fabric. The laws of reality seem to work fine here usually.. but it seems rather impossible to get here.. or escape.

The last people here seemed to be from a very very long time ago. This 5 square mile complex with a massive arena at the center is built like the coliseum inside of an office complex. The giant half square mile arena is surrounded by a huge 50 foot wall, strange energy blocking anything that could get past this wall from getting over into the stands.. all of which are eerie and empty. There’s multiple gates on every side of the arena, which wind back into the complex.
You were taken through a portal by a void reaver, an odd looking creature which has the ability to summon portals to various locations. It deemed you to be too powerful to continue your existence, so you were placed with others who had the same fate. Now you must fight among others who were once godlike in status.

Or maybe you weren’t? Maybe you got spooked, and fired that shot at the strange creature that was minding its business in front of you? Maybe it got mad and decided to get payback, taking you away.

Maybe it had the wrong person.

Maybe you didn’t run fast enough.
Not much is know about the ring of control. The ring was found by the first lord who entered the arena, lying on the throne atop the central arena. When he put it on, he felt power surge through him, the arena came alive, barriers formed, lights turned on, and stone workers long dead were reanimated. The ring is otherworldly in origin, it’s maker is fully unknown.
Stone soldiers are very weak and dumb lesser beings that preform many crucial functions to the arena. They make up much of the work force, and are low tier fighters, they vary in shape and size, but they’re all roughly the size of people and look generally similar.
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Medium sized golems, these usually do heavy lifting and deal with carrying out larger challengers into arenas if need be. They’re moderately smart, maybe having the intellectual ability of a monkey. They are used for the later tiers of fighting, and are sizeably bigger than humans, being around 12 feet tall. Most look the same or similar. They usually don’t wield weapons, but possess the ability to fire a beam from their central eye.
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These golems guard the arena lord, defend heavy doors, and overall just deal with commanding lesser units. Unarmed against a Greater golem, you stand no chance. These golems are smart, around average human intelligence, they don’t need to be controlled, merely guided, and they know what they’re doing. They possess a powerful eye laser which they can maintain for a matter of seconds, unlike a lesser golem. And they have a massive size advantage alongside most of their attacks being AOE. They very slightly in shape, but they’re all around 50 feet tall. None of these golems use weapons.
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Void Reavers are very unknown creatures. They usually aren’t used in the arena for fighting, and they seem to appear at random and not for very long. They tend to arrive with new challengers and vanish again, although sometimes they appear and take challengers away. Especially if they’re still alive and refuse to work for the arena lord. They’re around 12 feet tall and all look identical. They’re incredibly smart.. probably… they don’t really seem to care about much. They fire void in a row after a slight delay which teleport their victims, these can be dodged, but if enraged, the reaver may rush you and summon a portal around itself, taking you and it away. If somehow killed, the reaver will create a large portal and take anyone in the radius of it to [REDACTED], where they will never be seen again.
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I think it’s quite obvious that this RP will have quite a lot of powerful beings involved, however, there’s a point when it just ruins the logistics of roleplay if a character seems to be too powerful. I’ve created a simple votekick system, anyone can make complaints about a character in the OOC, they need a reason, and then I’ll organize a vote. If the person is voted off (must be over 65 percent in favor of this) then in the IC, they will be detained by a reaver. If you change the behavior when prompted, a vote could be avoided.

However, if the Arena Lord is accused of powerplay, (more in this in a second) then the votes need to be 80 percent in the favor of exile. The same happens to the arena lord, the only difference is the current living next in line becomes the next arena lord. I don’t expect to ever have to use this system, but it’s here.
Upon entry to the Arena, your character will be drowsy and overall a bit stunned. If your character is of regular size or small, they’ll be greeted by a party of stone soldiers, if they’re of large size, a few lesser stone golems. If said character decides to try and fight the removal of their gear and armor, they’ll be stunned, if they continue to fight, they’ll be knocked unconscious.

They are then taken briefly to their cells, from there they meet the arena lord, where he decides what to do with them.

If they’re a challenger, they’re put back in their cells until it’s time for them to fight, if they’re chosen to be an arena worker, they’re sent to their station, if they are willing to work for the arena lord, or are somewhat mindless and violent, they will become a gladiator, or rarely a Guardian.
The arena lord is the most powerful person in the RP by a lot. However, they aren’t meant to rule forever. The arena lord should make their best attempt to only be in power anywhere from around 3 to 4 weeks (a month-ish) Exceeding this could be a reason for detaining. If it’s logical to loose power even faster than that, then follow the flow of logic and be usurped. As an arena lord, the end of your reign results in your death or exile. You can surrender your ring, but due to the binding curse, you’ll either be killed by the ring, or found by a reaver and exiled. There are no workarounds.

On this note, cutting off a limb to remove the ring DOES work, as long as they don’t get the ring back quickly. Refusing to accept the ring after killing the Arena lord will result in the ring using its power to kill you, and finding the next in line to be its wearer. I’m sure other rules will come with time.
This RP uses LOTS of NPCs, most of which are hostile. Here’s a list of who can control what.

Stone soldiers: can only be summoned by the ring lord, can be puppeted by whoever they fight.

Lesser golems: Can only be summoned by the ring lord, can be puppeted by anyone OTHER than the person they’re fighting.
HEX: 4f4d50

Greater golems: can be summoned and controlled only by the arena lord
HEX: 282525

Void Reavers: Can’t be summoned. Controlled by me, but I can’t make them do anything out of bounds with rules.
HEX: 4c1553

Other players: Can only be controlled by the player who owns the character unless given permission by someone else. Void reavers can control characters somewhat though, especially if they attempt to evade escape when they’ve been marked for detainment.
Summoning Stone constructs takes a toll on the Arena lord. They can summon up to 5 stone soldiers per post (exceptions for all of these being the waves in combat) and one lesser golem per post. Every 3 posts they can summon double these numbers, and every 10 posts they can summon a greater stone golem.

Alongside this, they can’t summon stone constructs whilst in combat with someone, unless they have an intermission phase.

By posts I mean posts they make THAT ARE summoning posts. Not dialogue posts or hand to hand combat posts.
Wave 1: Stone soldiers, no weapons
Wave 2: stone soldiers: blunt weapons
Wave 3: stone soldiers: slight armor and blunt weapons, Boss: Lesser golem
Wave 4: Armored stone soldiers, moderate weapons, few unarmed lesser stone golems
Wave 5: same as 4, but more, alongside the boss being an armored lesser stone golem with a weapon
Wave 6: same as wave 5, but even more troops, boss is 3 armored golems with no weapons
Wave 7: same as wave 6, but the boss is a greater stone Titan
Wave 8: one gladiator
Wave 9: Two gladiators/Guardian
Wave 10: Arch Protector, in the lack of a living arch protector, a void reaver
FINAL BOSS: Arena Lord
Getting your gear back is rather hard. You either have to make it to become the Arena lord, and request your items back, or lose and be worthy to be a gladiator.

If your character is willing to surrender at any point, they must yell

“I am willing to fight for the Arena lord”

And the fighting will immediately stop. The arena lord will do what they see fit with the person rank wise, alongside giving them back their gear, which in turn makes them a harder opponent.

If you’re a guardian, you can regain a lot of your magical abilities, if you’re a arch protector or arena lord, you can regain all of them.
As this RP was very well thought out, I don’t want this whole system to undergo major changes besides patches and fixes to parts that don’t make sense, or need revising.

Please don’t actively start any rebellions, the point of this RP is to make individuals show their prowess in fighting, not for a group angry cooks to pull an Ides of March and assassinate the Arena lord.

I was considering at some point to give the ring mind control abilities, and to make all the people who were under the lord be kind controlled zombies, but that took the fun out of having a unique character.

So please no rebellions or treachery. I do have a rule in place where those touched by the ring cannot physically cause harm to the wielder of the ring due to mind control, but those characters that are immune to mind control, please don’t rebel.

Wielder of the ring, you cannot be a good person anymore. I bet you can guess why. If you take the ring, it’ll corrupt your mind, and force you to continue its horrible cycle of bloodshed and violence.

You cannot leave the Arena once you’ve come into it, there are no places to go, no portals, no anything. The only way out is through a void reaver… which isn’t that safe an option.

You can try and escape your cells if the thought of fighting to the death is so terrible to you (oh boohoooo) but where are you going to get anyways? It’s a matter of time before you’re found…. Unless you find a really good place to hide..

I know I probably sound controlling and all.. but think of this. What if you put multiple days into thinking of and typing out an RP, only for a rebellion to occur a week later, and ruin the whole perfect (or near perfect I guess) system you created? Now do you get me?
I may do themes for things.. idk… I’m not gonna put in work if people don’t care for there to be no music, I just think it aids in imagining things. Y’know?


This is done for now, if I think of stuff I’ll add it as it goes. I’m open to suggestions!
 
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SN being literally 60 centimeters in length: Rude.

This kinda turns me away from this rp to be honest, along with some of the rules having very confused wording... it seems interesting though.
The point of that is to make it so the rule of arena lord can’t be overturned basically at all, it’s an unbreakable cycle.

You either willing choose to serve him or he takes full control/makes it so you have to but allows you to retain your mind

Keep in mind this is like the pre-alpha-testing phase of this RP, still have to modify rules and create a power gradient and then of course, lore…
 
The point of that is to make it so the rule of arena lord can’t be overturned basically at all, it’s an unbreakable cycle.
as in the size thingy? Still rude towards the smol dragons IMO. (Seriously, these are StarNight's actual, in-game measurements:
1652299962156.png
she s m o l)
You either willing choose to serve him or he takes full control/makes it so you have to but allows you to retain your mind
the thing is, that directly interferes with my own lore, which I always prioritize over that of others.
Keep in mind this is like the pre-alpha-testing phase of this RP, still have to modify rules and create a power gradient and then of course, lore…
I know.
 
as in the size thingy? Still rude towards the smol dragons IMO. (Seriously, these are StarNight's actual, in-game measurements: View attachment 368853 she s m o l)
No, I meant ring manipulation with the rebellion thing

I mean I was just giving an example of a large character cause most large characters tend to be dragons

Smaller things won’t be stunned
the thing is, that directly interferes with my own lore, which I always prioritize over that of others.

I know.
There’s workarounds, he could realise he can’t control you and place you among the arena workers, where it’s virtually impossible to spark a rebellion

You could be that one person who cheers people on while handing them gear and stuff for them to go get slaughtered outside by the Giant :red:ing golems
 
No, I meant ring manipulation with the rebellion thing
alright. Still directly goes against my lore, especially with the characters that I could reasonably use here (such as Ruby or Frost) all being immune to all types of mind control. (It would be pretty bad if someone could take control of the Empress of Light, after all.)
I mean I was just giving an example of a large character cause most large characters tend to be dragons

Smaller things won’t be stunned
StarNight: Still.
There’s workarounds, he could realise he can’t control you and place you among the arena workers, where it’s virtually impossible to spark a rebellion

You could be that one person who cheers people on while handing them gear and stuff for them to go get slaughtered outside by the Giant :red:ing golems
this wording is confusing me... it's 10pm here spare me
 
alright. Still directly goes against my lore, especially with the characters that I could reasonably use here (such as Ruby or Frost) all being immune to all types of mind control. (It would be pretty bad if someone could take control of the Empress of Light, after all.)
In lamens terms, The Arena lord could try and manipulate your characters, realise he can’t, and then have them work in parts of the Arena where they would struggle being able to rebel since they would be surrounded by tons of mind controlled or manipulated workers who would report rebellion immediately.
StarNight: Still.
:I
this wording is confusing me... it's 10pm here spare me
Refer to quote one, it answers multiple questions
 
In lamens terms, The Arena lord could try and manipulate your characters, realise he can’t, and then have them work in parts of the Arena where they would struggle being able to rebel since they would be surrounded by tons of mind controlled or manipulated workers who would report rebellion immediately.
I'd also like to add the fact that my characters would generally not be the one to start a rebellion in situations like that, if anything they'd try to find a way to get this done peacefully
:]
Refer to quote one, it answers multiple questions
also
- talk only when told to or when alone, this is punishable
dear god this rule confuses me so much please explain
 
I'd also like to add the fact that my characters would generally not be the one to start a rebellion in situations like that, if anything they'd try to find a way to get this done peacefully
That would be even better, the Arena workers aren’t fighters, so if they tend to avoid conflict then the Arena lord would probably put them there even without the ability to negate mine control
: D
also

dear god this rule confuses me so much please explain
Have you ever seen the movies where someone is being taken captive and they say something kinda rude infront of the boss or other guards and get slapped? Then they meet the other prisoners and the guards walk away and they talk?

Basically that. Think of any generic movie scene and that’s basically the logic
 
That would be even better, the Arena workers aren’t fighters, so if they tend to avoid conflict then the Arena lord would probably put them there even without the ability to negate mine control
They would likely try to get things done without needing to be with too many others tbh
Ruby in particular, she's... kinda antisocial at times
: D

Have you ever seen the movies where someone is being taken captive and they say something kinda rude infront of the boss or other guards and get slapped? Then they meet the other prisoners and the guards walk away and they talk?

Basically that. Think of any generic movie scene and that’s basically the logic
Me who barely ever watches movies:
 
There’s plenty of space where people would work, it’s not like they’d be close to each other unless they helped with escorts probably

:I

Welp

I don’t know how to describe it, then.
I think I could use Frost and put her with the workers, and Ruby as a challenger. Would that work?
 
I think I could use Frost and put her with the workers, and Ruby as a challenger. Would that work?
Frost would need to be dragged in and lumped with the challengers for a while until they go before the arena lord, that’s just how it works, people are dragged in and then put in the holding areas, then they go before the arena lord and he decides what to do with them.

Yet to figure out how or why they’re supposed to be here though.. so just uh… put character descriptions I guess.
 
I saw this earlier, but didn't think much of it at the time, but now that I've read through what you have it seems interesting, so I might join.

However, I would like to know the rules in magical abilities.
 
alright

Well, obviously magic caused by armor or weapons is obsolete, since those will be removed from your person and taken to a vault.

For innate magic, im thinking of either having the fact you’re inbetween dimensions really dampen its effects, or straight up make magic worthless except for the ring. The whole point of the arena is to test the combat skills of those who are forced to be challengers, it’s entertaining for the Arena Lord since by possessing the ring, they’re trapped there until death.

If a person just… let’s say.. sits back and throws fireballs at anything and everything that moves, how balanced would that be? This is a gladiator arena type thing, so I’m probably gonna make it primarily melee combat, maybe with some javelins and other single use ranged weapons.

This is still being developed, idk.
 
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