the first prism
Eye of Cthulhu
Note: This game requires 2 or more characters to start.
Welcome to.......
THE MASSIVE FIGHT!
This is a seemingly endless arena , where killing people is the only goal. But how do you kill people?
When you start off a game, you will be able to create a character. This can have any ability you like, so long as the technology is available in the real world.
Character template
Name of character
Gender
Primary weapon with damage and ammo (if that applies)
Secondary weapon with damage and ammo (if that applies)
Hp (100/100 if not been attacked)
One active skill (affects weapons)
One passive skill (affects other)
One gadget (grappling hook eg)
Now, onto damage.
Each weapon has a base damage of 30 if its melee, and 20 if its ranged. However, each ranged weapon can fire 1,2,4,5,10 or twenty shots.
The formula for the damage is 20/x
Finally, the battle field will change every week.
Note: Posting more than once a turn is forbidden
The battlefield will change every turn in : Visibility, structures and other changes.
Happy fighting!
Welcome to.......
THE MASSIVE FIGHT!
This is a seemingly endless arena , where killing people is the only goal. But how do you kill people?
When you start off a game, you will be able to create a character. This can have any ability you like, so long as the technology is available in the real world.
Character template
Name of character
Gender
Primary weapon with damage and ammo (if that applies)
Secondary weapon with damage and ammo (if that applies)
Hp (100/100 if not been attacked)
One active skill (affects weapons)
One passive skill (affects other)
One gadget (grappling hook eg)
Now, onto damage.
Each weapon has a base damage of 30 if its melee, and 20 if its ranged. However, each ranged weapon can fire 1,2,4,5,10 or twenty shots.
The formula for the damage is 20/x
Finally, the battle field will change every week.
Note: Posting more than once a turn is forbidden
The battlefield will change every turn in : Visibility, structures and other changes.
Happy fighting!
Last edited: