He has been removed by the creators due to "poor design".Has Overseer been removed from the mod? I remember reading somewhere that it was going to be. It's not on the boss checklist, it's not on the wiki, there's pretty much no evidence of it ever existing.
He has been removed by the creators due to "poor design".
By "poor design" do you mean it doesn't go up against the quality standard of the mod, or is it a flaw with the boss itself?He has been removed by the creators due to "poor design".
Does not go by the standards.By "poor design" do you mean it doesn't go up against the quality standard of the mod, or is it a flaw with the boss itself?
Poor design as in:Does not go by the standards.
Devs didn't like it afaik, it didn't meet the requirements they were going forI went back to terraria after some time. My favorite mod was Spirit Mod. I loved concept of Artifact weapons that grow with progress but it got removed. Are anybody know why it was removed ?
what does the jem do? im pretty sure it does nothing, right?
Its been needing that so thank godIt's been a long time coming, but I've finally updated the Forum Page to be cleaner and have more relevant information and links. Thank you all for your patience!
Im glad you have done this! Cheers to 10 more years!It's been a long time coming, but I've finally updated the Forum Page to be cleaner and have more relevant information and links. Thank you all for your patience!
They're talking about 1.4 of the MOD, not the game. tModLoader is still for 1.3.5.Am I dumb? Everyones talkin about how they're playing 1.4 with this mod, yet my modloader is still 1.3, are mods ok with 1.4 as long as you do it the painful way of downloading them and putting it in the right file?
I'll make sure to do that!Hey Yuyutsu, any chance of adding a limit on the bee glyph's bees? The glyph is able to cause some lag when using weapons that hit alot, as it ends up spawning alot of bees.