I promise to get better at spriting. 99% of my entire spriting education you have already been witness to. It's just going to take some practice.Haha, this is just so amazing. The amount of detail and effort in this suggestion is truly astonishing. I mean, there was quite the wait, but in all honesty, it's so worth it. Of course, the spritework needs a bit of tweaking but, god, I love the Ferryman sprite. Isn't that Charon, its/his real name? Anyway, I have to say this is by far one of my favourite suggestions, there is just so much work in it and it really is a nicely done, complete, biome suggestion.
Originality has been taken into account, and I love the consistent format. Izzabelle, whatever you do, don't stop making suggestions, not only are the threads and pixel work gorgeous and nice to look at, but the content and conceptual aspects altogether are fantastic.
Gaaaaaaaah, I just want to give you a hundred approvals and grants of support for this. Very. Well. Done.
OK! It's here! It's finally here! I knew full biome suggestions were a lot of work, but boy did I underestimate it. I will probably stick to mini-biomes for a while after this. Please don't judge me too harshly on the sprite work. As per usual, I had to splice and alter a lot of existing sprites to get my results -- however -- a few of them were made from scratch.
an alternate underworld
The River is based on "Styx", the underworld river of Greek mythology. The current version of The Underworld is grounded in 1 conception of an underworld (Hell), so I thought I'd try my hand at another conception. The River is bleak and shares a uniform color theme. When The River spawns; ruined houses are smaller and spawn on small "islands" of Dust, though are more stocked than normal. There is more Aether in The River biome than there is Lava in The Underworld biome. Lastly, The River is darker than The Underworld, and Planctae Lamps are spawned on Dust at varying intervals.