tModLoader The Ranger

Zman350x

Steampunker
The Ranger
By: Zman350x
[Alpha] v0.1.1.4

Available through tmodloader

A note from the Developer/sprite artist/publisher/all other jobs
The Ranger is a mod I just started on. Currently, it adds some generic items and a boss that all seems random and out of place but, will all make sense in later updates. The mod is a work in progress and like all things, still needs to develop over time. If you have any suggestions leave them in a reply. I will try to make the mod better with each update. For now, there isn't much for me to say other than, I hope you enjoy and thank you for playing.

-Zman350x

In the mod


The mod currently adds:

1 Boss(and boss related items, ex. trophy)
3 Swords
1 Bow
3 Guns(That fire a special type of ammo)
1 new type of ammo(for the guns)
1 crafting station
1 explosive
1 magic throwing weapon
1 expert mode loot bag(from the boss)
1 pet
2 crafting materials
3 accessory

There is now a way to craft glowing mushrooms and blowpipes.

Change Log

0.1.1.4


+ Devourer Stone(accessory)
+ Tentacle Stone(accessory)


0.1.1

+ Freeze Dried Gel(used in crafting)
+ Magnetic Stone(used in crafting)
+ Meteor Stone(accessory)

and

Nerfed Weapons
New Crafting Recipes
Fixed item rarity and sell value
additional bug fixes


0.1.0.47


Fixed Icon

0.1.0.4

Icon


0.1.0.3

Initial Release: Includes the following

1 Boss(and boss related items, ex. trophy)
3 Swords
1 Bow
3 Guns(That fire a special type of ammo)
1 new type of ammo(for the guns)
1 crafting station
1 explosive
1 magic throwing weapon
1 expert mode loot bag(from the boss)
1 pet

there is now a way to craft glowing mushrooms and blowpipes.

 
Last edited:
Do normal people hold guns like this? uh.jpg

Don't worry I know how to fix this
add this code to your gun


public override Vector2? HoldoutOffset()
{
return new Vector2(0, 0);
}


the (0, 0) is coordinates adjust the (0, 0) till it looks right
 
thanks, I'll add in next update with other bug fixes

Edit: Just fixed it but noticed something, When you shoot the gun straight forward (like you did) It now works, but when you shoot it straight up or straight down, It looks a bit off, however, it's not as noticeable and it shouldn't be a big deal. Again, thanks and the fix will come up in the next update.
 
Last edited:
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