Working as Designed The bestiary's sprites are a bit off

superwill771

Terrarian
Steam or GOG
Steam
Single Player/Multiplayer
Single
Operating System
Windows 10
Terraria Version
1.4.0
Controls Used
Keyboard/Mouse
The sprites here in the bestiary look a little bit distorted. Also the Dark Caster (and other skeletal enemies, including Skeletron) need to be resprited on par with the Angry Bones.
20200518091356_1.jpg
 
Last edited:
The sprites here in the bestiary look a little bit distorted. Also the Dark Caster (and other skeletal enemies, including Skeletron) need to be resprited on par with the Angry Bones.
View attachment 271371
I’m not seeing anything “distorted” with the sprites in your screenshot. They look fine to me. Also, not every enemy got a resprite, so it may be that you think some enemies need a resprite, but it’s not a bug if they didn’t get one. :)
 
I’m not seeing anything “distorted” with the sprites in your screenshot. They look fine to me. Also, not every enemy got a resprite, so it may be that you think some enemies need a resprite, but it’s not a bug if they didn’t get one. :)
This means it is one the NPCS and enemies suggestion forum to report outdated sprites.
 
Back
Top Bottom