Razor_Typhoon
Golem
Is the height and weight necessary (considering a image might be able to tell how the height and weight would be.)
No, they aren't required.Is the height and weight necessary (considering a image might be able to tell how the height and weight would be.)
For the stats that means that all stats start at 10 before anything that changes them. You can then add 2 to one stat, 1 to another, and remove 1 from a third, and after that there wre the stat changes from species.I have a question, what does "base starting is 10" mean..?
can they Dragonwolf?I might join this if I could use a Decidueye (As an Avian character, because Alian's save file is probably gone by now), or if I can think of a new OC. (the height and weight numbers for Buizel and Floatzel messed up my plans to use Vest...)
Accepted, but maybe reduce the amount of corpses he can currently resurrect and control to only 2, as this is still pretty early.Name/Nickname/Alias:Serprus/The Necromancer
--=ATTRIBUTES=--
Species: True Naga
Appearance:
View attachment 353384
Sex & Gender: Male
Height & Weight: 2 meters in height, and 200 kg.
Alignment: Works for himself now.
Personality: Pretty selfish, and will try to manipulate people for his gain. He’s somewhat mentally unstable, and has been that way since he lost his job. Talking about his past makes him bitter. He uses his potential for intimidation to its fullest.
Known Languages: Common, Serpentine or whatever snake language is called (If there is one).
Backstory: Apparently he used to be a necromancer for a ruler in another place, but was banished from there. Now he roams the land, looking for a way back to power.
--=STATS=--
HP: 15
CURRENCY: 12
Strength: 12
Agility: 9
Endurance: 12
Knowledge: 10
Charisma: 9
Abilities: Any of these can be refused, I’m not entirely sure what kinds of abilities are allowed
Necro Stacks: Some of his abilities require Necro Stacks. Attacking grants him one, and some abilities can give extra. Necro Stacks cap at 12 and remain after battle.
Coil:
Until the end of his next turn, Seprus does 1d4 more damage with melee attacks and takes 1d4 less damage from melee attacks, as well as having -2 Agility.
Reap:
An attack with his scythe, he heals 1/4 of the damage he does, rounded up.
Cursed Flame:
A magical attack that can be used at a distance. It counts for Fire and Necrotic damage at the same time, and factors weaknesses and resistances for each when doing damage. The target then takes 1/8 of the damage done each turn for the next 3 turns. Using this attack requires 2 Necro Stacks, and doesn’t grant any.
Concentration:
Seprus gains 4 Necro Stacks. Until his next turn, he takes 1d4 more damage from attacks.
He’ll also have traditional controlling corpses thing, with a limit of 4 for now (or more if allowed).
Passive Traits: Serprus has advantage on rolls involving intimidation, used by or against him, and can go slightly longer without food than average.
Items/Inventory: Not sure if his weapon counts, but if it does then an enchanted scythe, a canteen with water and 6 CURRENCY worth of meat.
Text color: I‘ll decide on one eventually, but for now he won’t use one. I’ll let everyone know when I do.
For his attack abilities, I’m not sure what damage is appropriate, so I didn’t specify. What do you think would be good damage amounts for them?
The scythe can attack like a normal scythe, or use a slightly more powerful version of the attack that has life drain, which is what Reap is. That’s why I edited it to not be able to be used without a Necro Stack.And as for Reap, that sounds like just a normal attack with the scythe, so that would depend on the damage of the scythe. So is there anything special avout his scythe?
Also, are necro stacks physical objects?
Just gonna point out it's "drunkard", without the y.drunkyards
Alright. I'll get to work on a character soon.Yeah, you could probably have an Avian that looks like a Decicueye.