tModLoader The Galactic Mod!

5/25/24: Asteroid Behemoth Rework v1.3.5.1
v1.3.5.1 "Asteroid Behemoth Rework"
Sagitta/Cassiopeia/Gemini Star targets no longer count towards max NPC counts
Fixed boss damage doubling
Reworked Asteroid Behemoth
Updated description

5/26/24: Asteroid Behemoth Rework v1.3.5.2
v1.3.5.2 "Asteroid Behemoth Rework fixes"
Asteroid Behemoth correctly despawns
Asteroid Behemoth projectiles make sound
Increased Behemoth Laser velocity
Increased Asteroid Servant projectile velocity
 
The Galactic Mod now works with Multiplayer! Update it to v1.3.5.3 to use it.

v1.3.5.3 "Multiplayer Fix"
Increased Behemoth Laser speed
Recolored Supreme Flare Gun
Massively shortened Kryokeen bullet hell
Fixed NPC despawning not dying glitch
Fixed obsolete Bestiary code
Removed Bag Merchant
Updated description
 
I downloaded it, will it interfere with Calamity?
 
I downloaded it, will it interfere with Calamity?
They shouldn't interfere, I've tested it before

If it does, please notify me so I can fix that
 
It doesn't, I looked
English or Spanish?
 
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Does this mod disable the rod of harmony completely? (If so, please add a config that reenables it, if not, then Thorium is the culprit)
 
Does this mod disable the rod of harmony completely? (If so, please add a config that reenables it, if not, then Thorium is the culprit)
I would be rather suprised if it were Galactic.
But I cannot confirm that for certain.
 
Does this mod disable the rod of harmony completely? (If so, please add a config that reenables it, if not, then Thorium is the culprit)
I don't recall ever doing that, but I'll check

EDIT: I made it post-Galactic Peril
 
I haven't been posting updates here for a bit, so here's some of the patches that have been released since I last posted.

v1.3.6.14 "Boss Damage Patch"
Fixed boss damage glitch
Fixed Galactic Bolts not dealing damage

v1.3.6.13 "Oceanic Bolt Patch"
Fixed Oceanic Bolt being uncraftable

v1.3.6.12 "Jan 2025 Patch"
Added The Great Slime Amaglamation's Theme
Shade Scale is no longer consumable, but now requires Nautilus Amalgam
Added Music Box (Amalgamated)
Fixed Firenado glitch

v1.3.6.11
Royal Shield now requires 25 bars and 4 Rubies instead of 20 bars
Royal Shield now grants -2 defense
Reduced Hellfire Dragon damage (Temporary Fix)
Added 'Rebalances.txt' to summarize Vanilla changes

v1.3.6.10
Changed Demon Flame sound
Improved Sword Slash projectiles
Hellfire Essence should be dropped in the Underworld again

v1.3.6.9
Buffed Elemental Chakram damage
Fixed Energy Bar still appearing when disabled
Heavily reduced Great Slime Amaglamation damage (Temporary Fix)
The Great Slime Amaglamation now has a timer to prevent attacks from taking too long

v1.3.6.8 "Temporary Boss Damage Fixes"
Fixed Holy Protection always active
Buffed Terrager damage
Heavily reduced Soul Snapper damage (Temporary Fix)
Reduced Kryokeen Bullet Hell damage (Temporary Fix)
Increased Holy Weaver ingredient cost

v1.3.6.7 "Use Style Fix"
Halved Desert Spirit defense
Lowered Torrential Bow drop rate from 5% to 1%
Frost Star primary projectile deals more damage, but shards deal less
Modded boomerangs now use the same animation as most boomerangs
Chakram now travels less far, but has increased damage
Modded throwing knives now use the same animation as most throwing knives
Halved Sandstorm shoot speed
Cursed Harpy Chalice can now be crafted

v1.3.6.6
Updated description
Reworked Sky God

v1.3.6.5
Slowed down Asteroid Behemoth lasers
Ported mod to October 2024 Stable

v1.3.6.4
Fixed ore generation issue
Fixed WoF crash

v1.3.6.3
Updated description
Remade Jormungandr's Roar
The Ocean Shrine will now spawn opposite from the Sulphourus Seas (Calamity or Calamity+Thorium) or opposite from the Aquatic Depths (Thorium w/ no Calamity)
Ore Spawning now uses OreRunner instead of TileRunner
Ores should no longer spawn in trees

A quick summary of the main changes is fixing ore related issues, balancing, the Sky God rework, new music, and the boss damage fix.

If you have any issues please report them here, on the Discord server, or on the mod's steam page.
 
Does anyone know how to get the dune wader's vase?
 
The March Patch is now out!

Desert Spirit drops Dune Wader's Vase
Deerclops drops Frostburn Fountain
Removed Toxotai and Granite Core
Resprited Iridium Bar
Revamped Asteroid Bar into Asteroid Hunk
Feather, Star, and Sky weapons and armor are now crafted at a Sky Mill
Cursed Harpy Chalice is now crafted at a Sky Mill
Fixed Ursa Major being uncraftable

Does anyone know how to get the dune wader's vase?
It should be in the Desert Shrine that generates in the Desert.

It is now also dropped by the Desert Spirit.
 
Hmm… looks cool. Maybe I’ll give it some attention.
 
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