Smackydafrog
Terrarian
Thanks for clarifying! Well, only do the walkthrough if you'd like, no pressure. (I was actually wondering about a video-based walkthrough)
I kinda want to suggest this to happy days or chippy gaming. I can just hear happy screaming no and making owl noises and chippy "oh god dammit".
lightbowser1
Duke Fishron
why not both of them having this mod and thorium together AND finally happy plays the healer class.I kinda want to suggest this to happy days or chippy gaming. I can just hear happy screaming no and making owl noises and chippy "oh god dammit".
General Milky
Terrarian
The thing is, this mod is NOT good for anyone other than experts who can gofast. It is, at its core, a speedrun mode, the default settings are pretty tight, and trying to include modded bosses and the like in the run makes it even tighter.
If you want to kind of take your time and explore other mods like Thorium or Calamity or whatever, Lunatic will only interfere and rush you past entire chunks of content. However, if you want a gimmicky challenge playthrough, it's pretty fun.
If you want to kind of take your time and explore other mods like Thorium or Calamity or whatever, Lunatic will only interfere and rush you past entire chunks of content. However, if you want a gimmicky challenge playthrough, it's pretty fun.
hamstar
Terrarian
You can adjust config settings to have more time for non-rush playthrough. Also, modded bosses now count towards extending the time, so their respective quest branches are not wasted.The thing is, this mod is NOT good for anyone other than experts who can gofast. It is, at its core, a speedrun mode, the default settings are pretty tight, and trying to include modded bosses and the like in the run makes it even tighter.
If you want to kind of take your time and explore other mods like Thorium or Calamity or whatever, Lunatic will only interfere and rush you past entire chunks of content. However, if you want a gimmicky challenge playthrough, it's pretty fun.
General Milky
Terrarian
Really? I've never been able to get him to accept a modded boss mask, and assumed support was something individual mod makers had to do themselves.
hamstar
Terrarian
I (semi) recently added a feature to drop generic mask items on behalf of each modded boss, countable for time extensions (also they're wearable; textured with the boss's map icon). These are not required for completion, currently. I'd planned to add a proper API for this, or maybe even (optionally) use the Boss Checklist mod, if possible.Really? I've never been able to get him to accept a modded boss mask, and assumed support was something individual mod makers had to do themselves.
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General Milky
Terrarian
I (semi) recently added a feature to drop generic mask items on behalf of each modded boss, countable for time extensions (also they're wearable; textured with the boss's map icon). These are not required for completion, currently. I'd planned to add a proper API for this, or maybe even (optionally) use the Boss Checklist mod, if possible.
Does a config file need edited to make this happen? I just tested Grand Thunderbird in both a Normal and Expert world, and nada.
hamstar
Terrarian
Shouldn't. That might be a bug. I'll have to test it.Does a config file need edited to make this happen? I just tested Grand Thunderbird in both a Normal and Expert world, and nada.
orian34
Golem
Yeah, please note that I was in french-vanilla(almost no mods, and mostly none that impact the gameplay). So adding more mods may become harder(or probably easier because of the OP items).
Maybe once I get a new computer(since my good laptop broke for no reason :/), I'll think about re doing a playthrough. Dunno about the video tho.
Maybe once I get a new computer(since my good laptop broke for no reason :/), I'll think about re doing a playthrough. Dunno about the video tho.
Daяk Acheron Sunsєt
Terrarian
Excuse me, but I was hoping you might be able to answer a question of mine.
Does the doomsday timer from this mod begin when you start the world itself, or does it only begin when you get the Lunatic NPC as part of your town? Thanks in advance!
Does the doomsday timer from this mod begin when you start the world itself, or does it only begin when you get the Lunatic NPC as part of your town? Thanks in advance!
orian34
Golem
when you start the world. Would be too easy otherwiseExcuse me, but I was hoping you might be able to answer a question of mine.
Does the doomsday timer from this mod begin when you start the world itself, or does it only begin when you get the Lunatic NPC as part of your town? Thanks in advance!
ChippyGaming 🌳
Terraria Enthusiast
I might have broken something?
I created a world, built a house (killed nothing) THEN turned on the mod, and the lunatic arrived BUT there isn't any form of countdown or anything?
can anyone help?
I created a world, built a house (killed nothing) THEN turned on the mod, and the lunatic arrived BUT there isn't any form of countdown or anything?
can anyone help?
orian34
Golem
you can talk to the lunatic and one of his message will have a numbers of days before the end.I might have broken something?
I created a world, built a house (killed nothing) THEN turned on the mod, and the lunatic arrived BUT there isn't any form of countdown or anything?
can anyone help?![]()
Also, nothing is happening for now because you have a longer time at the beginning to get equipment and defeat the first bosses
You'll soon regret not having a good gear and defeated bosses.
edit :
It could also possibly be because you created a world prior to activating the mod. I think there's a feature preventing that to prevent destroying old worlds(and cheating, cough cough) by accident. Needs confirmation.
ChippyGaming 🌳
Terraria Enthusiast
you can talk to the lunatic and one of his message will have a numbers of days before the end.
Also, nothing is happening for now because you have a longer time at the beginning to get equipment and defeat the first bosses
You'll soon regret not having a good gear and defeated bosses.
edit :
It could also possibly be because you created a world prior to activating the mod. I think there's a feature preventing that to prevent destroying old worlds(and cheating, cough cough) by accident. Needs confirmation.
I got scared because I thought you would be a visual countdown haha!
I'm 3 bosses in (with no cheating) Eye of Cthulhu, Eater and King Slime and he hasn't spoken about time to me, only taken me about 5 Terraria days so far
hamstar
Terrarian
You're good, then. I'm already working on an improved indication of time remaining with the next version. Meanwhile, the only thing to keep in mind when talking to the npc for now: No news is good news!I got scared because I thought you would be a visual countdown haha!
I'm 3 bosses in (with no cheating) Eye of Cthulhu, Eater and King Slime and he hasn't spoken about time to me, only taken me about 5 Terraria days so far
hamstar
Terrarian
KirbyMaster500
Skeletron Prime
Hmm, a game that once served no purpose to me other than kill bosses is now a race before the world's end? I think I'm interested. 
Smackydafrog
Terrarian
I have a convenient list of bosses if you want to use it for the mods that don't support boss checklist.
lightbowser1
Duke Fishron
create a new world an get the "game over"i wanna see an image of the apocalypse... .-.
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