Fabsol
The Destroyer
Does your spritework not get enough representation? Do you want to be part of a mod team without the hassle of coding? Well, today may be your lucky break! The Calamity Mod (http://forums.terraria.org/index.php?threads/released-wip-calamity-mod.44065/) is a Released Work-in-Progress mod looking for aspiring artists to join the crew. All of the items in the Calamity Mod have solid code behind them, but the bulk of the sprites leave a lot to be desired aesthetically. Any applicants accepted into the team will be immediately upgraded to developer status with the task to resprite existing items at their leisure.
Applications will be arranged as follows: All you have to do to apply is resprite any one of the following melee weapons:
Once your sprite is complete, post it below, along with how long you've been spriting and roughly how many days out of the week you are willing to work. If you aren't accepted into the team, please don't be discouraged! Every applicant will be given specific feedback as to areas of improvement.
Thank you for your time,
MountainDrew
Credits to @SnugBoat for creating the idea and text for this thread.
Applications will be arranged as follows: All you have to do to apply is resprite any one of the following melee weapons:
Once your sprite is complete, post it below, along with how long you've been spriting and roughly how many days out of the week you are willing to work. If you aren't accepted into the team, please don't be discouraged! Every applicant will be given specific feedback as to areas of improvement.
Thank you for your time,
MountainDrew
Credits to @SnugBoat for creating the idea and text for this thread.