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Following Blender tutorials ðat all start on some menu i've never seen or heard of and don't boðer explaining how to get to it are just so fun. Of course everybody knows what ðe N menu is and how to add an empty.
 
Following Blender tutorials ðat all start on some menu i've never seen or heard of and don't boðer explaining how to get to it are just so fun. Of course everybody knows what ðe N menu is and how to add an empty.
Yeah, a lot of tutorials are like that... Messing around is the best way to learn how a program works, and unfortunately it's really hard to just mess around when you WANT to learn something.
 
I was trying to align a surface to a plane, so i could convert ðat slice of my model to an SVG file and edit it in Inkscape, and after a couple hours of frustration i set ðe camera angle to straight down and took a screenshot. Tomorrow when i'm ready to deal wið ðis again i'll trace it and have ðe ðing.

It's for a shogi set i want to 3D print, so i suppose i will have to figure out how to align ðe surfaces later when it's time to set ðe designs into ðe faces. I suppose i could make ðe pieces flat instead of wedges, and ðen i'd only have to deal wið 90° angles. Or i could take ðe really easy way out and print a set someone else designed (instead of just using someone else's basic piece shape) but i can't find a set wið designs i like.
 
A
I'm gonna draw Inith today

Edit:
20241015_101129.jpg
 
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