tModLoader The Spirit Mod!

Hello, I understand this is not your concern, but when using the TerraGuardians - Terrarian Companions mod, if a mob or boss kills a companion, it automatically disappears itself, that is, it does not die, but simply disappears.
 
Hello, all! I'm Yuyutsu, and I'd like to introduce you to the Spirit Mod, one of Terraria's largest content mods. I've been developing the Spirit Mod for more than 5 years alongside a wonderfully talented team, and we've added multiple bosses, biomes, weapon sets, events, and mechanics in that time! My ultimate goal is to create a fresh, immersive Terraria experience with endless possibilities for you all to explore. We hope you enjoy the mod!

What exactly does Spirit add to the game?
  • 1300 new items!
  • 41 new armor sets!
  • 143 new enemies and minibosses!
  • 8 new bosses
  • 3 new events: the Tide, the Jelly Deluge, and the Mystic Moon!​
  • 2 brand new biomes, the Spirit Biome and the Briar!
  • A brand new Quest System!
  • A new Weapon Enchantment system!
  • 34 brand new music tracks for vanilla and modded events and biomes!​
  • ...and so much more for you to discover!​

Current Version:
🏜 Update 1.4.2.3 Sinister Sands 🏜
Sinister Sands overhauled many bosses, added 120 items, and fixed numerous bugs!
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🔰 Download the Mod Here! 🔰
Also available in the in-game Mod Browser and the Direct Download Listing!



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Want to see more of the mod's content? Check out some examples below, and make sure to check out our wiki for even more info!
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Armor
--Read more about them here!--

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Melee Weapons
--Read more about them here!--

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Magic Weapons
--Read more about them here!--

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Ranged Weapons
--Read more about them here!--

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Summon Weapons
--Read more about them here!--

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Clubs
Clubs are a unique melee subclass added by the Spirit Mod!
--Read more about them here!--

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Arcane Codexes
Arcane Codexes are a unique summon subclasses added by the Spirit Mod!
--Read more about them here!--

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Glyphs
Glyphs are a unique weapon enchantment system added by the Spirit Mod!
--Read more about them here!--

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Books
Books are a unique form of lore and UI found across the world!
--Read more about them here!--

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Furniture
--Read more about them here!--

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View attachment 317514New NPCsView attachment 317515


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Pre-Hardmode Enemies
--Read more about them here!--

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Hardmode Enemies
--Read more about them here!--

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Town NPCs
--Read more about them here!--

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Bosses
--Read more about them here!--

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The Tide
--Read more about it here!--

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Jelly Deluge
--Read more about it here!--

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Mystic Moon
--Read more about it here!--

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The Briar
--Read more about it here!--

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Spirit Biome
--Read more about it here!--

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View attachment 317570Join Our Discord! View attachment 317569
Join our Discord server for constant assistance, spoilers, community interaction, and news about the mod and our progress!
Join our Community Today!

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View attachment 317571 The Spirit Mod Wiki View attachment 317572
For an in-depth look at our content, including some guides and strategies, explore our wiki! Feel free to suggest changes or contribute to it yourself!
Visit the Wiki!

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View attachment 317577 The Spirit Mod YouTube Channel View attachment 317578
If you're interested in more Spirit Mod content, from a collection of our unique OST to content showcases and update trailers, visit our YouTube channel!
YouTube Link

To check out some of Spirit's newer content, watch the Spoiler Recap (v.1.4.3) below!

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View attachment 317579 The Spirit Mod Twitter View attachment 317579
The Spirit Mod Twitter aims to provide active updates, news, and many spoilers to all our followers.
Twitter Link

Here's one of our more recent spoilers, released exclusively on Twitter and Reddit!

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Donations View attachment 317580
If you'd like to support the Spirit Mod or support me in my aim to continue this passion project as I work through college, I'd really appreciate it!
Donate to Our Patreon! || Buy me a Coffee!

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Credits
* Owner and Creator of the Spirit Mod: Yuyutsu
* Coders: Boffin, EchoDuck, Graydee, Lucca, OS, Trivaxy, Zoroarkcity, GabeHasWon
* Artists: Aleksh, Blato, Cloud, Lunatix, Jelly, Moon Bee, Musicano, Nao, Nomis, Pacnysam, Pkpseudo, Potat, Reinamie, Sal, Santra, Skeletony, Sok, Vinh, Vladimier
* Composer: Salvati
Wiki Editors: Krant, CrossKnight07, Pythen and many more
Beta Testers: A44, Cen, Cherry, ChozoChorizo, Dakotaspine, Eggshells, EpicCrownKing, Krant, Musicman, Pkpseudo
Code Helpers: DivermanSam, Fabsol, AXsmasher, Tomiky, Eldrazi
Former Developers:
Former Mod Owner and Lead Coder:
Leemyy
Former Composer: LordCakeSpy
Former Spriters: 52Mos, JaceDaDorito, Pois1x, Vaikyia, Snugboat, Sal, Svante, Eli10293, J-50N, Durrani19, Re-Misterio, SzGamer227, MenacingMerlin, VoxelFox, varvolgybeni, DaKkharn, Ming, Milt69466, Some Schmo, Zoomo

Thank you all for checking out Spirit, and I hope you have a great day!

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Now im 100% convinced I have to play this
 
Hello, I understand this is not your concern, but when using the TerraGuardians - Terrarian Companions mod, if a mob or boss kills a companion, it automatically disappears itself, that is, it does not die, but simply disappears.
That definitely seems like a TerraGuardians issue. If the error persists and the developers over there don't know the fix, do let me know!

Hello! It is compatible with the thorium mod?
Yes. It's compatible with every mod except Polarities, Remnants and Builder's Essentials.

I'm a bit late, but as starting a spirit mod playthrough, I was wondering if you could create a mushroom biome boss or event, like a mushroom infection or something, with s boss that is a living giant mushroom or something, I played behind the scenes so I wouldn't do it blind, and I love this mod, so I always wanna try and give ideas, please answer if read!

Sincerely,
Succulentz (Extreme Scarabeus fan)
I'm afraid to say we do not take major suggestions like this. Bosses or events are a ton of work for the whole team and we'd rather do it ourselves 99.9999% of the time.
 
Great Mod, I literally waited until this was released to have another Modded Terraria playthrough. There is so much good in this mod. One thing I noticed though is that some of the bosses aren't dropping trophies. They don't show up in the bestiary as drops but I have killed 50+ of Scarabeus, Moon Jelly Wizard and Avian Ancient with a greater luck potion and gnome and not a sausage just to make sure. Probably not implemented yet but they are on the wiki so I had to double check.
 
Really like the look of this. I know it's not ported to 1.4.4 yet. But hopefully all released for when I get to attempt a calamity playthrough. Currently doing thorium, vitality and galactic haha.
 
That definitely seems like a TerraGuardians issue. If the error persists and the developers over there don't know the fix, do let me know!


Yes. It's compatible with every mod except Polarities, Remnants and Builder's Essentials.


I'm afraid to say we do not take major suggestions like this. Bosses or events are a ton of work for the whole team and we'd rather do it ourselves 99.9999% of the time.
Honestly makes sense, sorry about asking for it.

On a lighter note, I really enjoy the mod! Just killed the vinewrath bane, and I love the soundtrack and boss design!
 
I have a question, why was the Bloodstone and Pathogen Ward removed? Having the combined accessories really helped, and I tend to use accessories more if I know I can combine them later.
 
probably because devs thought they were some sort of a bloat content. just like many removed stuff in 1.4.2 and 1.4.3...
 
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