tModLoader The Frontiers Mod

Discussion in 'Works-in-Progress' started by Masi0819, Apr 2, 2019.

  1. Masi0819

    Masi0819 Steampunker

    Banner(Main).png
    Welcome to the Frontiers mod. This is a mod focused on progression. Frontiers builds upon Terraria by adding 7 "Frontiers". Each frontier something in the world changes and might add new resources, enemies or bosses. Progression will be easily marked by killing the respective bosses and acquiring the respective items. There is a whole lot to do in The Frontiers Mod like exploring the unknown, venturing into the depths or uncovering the hidden past of Terraria.

    Progressing through time, our small world unfolds...
    Uncovering the hidden secrets, the prophecy foretold...
    The mystic glow, from the depths far below...
    One fateful blow, charging from the snow...


    6.24.19
    Be here...
    Features/Roadmap:
    Last Updated: (6/06/19, 5:12PM)
    • 72 Items completely planned for the first Frontier including things like the Tribal Hex, Hoarfrost Bow, Alpha's Boots and more!
    • 34 of the 72 items are sprited and ready to be implemented, which will begin soon!
    • 2 Bosses completely planned, “Alpha-Magnon” Summoned by using the “Frosted Medallion” and "The Frostwork Sultan" summoned by breaking the "Frostwork Wellspring"
    • Updates to the vanilla snow biome and various improvements to other biomes like new enemies in the Desert biome or abandoned mine shafts rich with ore and loot.
    The Team:
    Masi0819: Creator/spriter and conceptualizer.
    Ajricewiz: Lead Spriter.
    Maker of Scratchock Live™️: Boss designer and Spriter.
    Philbill44: Misc. Help and spritework.
    Cubedlight: Part-time Developer

    The Frontiers:

    1st Frontier:
    The new biome will replace/add-to most of the original snow biome in vanilla Terraria. The new biome will be harsher than the previous, things like slowed movement, reduced vision, and weaker attacks are all debuffs in this new Ice-age based biome. Huts that contain Cromagnon like tribal men are spread across the new biome. New ancient animals can be found like Wooly Mammoth, Sabertooth Tiger or even some mystical creatures like the Zendrae. The end of this Frontier will happen when the King Cromagnon is fought.

    1st Frontier.png
    Some First Frontier items!
    Verglas Armor, Brumal Pickaxe and others made from long frozen items from within the snow biome(Left).
    Tribal Spear, Sword and others made from the Cromagnon tribe living in the snow biome(Right).


    2nd Frontier: The "Primeval Forest" biome will begin to spawn new creatures as ancient life is seeping back into the planet. This biome will have new items, music, and new enemies like dinosaurs and giant bugs. This biome is aimed at personifying the Mesozoic era. A king T-Rex boss will be fought and this will trigger the next frontier to begin.

    3rd Frontier: This Frontier will begin after the King T-Rex is fought. A meteor will strike shortly after the boss dies. It will be a much larger impact crater than vanilla meteors. The crater will have new enemies, music, and ores. This Frontier signifies modernization of mankind. The player will be able to get new ores and weaponry from the crater. One might ask "Couldn't the player just get vanilla ores?" This is true, however, the ores from the meteor are supplements for early hardmode ores like cobalt. The player could choose to use cobalt but why install the mod then... After a TBD boss is fought you get a pickaxe which allows you to mind the core of the meteor(Previously un-mineable). This opens up a strange rune and begins the 4th frontier.

    4th Frontier: The rune that opened at the end of the 3rd frontier will change the world, making vanilla and frontiers enemies harder to fight. Also, the meteorite will have cooled down and won't damage the player when touched. Secret rune lairs are now hidden in caves and can be fought through to gather fragments of ancient material which summons Mystican, a rather hard boss. Once Mystican is defeated a portal can be activated in the main rune lair. A piece of "Ancient Tech" comes through beginning the 5th Frontier.

    5th Frontier: The Ancient Tech gathered from the rune portal will start dropping from enemies around the map. Once the player has accumulated enough, they can make technological weapons, crafting devices and more. Starting an informational era. The player has lots to craft and build in this frontier, things like quarries that automatically mine for you, ore scanners and warp lines are all things in this frontier. A boss is defeated and drops plutonium.

    6th Frontier: A nuclear frontier, the player has access to nuclear power and weaponry through crafting at a new station called the nuclear workbench. Most technological devices require energy and nuclear energy provides a new solution to power demands. Nuclear beams and bombs are weaponry all available to fight the bosses in this frontier (progression-wise this is post moon lord in vanilla). Multiple things like space pods and satellites will crash down and can be salvaged for parts.

    Final Frontier: The parts acquired from the crashed space devices can be used to craft satellites and long-range weaponry. Thrusters, tanks, and fins can be researched and built to form a rocket. The player can fuel and use the rocket to travel to nearby planets in the Terrarium System. There are two planets that can be explored with new enemies, music, bosses, and ores. There is a final boss but that is a surprise ;)
    We have a Discord server! Join up and see behind the scenes on the mod, get exclusive content and talk with the community! Early joiners(first 50) get the "From the Beginning" Role with exclusive access to the server, as well as being able to beta test the mod before it's official and main release.

    If you are interested in helping/joining the team by Spriting, Developing or making Music.
    Let me know by contacting me via Terraria Forums or the Offical Frontiers Discord Server!



    News/Updates:


    Update (6/06/19):

    I have been updating the forum a lot recently and it seems excessive and each update only adds a tiny bit to the overall post. So I have decided to step back and rather than constantly updating the forum, release a large forum revamp weeks down the road that will show off a much larger amount of new content. This will give the team a better chance to collect and grind away the mod in the shadows. See you all in a couple of weeks!

    Update (6/04/19):

    I have been hard at work spriting and planning stuff for this mod. The forum page has been updated and as you can see at the top there is a "Features/Roadmap" section. I added this to summarize the mod and show progress for those who quickly glance at the page and want a quick overview. The First Frontier is nearly planned and should be on track to begin development even before July! I added sprites to the First Frontier content preview that are much higher quality and placed better. The old sprite preview was poorly and quickly made, which was a mistake on my part. Of the 53 fully planned items, 24 are sprited. I hope you enjoy the new sprites and as always let me know what you think in the comments and see you next time...

    Update (5/30/19)Part II:
    After talking in many discords, forums and with other developers. Having the biome change with each boss seemed excessive and extremely hard to code. The original plan was to have the biome only transition three times but now the transitions will still happen just not contained in one biome that will be hard to code and mess up progression when played with other mods. Instead of the snow biome "melting" the Primeval Forest biome (which will be a new biome upon world generation and will remain untouched other than enemies that spawn etc..) the biome will become more active and transition into the 2nd Frontier. The meteor will not hit the snow biome it will hit part of the Primeval Forest just like a vanilla meteor but the crater will be bigger and have all the new ores and stuff. These are the only changes from the original plan, after the first three transitions the biome would've remained dormant anyways. The remaining 4 Frontiers come from small new changes to vanilla biomes and enemy drops. Boss spawn locations won't change either. I hope these moderate changes to the early game don't affect the community's enjoyment of the mod.
    - Masi0819

    Update (5/30/19):

    Please welcome our first coder/developer: CubedLight!
    The mod is coming along well and with our new coder, things will go even better. I have released the sneak peek a day early because I couldn’t wait, but please check it out! I can’t wait to show you what this mod is all about :)

    Update (5/19/19):

    I have updated the post heavily and added tons of information about the mod, check it out and let me know what you think! June 1st is fast approaching...

    Update (5/12/19):

    The Discord Server has been revamped and now the invite code works! Join up!
    I have been hard at work on the mod, prepare for a little sneak peek on June 1st!

    Update (4/23/19):

    I have further planned recipes and ingredients for the first frontier. In addition, I have created a couple of mobs in the biome. I have also begun spriting a couple of things.
    In the coming days, I will release the header that I have made.
    As always let me know if this mod sounds interesting, right now it isn't high on my priority but if lots of people are interested I can devote more time. :happy:
     
    Last edited: Jun 12, 2019 at 3:31 AM
    PhilBill44 likes this.
  2. Sora_92

    Sora_92 Terrarian

    Interesting idea.

    I thought though first when you said technological advancement, etc. that it's like stone age --> ancient age/antiquity --> medieval --> premodern --> modern --> digital/future
    the ice age, then dinosaurs then alien or whatever sounds much more chaotic tech-wise... but terraria is kind of like that to begin with.

    but how would biomes change from one to another? like snow, then turning into forest then whatever? what would trigger these changes, what would happen with structures of previous frontiers, etc.
     
  3. Masi0819

    Masi0819 Steampunker

    The Biome would change by defeating the respective boss, and time will also play a factor. A day or two at most.
    The progression will go a little quicker than you might've thought. The 5th frontier is when technology starts becoming a key part, here are the 7 Frontiers in one word.
    1st Frozen
    2nd Forest/tribal
    3rd meteor
    4th mystical
    5th technological
    6th nuclear
    Final Space
     
  4. Sora_92

    Sora_92 Terrarian

    I'm still not quite sure how would they change. Like what about structures, etc.? And what about modifications the players do on the biome?
     
  5. Masi0819

    Masi0819 Steampunker

    So the first frontier which is in the snow biome would have the Tribal Huts with chests. When the tribal boss is defeated the biome will slowly melt over the next few days, this will be done by an "X" amount of snow tiles being converted into our new forest tiles. The huts will become run down once the biome is officially converted. That happens exactly 2 full days after defeating the mini-boss(this is only for the frozen frontier btw). Any modifications to the biome or huts won't matter, all snow tiles will be eventually made into forest tiles. player built structures that aren't part of the world gen are exempt. large trees grow over the next two days also. The structures generated below and aboveground stay the same, the tiles just change. That is different for the meteor though, only a small amount of pre-gened structures will remain after impact. Think normal meteor impact, but a lot bigger and more detailed.
     
  6. Sora_92

    Sora_92 Terrarian

    That sounds complex and difficult to code I guess, but my main concern is more that biomes that change, or things that affect the world changiing/destroying tiles beyond the players' control are rare, I guess and probably because such changes are usually not well received by the players.

    Would if affect the actual snow biome generated upon world generation? or some biome unique to this mod?
     
  7. Masi0819

    Masi0819 Steampunker

    This would be built into the snow biome similar to the glacier from tremor. Some existing snow biome would remain. So to answer your question. It would effect the world generated biome a little. I wanted this mod to be different and I see a changing, living breathing biome as something new. This biome will be roughly half of the existing snow biome, think of this biome as a canvas for each frontier. Snow, melts becomes forest, meteor hits. Only changes will happen in this biome!
     
  8. lokopolo5435

    lokopolo5435 Plantera

    Very interested, i hope to see more
     
    Masi0819 likes this.
  9. Masi0819

    Masi0819 Steampunker

    Thank you!
     
  10. Masi0819

    Masi0819 Steampunker

    Added tons of info about the mod, check it out!
     
  11. PhilBill44

    PhilBill44 Skeletron

    This looks like a pretty cool mod. I'll give it a download when it comes out:D
     
    Last edited: May 21, 2019
  12. Masi0819

    Masi0819 Steampunker

    Thank you! I have no idea when it’ll be out for download but I’m thinking early supporters like you will get a chance to test a beta!
     
    PhilBill44 likes this.
  13. Masi0819

    Masi0819 Steampunker

    We have a coder!
     
    Animus Viral likes this.
  14. CubedLight

    CubedLight Terrarian

    Hi everyone,

    I'm a friend of Masi0819 IRL and I offered to help out with this mod. I don't want to over commit to this project as I have a lot of other things in my life keeping me busy and the reason I am doing this is solely out of my own curiosity and I am not getting paid, but I'm hoping to at least help this project get up and running. I definitely think that what he is proposing right now is a little over ambitious and will need to be scaled back some. I will be talking to him today about making some changes so expect an update soon.
     
    Masi0819 likes this.
  15. Masi0819

    Masi0819 Steampunker

    Hello Cubed! I will be providing an update on the mod plans at 4:30pm et. Don’t worry not a whole lot is changing!
     
  16. Extender40

    Extender40 Terrarian

    This looks like a really cool mod! Are there any support banners coming soon? Keep up the nice sprites!
     
    Masi0819 likes this.
  17. Masi0819

    Masi0819 Steampunker

    Thank you! It means a lot! I haven’t thought about support banners yet but I’ll work on some and release them in the coming weeks.
     
  18. Lazyshadow

    Lazyshadow Terrarian

    This sounds like a great mod! However, I fear that the textures might be sub par, such as the title.
     
    Masi0819 likes this.
  19. Masi0819

    Masi0819 Steampunker

    I’m working on a better title, and the title isn’t a great representation of the textures. Thank you for your feedback and I hope you can enjoy this mod one day!
     
  20. Masi0819

    Masi0819 Steampunker

    Sprites are here! Check out the new preview content now!
     
    PhilBill44 likes this.