Ooo, grabbed, I'll be testing that later :3 Not starting a playthrough just yet, waiting until I get all my big mods atleast started and released, but definitely should help, used to drive me insane running around sorting things forever.
For the post editting, yes, it is very very broken. It also breaks the code, modifying it on you between edits. I personally modify my threads in code in a text editor, and have the code saved in my documents. I just copy the entire code and repaste it into the topics when editting, seems to avoid all problems.Here's
anothertwo more updates for anybody out there. Full update notes/rambling at the top of the OP, but short version is that I fixed some bugs, tried to make things act more accurately like vanilla, and upped the number of categories to 42 or some number.
The 2 updates -- 1.1.2 and 1.1.2a -- are mostly exactly the same, except that 1.1.2a includes my version of a shift-left-click-to-move-items-between-inventories functionality and yes I know I said I wouldn't do that but I did because reasons and also mine works for the craft-guide slot and you can read all about it in the top post!
Once again, thanks for downloading! Please hit me up with comments, criticisms, critical issues, and cowabungas. Happy sorting!
EDIT: AAAAAAARRRGGHH WHY ARE SPOILERS SO HARD and why is the line-spacing always messed up in my first post, no matter what I do??? You know, I actually took a class on that proverbial "Rocket Science" back in college and survived without too much cerebral damage--but using the rich text editor on this website makes me feel like my brain is melting out my earrrrrssssss ......
Okay, yes, I feel better now. Sorry all. Carry on.
Haha, you and I found ourselves in the same boat! I'm happy this helps you too. I do plan to keep working on the mod for a little while, assuming life doesn't get in the way. If you have any ideas or suggestions on how to make it "even more amazing than amazing" I'd love to hear them!This mod is amazing and wil fix my problem, problem being to much stuf everywhere XD haha.
I hope you wil keep working on this mod and make it even more amazing than amazing.
Thanks, I'll give this a try. I actually have a full readme done up in Markdown (so much quicker to create nice--if not terribly fancy--html docs); would be great if I could just attach that. I've tried copy-and-pasting the rendered HTML, but the results weren't always something to smile about. Maybe I'll see if I can copy the generated code, instead.For the post editting, yes, it is very very broken. It also breaks the code, modifying it on you between edits. I personally modify my threads in code in a text editor, and have the code saved in my documents. I just copy the entire code and repaste it into the topics when editting, seems to avoid all problems.
Did you import your world or character?I can also confirm @Ne Obliviscaris 's issue of hell biome enemies spawning higher then usual- although it seems to happen incredibly rarely for me- on occasion I'll see a bone serpent or one of the hell enemies from one of my mods (Thorium probably.) spawning higher then usual too.