tModLoader The Perplexity Mod

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Renk

Golem
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Content Mod Created and Directed by DaysGone (RainnyDays)

Information:
A content mod that has no real theme. It will have several sub themes that are completely built upon, but no stable complete theme. As stated before, this mod is a content mod. Containing a bit of everything, somethings will be more unique than others. The dev team will try and keep everything balanced with the vanilla game until it reach post Moonlord.

Looking for Spriters

Join the Perplexity Discord Server!


Perplexity Mod Wiki

Download:
0.1v Release on tMod Mod Browser
Direct Download

Developers:
Rainn - Director, Coder
@IDGCaptainRussia - Coder
Crossknight - Spriter
Wild Woof - Spriter
Wafflebear/FedoraStoat - Idea creator


Firebreak Set:
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A set of tools crafted from Burning Souls. Burning souls are dropped from every hell enemy in pre-hardmode. This set is one of the last sets in Pre-Hardmode in Perplexity.
(This may be pushed to Early-Hardmode)

Burning Souls:
Dropped by all enemies in hell during Pre-Hardmode. Each enemy will drop 1 100% of the time.

Atomic Judgement (Firebreak Scythe):
A boomerang weapon that shoots 2 projectiles, with a total of 35 damage 2x.

Reign of Terror (Firebreak Bow):
Shoots 2 projectiles at the cost of 1 at 28 damage.

Nuclear Annihilation (Yo-Yo):
Shoots 2 projectile upon use, 1 projectile moves in a chaotic manner for 5 mins, then returns to the player. This does 32 damage.

Thermodynamic Horror (Firebreak Sword):
Does nothing super special, does flat 32 damage.


Firebreak Armor:
25 Defense total, Set Bonus (In future) inflicts On Fire debuff to enemies and does thorns upon taking damage.


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Deceased Armor:
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Deceased armor is a direct upgrade to Necro armor. It increases your Ranged damage by
10% and gives you a total of 22 Defense.



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Parasitic Hive:
The Parasitic Hive spawns upon the death of the Wall of Flesh. It acts similar to the Meteor, it spawning upon a boss's death and initiating a message. This biome introduces a new boss, items, armor, and much more to come. The lore behind this biome is in heavy WIP.

Lunacy Tools.:
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Mined from the Parasitic Hive, technically the first set in hardmode (So you don't have to get Cobalt and such first thing.)

Florae Scourge:
A new mini-boss that is intertwined in the Parasitic Hive.
This boss is meant to be fought in between WoF and the Mechanical Bosses. Containing only 1 stage, it does feature a few unique attributes no boss has that early in hardmode.
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Drops:
The Afterburner:

???
A ranged weapon that does a new type of damage (This may be removed in the future).
It does 30 damage constantly and uses normal bullets
Has a 50% chance of not consuming ammo.

Reaver of the Cosmos
:
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A new sword that comes to this mod. During use, it will shoot a puff of dust that stays
for 5 seconds, doing constant damage to enemies.


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Credits:
@StargazerSammie : Dreadwood idea!
BlushieMagic: tModLoader
Relogic: Terraria
IDGCaptainRussia: Code for several things, mainly bosses.
RiverOaken: Contributing sprites
Hallam_9K: Helping with code
Zevix: Code and Testing
Jopojelly: Boss checklist + support



Support Banner:

Good Banner:

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Evil Banner:
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Last edited:
This mod will need a music developer in the mere future.
Also another programmer would also be wonderful.
 
Seems interesting so far. Can't wait to see how it turns out!

Edit: You might wanna change the discord link location, it sends ya to the Dev Chat.
 
Added release date to the forum, only public beta so don't be alarmed with some bugs n' stuff!
 
Hey just gonna congratulate you on the release!
This came sooner than expected, but hey! Now the impact is real!
I hope this mod goes places.
 
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