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Either that or specifically anti-magic.

Though the reason for why a bow could change things as well. Like maybe they group up with a bow, or use a bow while hunting, stuff like that.
 
Meanwhile the only characters of mine that use guns are the ingame characters that actually use guns. This currently includes Anaster as the only one I can think of.
 
Noah and Jay used to have guns, but due to personal preferences I changed it to a bow and a crossbow respectively.
...okay, fine, Jason has a gun, but it doesn't fire bullets, it fires energy shots.
 
A lot of my characters that see combat are from a modern setting as well however, most of the fantasy ones I have right now non-combat characters.
 
A lot of my characters that see combat are from a modern setting as well however, most of the fantasy ones I have right now (in-quote edit: think you missed an "are" here) non-combat characters.
(In-quote edit notice)
Yeah. Most of my characters are generally more fantasy-based, with only one of my worlds lacking a magic system.
Though I think my preference towards bows might also be a result of my dislike for sudden loud sounds. I get startled way too easily by those.
 
The only ones that comes to mind for me is that ROR2 bandit concept I haven't gotten started on yet, Caba Tev (if you can count a syringe gun as a gun), and Floaty!Dark with his mini-gun turrets.
For me it's just Anaster (being my ranger character), and technically Jason but his gun fires energy shots.
I'm not counting Aili until the EMD run progresses more.
 
I'm honestly happy with what I have in mind for the EMD characters so far though. Especially Natalie, and Lian & Birche as well.
 
I imagine that every time Natalie runs off for any reason, Sora just follows her, and afterwards Lian and Birche just agree "let's follow those two before they get themselves killed with their Nonexistent health."-
 
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