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I'm wondering if I should make an archer character. I mean, I have kind of wanted to make one for some time now, but I really can't think of much in world justification for a character to use a bow when weapons that are just objectively more effective and simpler to use are quite easily available.
 
I'm wondering if I should make an archer character. I mean, I have kind of wanted to make one for some time now, but I really can't think of much in world justification for a character to use a bow when weapons that are just objectively more effective and simpler to use are quite easily available.
*looks at Skyrim*
 
I'm wondering if I should make an archer character. I mean, I have kind of wanted to make one for some time now, but I really can't think of much in world justification for a character to use a bow when weapons that are just objectively more effective and simpler to use are quite easily available.
Well, bows are sometimes used for being harder to track than firearms. So could be used for stealth I suppose.
Maybe it could be better used with magic in some way? Like altering the shots somehow with magic?
 
Either that or specifically anti-magic.

Though the reason for why a bow could change things as well. Like maybe they group up with a bow, or use a bow while hunting, stuff like that.
 
Meanwhile the only characters of mine that use guns are the ingame characters that actually use guns. This currently includes Anaster as the only one I can think of.
 
Noah and Jay used to have guns, but due to personal preferences I changed it to a bow and a crossbow respectively.
...okay, fine, Jason has a gun, but it doesn't fire bullets, it fires energy shots.
 
A lot of my characters that see combat are from a modern setting as well however, most of the fantasy ones I have right now non-combat characters.
 
A lot of my characters that see combat are from a modern setting as well however, most of the fantasy ones I have right now (in-quote edit: think you missed an "are" here) non-combat characters.
(In-quote edit notice)
Yeah. Most of my characters are generally more fantasy-based, with only one of my worlds lacking a magic system.
Though I think my preference towards bows might also be a result of my dislike for sudden loud sounds. I get startled way too easily by those.
 
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