Enjl
Cultist
A pretty simple suggestion, which would, in my eyes, add a lot of fun to fighting old bosses with your friends.
Basically, when a player defeats a boss, the message "Team [Colour of the Player's Team] has defeated [Boss]!" instead of "[Boss] has been defeated."
It's very minor, but would add the ability to Versus-co-op-fight bosses and try to beat your friends at defeating them. Players could make bets similar to "ooh if I get the last hit on this boss I get 65% of the loot and get rid of your 35%!"
When the player is on no team, the standard message would be displayed.
And while we're at it we could print total damage values dealt to a boss by a single player or team, if two or more teams fought a boss, adding a bit more variety to these optional challenges.
What do you think?
Basically, when a player defeats a boss, the message "Team [Colour of the Player's Team] has defeated [Boss]!" instead of "[Boss] has been defeated."
It's very minor, but would add the ability to Versus-co-op-fight bosses and try to beat your friends at defeating them. Players could make bets similar to "ooh if I get the last hit on this boss I get 65% of the loot and get rid of your 35%!"
When the player is on no team, the standard message would be displayed.
And while we're at it we could print total damage values dealt to a boss by a single player or team, if two or more teams fought a boss, adding a bit more variety to these optional challenges.
What do you think?