MinerTurtle45
Official Terrarian
It has a rare chance of dropping from any Reach enemy. Not much more than that.Can anyone pls explain me where can I get Aged Root Pod? I can't understand what it says "Drops from Reach Enemies very rarely"
Boberskiy
Skeletron Prime
I mean I can't understand what is "reach", lolIt has a rare chance of dropping from any Reach enemy. Not much more than that.
Baranorn
Skeletron Prime
Biome with tunnels filled with spikes, camp fires, and skulls on sticks. Pretty obvious once you find it
Boberskiy
Skeletron Prime
Ty so much, have a good dayBiome with tunnels filled with spikes, camp fires, and skulls on sticks. Pretty obvious once you find it
TemmieZoidberg
Terrarian
So everytime I fight Atlas, he just kinda despawns at around 7000 hp. Please help.
SamTerarrium
Empress of Light
If you far away from that boss, stay near at him. That's what I do when I avoid his attacks by flying or speed style.So everytime I fight Atlas, he just kinda despawns at around 7000 hp. Please help.
HEINZ MUSTARD
Terrarian
There is a bug I've got with Atlas that he doesn't have a hp and I cannot hit him, my homing attacks do not home in on him and it's frustrating, got no way to kill him now. I play in multiplayer with one of my friends and we play with Calamity/Thorium/Spirit. Any idea how to fix this problem?
Krono_godSLayer
Skeletron Prime
Very cool mod, I have just downloaded it, and artifact weapons are so intersting along with the other thousend of item and new bosses
Ghostly!
Wall of Flesh
Hello all! Iam sure for those who are not on the discord are aware an overhaul is underway! This project will solve alot of bugs and balance issues and including old content that will be revamped to improve overall quality, of course this will take a long time as you can imagine so the likelihood it comes in 2018 is very small. Dont worry patches for the current version will come out time to time to fix minor things.
Now thats out of the way we have some tiny spoilers that will show a glimpse of the work we are doing. As we add more content the spoilers will definitively be a bit more interesting. Enjoy!
https://cdn.discordapp.com/attachments/285483710994841600/460557577906814990/Cosmos.mp4
https://cdn.discordapp.com/attachments/285483710994841600/460561795241738240/CosmosTrail.mp4
Now thats out of the way we have some tiny spoilers that will show a glimpse of the work we are doing. As we add more content the spoilers will definitively be a bit more interesting. Enjoy!
https://cdn.discordapp.com/attachments/285483710994841600/460557577906814990/Cosmos.mp4
https://cdn.discordapp.com/attachments/285483710994841600/460561795241738240/CosmosTrail.mp4
TemmieZoidberg
Terrarian
That's exactly what I've been doing.....If you far away from that boss, stay near at him. That's what I do when I avoid his attacks by flying or speed style.
Michelangelo42
Terrarian
hey the tide event doesn't show up on boss checklist with all the other events
Kefke
Steampunker
There is a bug I've got with Atlas that he doesn't have a hp and I cannot hit him, my homing attacks do not home in on him and it's frustrating, got no way to kill him now. I play in multiplayer with one of my friends and we play with Calamity/Thorium/Spirit. Any idea how to fix this problem?
A bit late to the discussion, but my friend and I were having this problem too. Atlas is very glitchy in multiplayer.
Definitely Not Bees
Terrarian
Does anybody else have huge bugs with spirit in MP? 99% of the boss summoners aren't working (im running a dedicated server), and I had to install cheat sheet to even get
like the ancient flier to spawn (stuff like the tide isn't working at all)

domlesombre
Terrarian
hello, i've just upgraded my tmod loader from 0.1.10.4 to 0.1.10.5, and i can't enable spirit mod anymore
i've got an error message saying that spirit mod was intended for 10.4 and that now i am in 10.5
plus this:
L'index se trouve en dehors des limites du tableau.
à Terraria.Projectile.SetDefaults(Int32 Type)
à OmniSwing.SwingGlobalItem.ShouldAutoSwing(Item item)
à OmniSwing.SwingGlobalItem.SetDefaults(Item item)
à Terraria.ModLoader.ItemLoader.SetDefaults(Item item, Boolean createModItem)
à Terraria.ModLoader.Mod.SetupContent()
à Terraria.ModLoader.ModLoader.do_Load(Object threadContext)
really nice mod btw
, except perhaps the life stealing glyph (blood thingy) which become really really op the more you advance in the game
but, but, but i could simply not use it in my future playthrough and you keep it like this for real novice player (i am not a pro but i am better than when i started the game)
so all in all really nice mod and thanks for your effort
i've got an error message saying that spirit mod was intended for 10.4 and that now i am in 10.5
plus this:
L'index se trouve en dehors des limites du tableau.
à Terraria.Projectile.SetDefaults(Int32 Type)
à OmniSwing.SwingGlobalItem.ShouldAutoSwing(Item item)
à OmniSwing.SwingGlobalItem.SetDefaults(Item item)
à Terraria.ModLoader.ItemLoader.SetDefaults(Item item, Boolean createModItem)
à Terraria.ModLoader.Mod.SetupContent()
à Terraria.ModLoader.ModLoader.do_Load(Object threadContext)
really nice mod btw
but, but, but i could simply not use it in my future playthrough and you keep it like this for real novice player (i am not a pro but i am better than when i started the game)
so all in all really nice mod and thanks for your effort
update this mod so that it works with the new tmodloader so I don't keep crashing
Shleapho Y.
Terrarian
I really like how some of the items in the mod are balanced
Also why hasn't the spirit mod updated for a while?
Also why hasn't the spirit mod updated for a while?
drakemasta
Terrarian
any way of transplanting the spirit biome to a new location like growing grass on the spirit dirt? or are you toast once you loose all the grass?
AbyssalDragon13
Duke Fishron
any way of transplanting the spirit biome to a new location like growing grass on the spirit dirt? or are you toast once you loose all the grass?
You can buy spirit solution from the steampunker. Just need that with a clentaminator. Also the biome can't spread on its own like the corruption/crimson/hallow, or at least that's my understanding of it so the grass doesn't matter really.
drakemasta
Terrarian
You can buy spirit solution from the steampunker. Just need that with a clentaminator. Also the biome can't spread on its own like the corruption/crimson/hallow, or at least that's my understanding of it so the grass doesn't matter really.
cool that worked i would like to see more building blocks added like spirit stone bricks, spirit glass, spirit ice bricks, etc....... prefferably with that same killer luminessence that the whole spirit biome has
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