Trololololol
Skeletron Prime
THIS MOD IS BUILD ON TOP OF THE TRALAMIUM MOD, THE TERRALAND MOD, AND THE ORSON"S MOD.
Hi, I am Trololololol, the creator of the Taradoxian mod. This mod will be following a storyline of some sort, but for now, the storyline will not be posted till we find all the mistakes in it.
This mod is also combined with the old Orson Mod ,Terraland Mod, and Trelamium Mod and I will be the leader of the mod, @Deadfish388, @LittleDevilKitty and @LeeTG3 will be the co-leader of the mod.
This mod will be mainly about adding more Items, Weapons, NPCs, and Bosses. There will be one new event coming in and a new biome. The Biome will be the Void/wasteland biome. but in order to do all those,
WE NEED HELP FROM SPRITERS AND CODERS!!!
We will gladly take any sort of help, and the link to the dev discord will be down below.
The mod is still in it's WIP phase, and will likely be in this phase for at least one month, for now, here are the contents that we will have once the mod comes out.
Dev Team
@Trololololol (Leader/Spriter)
@LeeTG3 (Co-Leader/Coder)
@Deadfish388 (Co-Leader/Spriter)
@LittleDevilKitty (Co-Leader/Spriter)
@moosegoose (Discord Manager)
@Skyre Ventes (Music Creator)
@Vlad Terrarian (Spriter)
@mutater (Spriter)
@Welox (Spriter)
@nerd50 (Spriter/Coder)
@Molten Bolt (Beta Tester)
@Koopahunter197 (Spriter)
@Uniquepotatoes (Spriter)
https://discord.gg/gsgYdPd
Hi, I am Trololololol, the creator of the Taradoxian mod. This mod will be following a storyline of some sort, but for now, the storyline will not be posted till we find all the mistakes in it.
This mod is also combined with the old Orson Mod ,Terraland Mod, and Trelamium Mod and I will be the leader of the mod, @Deadfish388, @LittleDevilKitty and @LeeTG3 will be the co-leader of the mod.
This mod will be mainly about adding more Items, Weapons, NPCs, and Bosses. There will be one new event coming in and a new biome. The Biome will be the Void/wasteland biome. but in order to do all those,
WE NEED HELP FROM SPRITERS AND CODERS!!!
We will gladly take any sort of help, and the link to the dev discord will be down below.
The mod is still in it's WIP phase, and will likely be in this phase for at least one month, for now, here are the contents that we will have once the mod comes out.
Dourite Bar(Pre-Hardmode)
Pickaxe Power: 45
Axe Power: 45
Hammer Power: 45(doesn't really matter)
Melee Damage: 20
Flail Damage: 27
Dourite Ore: Found anywhere generation in the world
Athum set (Pre-hardmode)
Halo Ore(Pre-Hardmode/Hardmode)
Pickaxe Power: 55
Axe Power: 55
Halo Blade Melee Damage: 25
True Halo Blade Melee Damage: 75
Halo brick: Made out of halo bars, just decoration.
Dungeonite(Hardmode)
Pick Power: 70
Axe power: 70 Damage: 48
Astatine Bar(Hardmode)
Astatine Pickaxe
Astatine Crusher
Astatine War Axe
Astatine Sword
Empyreal Bars(Post Moonlord)
(Originally named Solarium, but we decided to change it)
Empyreal Sword
Empyreal Bow
Empyreal Staff
Empyreal Pickaxe
Empyreal Hamaxe
Armor
Astatine Mage Set
Astatine Range Set
Astatine Warrior Set
Pickaxe Power: 45
Axe Power: 45
Hammer Power: 45(doesn't really matter)
Melee Damage: 20
Flail Damage: 27
Athum set (Pre-hardmode)
Halo Ore(Pre-Hardmode/Hardmode)
Pickaxe Power: 55
Axe Power: 55
Halo Blade Melee Damage: 25
True Halo Blade Melee Damage: 75
Dungeonite(Hardmode)
Pick Power: 70
Axe power: 70 Damage: 48
Astatine Bar(Hardmode)
Astatine Pickaxe
Astatine Crusher
Astatine War Axe
Astatine Sword
Empyreal Bars(Post Moonlord)
(Originally named Solarium, but we decided to change it)
Empyreal Sword
Empyreal Bow
Empyreal Staff
Empyreal Pickaxe
Empyreal Hamaxe
Armor
Astatine Mage Set
Astatine Range Set
Astatine Warrior Set
Dev Team
@Trololololol (Leader/Spriter)
@LeeTG3 (Co-Leader/Coder)
@Deadfish388 (Co-Leader/Spriter)
@LittleDevilKitty (Co-Leader/Spriter)
@moosegoose (Discord Manager)
@Skyre Ventes (Music Creator)
@Vlad Terrarian (Spriter)
@mutater (Spriter)
@Welox (Spriter)
@nerd50 (Spriter/Coder)
@Molten Bolt (Beta Tester)
@Koopahunter197 (Spriter)
@Uniquepotatoes (Spriter)
HERE IS THE UP COMING BOSS:
Name: The Azolinth
Max Life: 20000000/40000000
KB Resist: 100%
The Azolinth Head
Type: Enemy Damage: 550/1100 Defense:0
The Azolinth Body(88 Parts)
Type: Enemy Damage: 200/400 Defense:0
The Azolinth Tail
Type: Enemy Damage: 300/600 Defense:0
The Azolinth Probe
Type: Flying Enemy AI Type: Flying Damage: 200 / 400 (Dashes At Player) Max Life: 1000 / 2000 Defense: 20 / 28 Immune to: All debuffs
The Atholith(The Worm Summoned by Atholith, the worm that are being summoned by Azolinth after dropping down to 7 million health)
AI: Worm Max Life: Unkillable KB Resist: 100%
Atholith Head
Type: Enemy Damage: 200 / 400 Defense: None, Invincible
Atholith Body(45 Part)
Type: Enemy Damage: 90 / 180 Defense: None, Invincible
Atholith Tail
Type: Enemy Damage: 110 / 220 Defense: None, Invincible
----------------------------------------------------------------------------------------------------------------
A very tanky and strong worm boss with around 20 million health and no defense, 90 parts and no piercing immunity that's what terraria worms intended to be, like destroyer for example. When i took care of him and tried to fix him he would occasionally surround you or corner you and all of his body parts started shooting, i would like to see that attack still being in the game. When he reached less than 14 million health he would start shooting energy blasts from his head occasionally (in trelamium they were cultist's lightning orb arcs) when he reaches 7 million health his defense raises up to 20 The boss moves fairly slow, the fight focuses on minions and projectiles. With the slow movement it's easier for him to corner you.
All the body parts inflict that nebula debuff that covers your whole screen and 'azolinth debuff name that i can't think off' lowering your damage by 50% and defense by 50, so if you get hit again in a short time you will be screwed.
Attacking the body parts, much like destroyer has a Chance to summon probes. Azolinth probes in this case When he reaches 10 million health he spawns a supportive mini worm, the worm is unkillable and has a very similar ai to the azolinth, basicly just a weaker version of it (the worm spawns from the tail/head) Upon death azolinth would drop true vortex fragments, you could make the screen flash as well. such high health? Well think about this: Most weapons have -1 penetration, assuming that it also has high damage/firerate and you aim properly, azolinth has 50+ parts One projectile hits the target 50 Times or even more so one shot equals weapon damage * worm parts hit dps equals weapon damage * projectiles per second * worm part hit
Credit Goes to @LittleDevilKitty
Dev Discord ChannelName: The Azolinth
Max Life: 20000000/40000000
KB Resist: 100%
The Azolinth Head
Type: Enemy Damage: 550/1100 Defense:0
The Azolinth Body(88 Parts)
Type: Enemy Damage: 200/400 Defense:0
The Azolinth Tail
Type: Enemy Damage: 300/600 Defense:0
The Azolinth Probe
Type: Flying Enemy AI Type: Flying Damage: 200 / 400 (Dashes At Player) Max Life: 1000 / 2000 Defense: 20 / 28 Immune to: All debuffs
The Atholith(The Worm Summoned by Atholith, the worm that are being summoned by Azolinth after dropping down to 7 million health)
AI: Worm Max Life: Unkillable KB Resist: 100%
Atholith Head
Type: Enemy Damage: 200 / 400 Defense: None, Invincible
Atholith Body(45 Part)
Type: Enemy Damage: 90 / 180 Defense: None, Invincible
Atholith Tail
Type: Enemy Damage: 110 / 220 Defense: None, Invincible
----------------------------------------------------------------------------------------------------------------
A very tanky and strong worm boss with around 20 million health and no defense, 90 parts and no piercing immunity that's what terraria worms intended to be, like destroyer for example. When i took care of him and tried to fix him he would occasionally surround you or corner you and all of his body parts started shooting, i would like to see that attack still being in the game. When he reached less than 14 million health he would start shooting energy blasts from his head occasionally (in trelamium they were cultist's lightning orb arcs) when he reaches 7 million health his defense raises up to 20 The boss moves fairly slow, the fight focuses on minions and projectiles. With the slow movement it's easier for him to corner you.
All the body parts inflict that nebula debuff that covers your whole screen and 'azolinth debuff name that i can't think off' lowering your damage by 50% and defense by 50, so if you get hit again in a short time you will be screwed.
Attacking the body parts, much like destroyer has a Chance to summon probes. Azolinth probes in this case When he reaches 10 million health he spawns a supportive mini worm, the worm is unkillable and has a very similar ai to the azolinth, basicly just a weaker version of it (the worm spawns from the tail/head) Upon death azolinth would drop true vortex fragments, you could make the screen flash as well. such high health? Well think about this: Most weapons have -1 penetration, assuming that it also has high damage/firerate and you aim properly, azolinth has 50+ parts One projectile hits the target 50 Times or even more so one shot equals weapon damage * worm parts hit dps equals weapon damage * projectiles per second * worm part hit
Credit Goes to @LittleDevilKitty
https://discord.gg/gsgYdPd
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