jokekid
Terrarian
currently i've got nothing done on it yet, and i'm still fleshing out ideas for this, here are the mod's goals:
on the new item department, i've been thinking a bit, and this is what i have planned:
(my programming experience is very low atm, i'm taking classes on java programming, but it goes so slooooooow... any advice from people who know both java language and C# language would be very much appreciated, as well as spriters, although i don't want to request them just yet, because i think i should do the coding first.)
- absolute sandbox, meaning you can create specific areas to spawn specific mobs, and even select what sub-type of that mob will spawn (alt sprites)
- controllable mobs, not sure if i want to edit the existing ones, or make "copies" of them that will be the controllable ones.
- controllable mobs, not sure if i want to edit the existing ones, or make "copies" of them that will be the controllable ones.
how to control mobs:
- mobs should be able to be assigned to a PvP team, making them only harm other teams, this is great for PvP modes, or even MOBAs.- there will be items that you can place on the world, and the mobs will try to get at them, AKA waypoints.
- there will be tools that allow you to dynamically choose what they should do, or where they should go, i envision this to work like the magic missile, where you hold the mouse button to move the gizmo around, there would be a different tool for each action, like mining, fighting, walking, etc.
- there will be tools that allow you to dynamically choose what they should do, or where they should go, i envision this to work like the magic missile, where you hold the mouse button to move the gizmo around, there would be a different tool for each action, like mining, fighting, walking, etc.
on the new item department, i've been thinking a bit, and this is what i have planned:
different turrets, both automatic ones and controllables, there would also be 2 types of controllables, 1 being like the cannon, and the other would make you "sit in it" to control it.
mechas, cuz wynaut, i imagine these would work by creating custom buffs, and having capsule items that "turn into the mecha".
that's basically what i've got, tbh i don't even know where to start, but i'll find my way through it and i hope to learn a bunch of stuff on terraria modding and C# while i'm at it mechas, cuz wynaut, i imagine these would work by creating custom buffs, and having capsule items that "turn into the mecha".
(my programming experience is very low atm, i'm taking classes on java programming, but it goes so slooooooow... any advice from people who know both java language and C# language would be very much appreciated, as well as spriters, although i don't want to request them just yet, because i think i should do the coding first.)