thecoolkni
Terrarian
This might be my first big suggestion, so bear with me please. We all know the Pumpkin and Frost moons, right? Well, those events were fun for a lot of people when they were released. Here is a wave moon suggestion to bring that feeling of enjoyment back. It is called the Terra Moon, and is themed around mutated versions of common monsters in the game. It is slightly easier then Pumpkin Moon. It is a wave event and doesn't occur on it's own. It isn't holiday themed because the two holidays in PC Terraria have been covered. Without further ado, here's the event.
Terra Moon:
Summoned with a Earth Magnet at night.(more info on that in the 'items' section)
Wave 1: Slipslime Zombie. Points required: 0
Slipslime Zombie:
(Credit to @BryTheGamer for the sprites.)
AI: Fighter
Damage: 50(variant 1)55(variant 2)60(variant 3)65(variant 4)70(variant 5)40(variant 6)
HP: 400(v1)425(v2)450(v3)475(v4)500(v5)5,000(v6)
Defense: 15(v1)16(v2,v3)17(v4,v5)10(v6)
Knockback Resistance: 90%
Drops: Slipslime Boots,(again, 'items' section) Slipslime Zombie Banner.
Points obtained: 1
It is a zombie that has a slime covered body. It is very fast, running faster the Lightning Boots. It has 6 varients, one covered in green slime, one in blue slime, one in red, purple, yellow, and pink. You get the idea. The pink one does more knockback.
Wave 2: Slipslime Zombie, Spectre Bat. Points required: 20
Spectre Bat:
AI: Bat
Damage: 75(normal)85(lunge)
HP: 400
Defense: 18
KBR: 50%
Drops: Spectre Spear, Spectre Bat Banner.
Points obtained: 2
A bat with a ghost-like appearance. It is almost completely invisible until it gets within 5 blocks from you, which is also when it will lunge out at you.
Wave 3: Slipslime Zombie, Spectre Bat. Points required: 40
Wave 4: Slipslime Zombie, Spectre Bat, Hovermuncher. Points required: 55
Hovermuncher:
AI: Hovering
Damage: 90
HP: 650
Defense: 16
KBR: 75%
Drops: Ground Four, Hovermuncher Banner.
Points obtained: 4
A mossy Eater of Souls/Crimera like creature that hovers above the player, then releases a target that's follows the player. After 5 seconds the target will disappear and lasers will appear in all four directions charging towards where it was.
Wave 5: Slimed Zombie, Spectre Bat, Hovermuncher. Points required: 75
Wave 6: Slimed Zombie, Spectre Bat, Hovermuncher. Points required: 120
Wave 7: Slimed Zombie, Spectre Bat, Hovermuncher, Pro-Forest Scout. Points required: 200
Pro-Forest Scout:
AI: Fighter
Damage: 115
HP: 2,500
Defense: 20
KBR: 85%
Drops: Support Staff, Pro-Forest Scout Banner.
Points obtained: 12
A big, green, metallic robot with a colver on it's clover on its chest. It can plant a tree that after 10 seconds drops a piece of fruit that heals the robot.
The healing values are as followed:
Apple: 100 HP
Orange: 200 HP
Banana: 300 HP
Wave 8: Slimed Zombie, Spectre Bat, Hovermuncher, Pro-Forest Scout. Points required: 250
Wave 9: Slimed Zombie, Spectre Bat, Hovermuncher, Pro-Forest Scout. Points required: 375
Wave 10: Slimed Zombie, Spectre Bat, Hovermuncher, Pro-Forest Scout, Terra Tree. Points required: 500
Terra Tree:
AI: Mourning Wood
Damage: 125(normal,leaves)90(tree bark)135(rings)
HP: 10,000
Defense: 20
KBR: 100%
Drops: Woodchipper, Terra Tree Trophy.
Points obtained: 100
The boss of this event is a short, fat tree with black eyes and a zigzag mouth. It attacks by shooting fast-moving tree bark at you, rain leaves from the sky, and shooting large, wooden rings that roll along the ground.
Items: (Thanks to @DatPedro and @BryTheGamer for the sprites.)
Earth Magnet:
Summons the Terra Moon.
Crafting: (Hardmode Anvil)
4 Spectre Bars
30 Acorns
3 Wire
Slipslime Boots:
Allows the wearer to run 50% faster then lightning boots.
Dropped by Slipslime Zombie with a 1%-5% chance.
Spectre Spear:
Damage: 77(melee)
KB: 5
Critical Strike Chance: 4%
Use Time: 30(Average)
Upon being used, It creates a replica of itself that that is immobile, but lunges at any enemies that get close to it.
Ground Four:
Damage: 85(magic)
Mana: 40
KB: 2
CSC: 10%
Use Time: (Not sure what it's use time should be because of it's mechanics, please feel free to suggest how this would work.)
Velocity: 6
Releases a target that's follow the mouse and after 5 seconds, disappears and summons 4 lasers that target the center of where the target was.
Support Staff:
Damage: 20(summon)
Mana: 10
KB: 3.5
Use Time: 27(Average)
Velocity: 8.5
Summons a green mole that pops up from the ground to attack enemies. It also sometimes plants seeds on the surface that, after 10 seconds, sprout into fruit that heals the player. The healing values are as followed:
Apple: 5 HP
Orange: 10 HP
Banana: 15 HP
Woodchipper:
Damage: 36(ranged,gun)
Knockback: 3
CSC: 4%
Use Time: 25(Fast)
Tooltip: "Yee-haw"
Fires wood. Different types of wood give different effects, but all give +1 knockback.
The effects are as followed:
Wood: +5 damage.
Boreal Wood: +7 damage, Pierces twice.
Palm Wood: +7 damage, releases sand upon contact with an enemy. the sand immobilizes enemies that touch it for 2 seconds.
Ebonwood: +10 damage, 25% to release a corrupted vine upon contact with an enemy. The vine does 30 damage and inflicts Poison.
Shadewood: +12 damage, 25% to explode into blood upon contact with an enemy. The blood does 35 damage and inflicts Confused.
Rich Mahogany: +15 damage, 25% chance for a beetle to fall out upon hit. The beetle walks along the ground, targeting enemies and disappearing upon contact with an enemy, dealing 40 damage.
Dynasty Wood: +20 damage, emits light.
Pearlwood: +25 damage, releases a sparkle trail that does 5 damage on contact, but every 1/2 a second the sparkles get bigger and gain 5 More damage. Maximum damage is 50 because the sparkles fade away on the 5th second.
Spooky Wood: +30 damage, homing.
Mob Banners/Boss Trophy:
Slipslime Zombie Banner
Spectre Bat Banner
Hovermucher Banner
Pro-Forest Scout Banner
Terra Tree Trophy
Well, that's The Terra Moon. What do you think? The lack of enemies and waves is because the event is supposed to be easier then the pumpkin moon.
Terra Moon:
Summoned with a Earth Magnet at night.(more info on that in the 'items' section)
Wave 1: Slipslime Zombie. Points required: 0
Slipslime Zombie:
AI: Fighter
Damage: 50(variant 1)55(variant 2)60(variant 3)65(variant 4)70(variant 5)40(variant 6)
HP: 400(v1)425(v2)450(v3)475(v4)500(v5)5,000(v6)
Defense: 15(v1)16(v2,v3)17(v4,v5)10(v6)
Knockback Resistance: 90%
Drops: Slipslime Boots,(again, 'items' section) Slipslime Zombie Banner.
Points obtained: 1
It is a zombie that has a slime covered body. It is very fast, running faster the Lightning Boots. It has 6 varients, one covered in green slime, one in blue slime, one in red, purple, yellow, and pink. You get the idea. The pink one does more knockback.
Wave 2: Slipslime Zombie, Spectre Bat. Points required: 20
Spectre Bat:
AI: Bat
Damage: 75(normal)85(lunge)
HP: 400
Defense: 18
KBR: 50%
Drops: Spectre Spear, Spectre Bat Banner.
Points obtained: 2
A bat with a ghost-like appearance. It is almost completely invisible until it gets within 5 blocks from you, which is also when it will lunge out at you.
Wave 3: Slipslime Zombie, Spectre Bat. Points required: 40
Wave 4: Slipslime Zombie, Spectre Bat, Hovermuncher. Points required: 55
Hovermuncher:
AI: Hovering
Damage: 90
HP: 650
Defense: 16
KBR: 75%
Drops: Ground Four, Hovermuncher Banner.
Points obtained: 4
A mossy Eater of Souls/Crimera like creature that hovers above the player, then releases a target that's follows the player. After 5 seconds the target will disappear and lasers will appear in all four directions charging towards where it was.
Wave 5: Slimed Zombie, Spectre Bat, Hovermuncher. Points required: 75
Wave 6: Slimed Zombie, Spectre Bat, Hovermuncher. Points required: 120
Wave 7: Slimed Zombie, Spectre Bat, Hovermuncher, Pro-Forest Scout. Points required: 200
Pro-Forest Scout:
AI: Fighter
Damage: 115
HP: 2,500
Defense: 20
KBR: 85%
Drops: Support Staff, Pro-Forest Scout Banner.
Points obtained: 12
A big, green, metallic robot with a colver on it's clover on its chest. It can plant a tree that after 10 seconds drops a piece of fruit that heals the robot.
The healing values are as followed:
Apple: 100 HP
Orange: 200 HP
Banana: 300 HP
Wave 8: Slimed Zombie, Spectre Bat, Hovermuncher, Pro-Forest Scout. Points required: 250
Wave 9: Slimed Zombie, Spectre Bat, Hovermuncher, Pro-Forest Scout. Points required: 375
Wave 10: Slimed Zombie, Spectre Bat, Hovermuncher, Pro-Forest Scout, Terra Tree. Points required: 500
Terra Tree:
AI: Mourning Wood
Damage: 125(normal,leaves)90(tree bark)135(rings)
HP: 10,000
Defense: 20
KBR: 100%
Drops: Woodchipper, Terra Tree Trophy.
Points obtained: 100
The boss of this event is a short, fat tree with black eyes and a zigzag mouth. It attacks by shooting fast-moving tree bark at you, rain leaves from the sky, and shooting large, wooden rings that roll along the ground.
Items: (Thanks to @DatPedro and @BryTheGamer for the sprites.)
Earth Magnet:
Summons the Terra Moon.
Crafting: (Hardmode Anvil)
4 Spectre Bars
30 Acorns
3 Wire
Slipslime Boots:
Allows the wearer to run 50% faster then lightning boots.
Dropped by Slipslime Zombie with a 1%-5% chance.
Spectre Spear:
Damage: 77(melee)
KB: 5
Critical Strike Chance: 4%
Use Time: 30(Average)
Upon being used, It creates a replica of itself that that is immobile, but lunges at any enemies that get close to it.
Ground Four:
Damage: 85(magic)
Mana: 40
KB: 2
CSC: 10%
Use Time: (Not sure what it's use time should be because of it's mechanics, please feel free to suggest how this would work.)
Velocity: 6
Releases a target that's follow the mouse and after 5 seconds, disappears and summons 4 lasers that target the center of where the target was.
Support Staff:
Damage: 20(summon)
Mana: 10
KB: 3.5
Use Time: 27(Average)
Velocity: 8.5
Summons a green mole that pops up from the ground to attack enemies. It also sometimes plants seeds on the surface that, after 10 seconds, sprout into fruit that heals the player. The healing values are as followed:
Apple: 5 HP
Orange: 10 HP
Banana: 15 HP
Woodchipper:
Damage: 36(ranged,gun)
Knockback: 3
CSC: 4%
Use Time: 25(Fast)
Tooltip: "Yee-haw"
Fires wood. Different types of wood give different effects, but all give +1 knockback.
The effects are as followed:
Wood: +5 damage.
Boreal Wood: +7 damage, Pierces twice.
Palm Wood: +7 damage, releases sand upon contact with an enemy. the sand immobilizes enemies that touch it for 2 seconds.
Ebonwood: +10 damage, 25% to release a corrupted vine upon contact with an enemy. The vine does 30 damage and inflicts Poison.
Shadewood: +12 damage, 25% to explode into blood upon contact with an enemy. The blood does 35 damage and inflicts Confused.
Rich Mahogany: +15 damage, 25% chance for a beetle to fall out upon hit. The beetle walks along the ground, targeting enemies and disappearing upon contact with an enemy, dealing 40 damage.
Dynasty Wood: +20 damage, emits light.
Pearlwood: +25 damage, releases a sparkle trail that does 5 damage on contact, but every 1/2 a second the sparkles get bigger and gain 5 More damage. Maximum damage is 50 because the sparkles fade away on the 5th second.
Spooky Wood: +30 damage, homing.
Mob Banners/Boss Trophy:
Slipslime Zombie Banner
Spectre Bat Banner
Hovermucher Banner
Pro-Forest Scout Banner
Terra Tree Trophy
Well, that's The Terra Moon. What do you think? The lack of enemies and waves is because the event is supposed to be easier then the pumpkin moon.
Last edited: