• For issues you find with the Switch and Console releases, please follow this link and give as much detail as possible. This is the speediest way to get info to Pipeworks and get a hotfix in the works.
  • 1.4 will bring many changes to the PC version. We strongly advise making plans to back up your worlds and players prior to updating your game. More details here.
  • Begin your search for Journey's End information here and here. Please report bugs and issues for Journey's End here.
  • For issues you find with the Mobile 1.3 update, please follow this link and give as much detail as possible. This is the speediest way to get info to DR Studios to look at your issue. Also, some troubleshooting hints here.

tModLoader The Spirit Mod!

Do You Like The Mod?

  • Yes? I'm so excited!

    Votes: 1,621 94.4%
  • Nah, needs some work!

    Votes: 96 5.6%

  • Total voters
    1,717

Roleplayer

Terrarian
adventurer npc wont spawn for me and according to the wiki i have all the points, valid housing, cthulhu dead and 1+ gold - so idk if its a bug or im dumb n missing somethin?
 

GameKarim

Terrarian
The wait is almost over, everyone. The Spirit Mod 1.4.0.0 Trailer is now out on Youtube! Thank you all for sticking with us this far. Watch until the very end!
I am very excited for this, will you update the forum page with some of the new stuff? Great work, guys!
 

Scripter

Terrarian
Oooh boy! I cannot WAIT to try this out. I can't believe these modders can make such beautiful things in this game, beyond what's already available. Man, I wish I had those skillz
 
The wait is almost over, everyone. The Spirit Mod 1.4.0.0 Trailer is now out on Youtube! Thank you all for sticking with us this far. Watch until the very end!
This looks great! Been waiting for this for years!
Just wondering though, I just started a playthrough and we were going to fight the mech bosses right before the update. I know this update seems to change up the asteroids, is there anything else world gen wise we will be lacking in our playthrough?
Also, what is going to happen to artifact weapons? Will we keep the ones we currently own?
 

Lunatic Lobbyist

The Destroyer
@ThatGuyWhoUsesXray Good questions -- assuming most of which can be answered soon.

I'm also concerned with the new structures etc, how they will impact progression. Mods that add a bunch of new surface structures are kind of a pet-peeve of mine (just don't like much pre-made content cluttering the surface), but it doesn't look like there will be TOO much.

Everything else looks top-notch and unbelievably polished... can't wait to sink into this. Thanks SO much again to Yuyutsu and the Spirit Mod team for the wonderful job they've done here! :)
 
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Yuyutsu

Dungeon Spirit
**Update 1.4.0.0 is out!** Download on the Mod Browser (when it catches up) or use the Tmodloader Direct Download Link. Alternatively, we have a mediafire link as well.

**Brief Changelog**:
- 250+ new items
- 52 new enemies
- 20 new soundtracks for bosses, events, and biomes (including vanilla ones!)
- Hundreds of overhauled weapons and equipment
- Revamped enemy and boss AIs
- A new NPC, the Gambler
- A new Quest System, used by the Adventurer
- Hundreds of resprites
- New mini-events, the Aurora and the Luminous Ocean
- Countless fixed bugs and balancing issues

**Direct Download Listing**: http://javid.ddns.net/tModLoader/DirectModDownloadListing.php

**Mediafire**: SpiritMod
 
**Update 1.4.0.0 is out!** Download on the Mod Browser (when it catches up) or use the Tmodloader Direct Download Link. Alternatively, we have a mediafire link as well.

**Brief Changelog**:
- 250+ new items
- 52 new enemies
- 20 new soundtracks for bosses, events, and biomes (including vanilla ones!)
- Hundreds of overhauled weapons and equipment
- Revamped enemy and boss AIs
- A new NPC, the Gambler
- A new Quest System, used by the Adventurer
- Hundreds of resprites
- New mini-events, the Aurora and the Luminous Ocean
- Countless fixed bugs and balancing issues

**Direct Download Listing**: http://javid.ddns.net/tModLoader/DirectModDownloadListing.php

**Mediafire**: SpiritMod
How do you get the Gambler to move in?
 

SkyanUltra

Terrarian
i've been waiting years for an update, glad to see it finally came out! have been loving the soundtrack and can't wait to start my first playthrough of spirit mod v1.4
 

GameKarim

Terrarian
Really enjoying the update so far! The only real criticism I have are the Enchanter and Adventurer respirites, the Rogue looks really good though!

Also, what is the Luminous Ocean?
 
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