Xemgoa
Plantera
Edit #1: azumarill64 has corrected me that I did have a topic on it and it was met with positive results. I sincerely apologize for poorly remembering that aspect.
I made a suggestion back then about turrets being underpowered, and it got some positive comments on it. It got me thinking about how some people like the idea of a more persistent turret to exist in vanilla Terraria as a buildable, and some simply don't like the idea. Today I want to talk about that and see the communities opinions on the idea of turrets being in vanilla game, though I will have some rules at the bottom of the post.
I vaguely remember if Redigit said he wasn't going to incorperate turrets into the game either because of engine limitations or he felt his game didn't need it, we have turrets like the Queen Spider staff and the Staff of the Frost Hydra, but I want to talk about a turret that has defensive capabilities, and that could be persistently present in a world unless it gets destroyed or disable by some means.
A lot of people can debate on how fair and unfair a turret would be, from how fair it would be in PVE and PVP situations and not making the game too easy while allowing some breathing room for players to build or play in without some tedious threat chasing them (every monster has no sense of self-preservation, even when the player can clearly make short work of them near end game), or just have general disdain for a turret or they would feel they are comfortable already using the trap machines found ingame.
For this topic, I'd like to see everyone's opinion if a vanilla turret were to exist in game. What are your reasons for? reasons against? Any ideas to how to implement it into the game and balance it for PVP and PVE situations? The idea of how this could create more problems than good?
I don't expect an immediate answer, I'd like the reader to take their time carefully thinking this over, in the mean time I would like the reader to consider these rules while on this subject, to keep the topic engaging and avoid any unnecessary trouble:
(I might post my own opinion within this thread after letting some people post their own. I am all for a more persistent turret building that is fair to use in PVE and PVP, but I need to think how I will put it all together.)
I made a suggestion back then about turrets being underpowered, and it got some positive comments on it. It got me thinking about how some people like the idea of a more persistent turret to exist in vanilla Terraria as a buildable, and some simply don't like the idea. Today I want to talk about that and see the communities opinions on the idea of turrets being in vanilla game, though I will have some rules at the bottom of the post.
I vaguely remember if Redigit said he wasn't going to incorperate turrets into the game either because of engine limitations or he felt his game didn't need it, we have turrets like the Queen Spider staff and the Staff of the Frost Hydra, but I want to talk about a turret that has defensive capabilities, and that could be persistently present in a world unless it gets destroyed or disable by some means.
A lot of people can debate on how fair and unfair a turret would be, from how fair it would be in PVE and PVP situations and not making the game too easy while allowing some breathing room for players to build or play in without some tedious threat chasing them (every monster has no sense of self-preservation, even when the player can clearly make short work of them near end game), or just have general disdain for a turret or they would feel they are comfortable already using the trap machines found ingame.
For this topic, I'd like to see everyone's opinion if a vanilla turret were to exist in game. What are your reasons for? reasons against? Any ideas to how to implement it into the game and balance it for PVP and PVE situations? The idea of how this could create more problems than good?
I don't expect an immediate answer, I'd like the reader to take their time carefully thinking this over, in the mean time I would like the reader to consider these rules while on this subject, to keep the topic engaging and avoid any unnecessary trouble:
- A well developed topic/thesis/hypothesis is preferable, "too op" or similar comments without anything to support why they think a turret would be O.P. will be overlooked and ignored.
- Try to keep the conversation friendly and avoid hostilities, let's be mature about this.
- Arguments are fine as long as, if they get heated, the argument that will create a negative environment get's taken to someplace private and away from everyone else, so as not to cause a fight. Like using a private message to talk it over, and hopefully come to some friendly compromise.
- As usual, avoid racist, sexist or any hateful remarks. Also, no hateful "faux paw" remarks either.
(I might post my own opinion within this thread after letting some people post their own. I am all for a more persistent turret building that is fair to use in PVE and PVP, but I need to think how I will put it all together.)
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