652Graystripe
Plantera
I was watching some election coverage when I thought of an idea: "What about a weapon that slings mud at enemies?" That, combined with influences from a fun game I played as a kid, as well as my long-suffering friend @Pinelord and his swamp biome suggestion, has morphed into this idea.
Snairoller (sprite by Pinelord)
'Snail is approaching at an alarming rate.'
-60 HP
-20 damage (rolled)
-10 damage (unrolled)
-5 defense (unrolled)
-25 defense (rolled)
-Spawns underground uncommonly
-Makes itself into a snail unicycle and rolls rapidly at the player; cannot attack if not on level ground with player
-Cannot cling to ceilings nor background walls
-90
(100%)
-1-4 Gel (100%)
-Snot Put (2.5%)
Giant Snail (sprite courtesy of Pinelord)
'It doesn't look friendly.'
-100 HP
-25 damage
-15 defense
-Spawns underground rarely
-Moves at the player, inflicts Slow Debuff (20%)
-Cannot cling to ceilings nor background walls
-1
50
(100%)
-1-5 Gel (100%)
-
Fast Clock (1%)
Colossal Snail (sprite, again, courtesy of Pinelord)
'Borders on Lovecraftian, as far as snails go.'
-500 HP
-70 damage (contact)
-85 damage (slime balls)
-55 defense
-Spawns in the Caverns rarely during Hardmode
-Moves at the player, spitting slime balls that inflict Slow debuff (50%)
-Cannot cling to ceilings nor background walls
-10
(100%)
-
Fast Clock (1%)
-1-3 Gel (100%)
Snotput
'Oh, that's disgusting.'
-17 ranged damage
-31 (slow) speed
-1 (weak) knockback
-Inflicts Slow debuff
-Can use Gel, Arrows, Bullets or Snails as ammunition (Snails give a much higher damage value of +10)
-Shoots in a steep arc
Shotgun Slug (concept thanks to @crackshotCerberus and his zany ideas)
-36 ranged damage
-60 (snail) speed could not resist the pun
-7 (strong) knockback
-Shoots four bullets per one consumed
-Slows enemies on hit for 3 seconds
-Crafted with
,
x20,
x20 @
Snairoller (sprite by Pinelord)
'Snail is approaching at an alarming rate.'
-60 HP
-20 damage (rolled)
-10 damage (unrolled)
-5 defense (unrolled)
-25 defense (rolled)
-Spawns underground uncommonly
-Makes itself into a snail unicycle and rolls rapidly at the player; cannot attack if not on level ground with player
-Cannot cling to ceilings nor background walls
-90
-1-4 Gel (100%)
-Snot Put (2.5%)
Giant Snail (sprite courtesy of Pinelord)
'It doesn't look friendly.'
-100 HP
-25 damage
-15 defense
-Spawns underground rarely
-Moves at the player, inflicts Slow Debuff (20%)
-Cannot cling to ceilings nor background walls
-1
-1-5 Gel (100%)
-
Colossal Snail (sprite, again, courtesy of Pinelord)
'Borders on Lovecraftian, as far as snails go.'
-500 HP
-70 damage (contact)
-85 damage (slime balls)
-55 defense
-Spawns in the Caverns rarely during Hardmode
-Moves at the player, spitting slime balls that inflict Slow debuff (50%)
-Cannot cling to ceilings nor background walls
-10
-
-1-3 Gel (100%)
Snotput
'Oh, that's disgusting.'
-17 ranged damage
-31 (slow) speed
-1 (weak) knockback
-Inflicts Slow debuff
-Can use Gel, Arrows, Bullets or Snails as ammunition (Snails give a much higher damage value of +10)
-Shoots in a steep arc
Shotgun Slug (concept thanks to @crackshotCerberus and his zany ideas)
-36 ranged damage
-60 (snail) speed could not resist the pun
-7 (strong) knockback
-Shoots four bullets per one consumed
-Slows enemies on hit for 3 seconds
-Crafted with
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