Oh okay. Thanks for the information.That's storage. It wouldn't help. If something gave you that amount of RAM I would be frantically searching for something like that for other devices.
Can you explain it to me please?That kind of storage (call it disk space, for simplicity) isn't the problem. It's the RAM.
Really? I found a USB flash drive that gives me 116Gb for my xbox. I can download games on it but I can take it out and it's not on my main storage.
Ohhh Thank you!This won't be the most technically perfect description, but here goes anyway.
What you have (the USB flash drive, as well as your Xbox's hard drive) is data storage. Its basically for recording and keeping data available for the long term; data you've saved on a game 6 years ago would be saved on the hard drive, as well as all of your world/player saves, screenshots, the actual game data themselves when you download or save them to your HD. Loading data from the HD takes a little while, though its still pretty fast, so while it can be used to access information, it has a delay. You could think of it as long term memory.
RAM is the memory that is used to keep all of the currently loaded data "active" and quickly accessible. So while all of your saves are recorded on your HD, when you load up Terraria, "what's going on in the world right now" is loaded in RAM, so that it can be very quickly accessed and changed. Everything active in game has to be handled by RAM all at the same time, and no amount of extra Hard-drive space can be substituted for it. If your HD is your long term memory, you could think of RAM as your short term memory; imagine trying to keep a random string of numbers in your head at once without being able to memorize them. You can probably keep maybe 6-8 of them at a time, but after that, its too hard to keep track of it all. That's basically how RAM works (except RAM will be loading thousands or even millions of things at once). And that's where hardware limitations hit Terraria very hard, because of how the game has to keep a lot of content "active" at once in the RAM.
Hope that makes sense.
No it's not. It's pretty much as powerful as the PS3.Also, important note. PSVITA IS NOT LAST-gen, it's classed as 8th gen, the same generation as ps4 and Xbox one. It's considerably more powerful than a PS3. Please, if you can find a way to get 1.3 on the vita, don't give up on it
I play PC terraria so I can already play with 1.3 content but it's good to know that I can go on my Xbox One aswell and play with it.Now it's just the long wait to see what it'll feel like.So much news! 1.3 for current gen, everyone will be excited! Welcome to the community Pipeworks I'm sure everyone is glad for the update!
NICE!!!!! THANKS FOR THIS INFOMATIONYes, the plan is to have 1.3 content out for mobile around the same time as consoles.
I am not questioning your expertise, but if both Re-Logic and 505 Games, two companies with extensive experience with Terraria's format as well as software development in general, say that it can't be done, you'll have to support that claim incredibly well to convince me.PSVita CAN handle the magnitude of the 1.3 update, provided a competent developer could give it a makeover.
I am not questioning your expertise, but if both Re-Logic and 505 Games, two companies with extensive experience with Terraria's format as well as software development in general, say that it can't be done, you'll have to support that claim incredibly well to convince me.
there is a difference between being impossible and being time consuming
I'm sure there are many optimizations that could be made within the code to make it use ram more efficiently and I know there are ways to optimize 2d graphics without sacrificing any quality but again both of these things are easier said than doneTime has nothing to do with it. Its an issue of sacrificing quality and cutting corners to "make it work", and walking away with an unsatisfactory product.
I know the feeling mate. Those thousands of hours, and for what? (Sad violin starts playing in the background) even though we won't be getting 1.3, we'll at least have each other to play with.well looks like ill no longer be playing terraria because the vita version was THE BEST way to play the game but ive already collected everything currently in the game and was hoping for 1.3
Here's an old screenshot of mine from getting 1.1 ported on a GameBoy advance. I like referring to this screenshot as it's very inspirational towards me as a modder. If it works, they should try itI am not questioning your expertise, but if both Re-Logic and 505 Games, two companies with extensive experience with Terraria's format as well as software development in general, say that it can't be done, you'll have to support that claim incredibly well to convince me.
While I understand and truly respect you and the teams descision to do this, time was ironically the only constraint that had an impact on the quality. The psvita's low sales often makes multi-platform developers overlook the vita, and release multi-platform updates when the more marketable home console versions are finished, often releasing unfished updates for the vita to coincide with the same updates more polished release on the other consoles. If that makes senseTime has nothing to do with it. Its an issue of sacrificing quality and cutting corners to "make it work", and walking away with an unsatisfactory product.