tModLoader The Thorium Mod

Could someone please give me a link of the wikipedia of this mod? If there is any, i really need some help with the crafting recipes and bosses.
 
One of the newer Corruption mobs (maybe The Starved) should drop Green Dragon Scales, as the Crimson has its own mob that can drop Unfathomable Flesh.

Additionally the Expert Ragnarok weapon should be able to have modifiers.
 
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Hey, i took the RPG class test thing and im trying to paste it in but it just shows the code not the image. I know this is off topic of the mod but if someone knows please tell me.
 
So couple of things I've found so far. New mounts don't show up for other people. The Life Force staff does not do damage to enemies when healing someone with it. Confused Zombie does not sell Soul Bombs after Lich is killed. Apparently wearing the Shade Master Armor and attacking with Shade weapons gives you a 14 minute envenom debuff.
 
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suggestion: death tome dungeon enemy. a floating book that shoots pages at you. occasionally flips it's pages. has runes orbiting it. similar in appearance to the death tome from the minecraft twilight forest mod. inflicts slowness.

Death_tome.png
 
Hey @DivermanSam ,

First of all, awesome mod. I've been doing a summoner play through using your mod and it is great. However, I do have a few concerns for summoner post celestials. It seems as though there isn't a summoner option in the terrarium armor set or an equivalent armor set for summoner so their power ends at stardust. There also seems to be a summoner weapon missing from that set which seems like a really good end all set for everyone else.

Would it be at all possible to get a summoner helmet option/equivalent summoner set to the terrarium set and maybe down the road a summoner weapon added to the set?
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PLEASE ADD MORE YOYO`S AND SPECIFIC YOYO ARMOR THAT WOULD BE GREAT!! i`m making a specific only-yoyo playthrough

All melee armor is "yoyo specific armor"
 
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Hey @DivermanSam ,

First of all, awesome mod. I've been doing a summoner play through using your mod and it is great. However, I do have a few concerns for summoner post celestials. It seems as though there isn't a summoner option in the terrarium armor set or an equivalent armor set for summoner so their power ends at stardust. There also seems to be a summoner weapon missing from that set which seems like a really good end all set for everyone else.

Would it be at all possible to get a summoner helmet option/equivalent summoner set to the terrarium set and maybe down the road a summoner weapon added to the set?
[doublepost=1467007582,1467007539][/doublepost]

All melee armor is "yoyo specific armor"

The is the set and weapon u get from the ragnarok if that helps
 
After the multiplayer issues are dealt with, what is the next project? My suggestion would be a 3rd set of hardmode ores, counterparts to cobalt,mythril,adamantite,palladium,orichalcum and titanium. The exxo-avalon mod added duratanium,naquadah and troxinium which I thought were awesome!
 
After the multiplayer issues are dealt with, what is the next project? My suggestion would be a 3rd set of hardmode ores, counterparts to cobalt,mythril,adamantite,palladium,orichalcum and titanium. The exxo-avalon mod added duratanium,naquadah and troxinium which I thought were awesome!

I think there are plenty of ores and the progression feels really nice thus far. In your opinion, where progressionwise would these 3 new ores fall? I.e. Post-golem, pre mech bosses, pre plantera
 
I feel like after Plantera, or perhaps the berserker ,dread/demon blood and harbring shards can be crafted from ore that spawns after plantera is dead.
 
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